15282 cards found
Event Horizon

Event Horizon {1}{W}

Instant
Exile target nonland permanent if its mana value is less than or equal to the greatest number of nonland permanents controlled by a single player.
Find Greater Purpose

Find Greater Purpose {R}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Knight-Academic

Knight-Academic {U}

Creature - Human Wizard Knight
Prowess
Whenever Knight-Academic attacks, scry 1.
Armor of steel, to safeguard the flesh. Armor of possibility, to safeguard the mind.
1/2
Lucien, the Grifter

Lucien, the Grifter {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[+1]: Until end of turn, Lucien, the Grifter becomes a legendary 3/3 black and red Human Warrior creature with deathtouch, lifelink, and indestructible.
[–3]: Exile target artifact or creature. You gain life equal to its mana value.
Loyalty:
4
Lumbering Egil

Lumbering Egil {1}{U}{B}

Legendary Planeswalker - Okus
[+1]: Move a counter from up to one target permanent onto another permanent that shares a type with it.
[–1]: Target creature gets -1/-3 until end of turn.
[–5]: Search target opponent's library for a creature or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles.
Loyalty:
2
Mistress of the Black Orchid

Mistress of the Black Orchid {1}{B}

Creature - Human Plant Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
At the beginning of your upkeep, if an opponent is poisoned, you draw a card, you lose 1 life, and you get a poison counter.
2/1
One Bad Night

One Bad Night {1}{B}

Instant
Destroy target monocolored creature.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, return that card to the battlefield under your control.
One with the World

One with the World {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 2.
Oracle's Disciple

Oracle's Disciple {U/R}{U/R}

Creature - Human Wizard Knight
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
“Symmetry precludes mystery. Only where it is broken by imbalance can we find something to puzzle over.”
2/2
Rafiq the Magnanimous

Rafiq the Magnanimous {G}{W}{U}

Legendary Creature - Human Knight
Lifelink
Rafiq the Magnanimous has double strike as long as it's attacking.
Whenever Rafiq the Magnanimous attacks, if it's enchanted, equipped, or was the target of a spell or ability you controlled this turn, draw a card.
2/3
  • MSEM Secret Lair Drops
  • Alara
Reyhsia, Truth Chaser

Reyhsia, Truth Chaser {1}{R}{R}

Legendary Planeswalker - Reyhsia
Whenever you activate a loyalty ability of Reyhsia, Truth Chaser, you may exile a card from your hand. If you do, draw a card.
[+2]: Each player exiles up to two cards from their hand, then draws that many cards.
[0]: Until end of turn, you may play a card exiled with Reyhsia and you may spend mana as though it were mana of any color to cast that spell.
[–10]: Each player exiles all but the bottom card of their library and may play cards they own exiled this way until the end of their next turn.
Loyalty:
3
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Spirit Blossom Shrine

Spirit Blossom Shrine

Land
{T}: Add {C}.
{T}: Add one mana of any color among creatures you control.
{X}: Spirit Blossom Shrine becomes an X/X Spirit creature until end of turn. It's still a land. Activate only if you control a creature with power X.
Trainee Karina Oblay

Trainee Karina Oblay {1}{U}{R}

Legendary Planeswalker - Karina
At the beginning of your end step, choose any number of permanents and/or players, then give each another counter of each kind it already has.
[+1]: Scry 1. Add {U} or {R}.
[–X]: Exile the top X cards of your library. Until end of turn, you may play a card exiled with Trainee Karina Oblay.
Loyalty:
3
Unraveling

Unraveling {1}{U}{U}

Instant
Choose one, then choose another for each card named Unraveling in your graveyard.
• Counter up to one target spell.
• Scry 2, then draw a card.
• Up to three target lands your opponents control don't untap during their controller's next untap step.
• Creatures your opponents control get -4/-0 until end of turn.
Inked Summoner

Inked Summoner {1}{B}

Creature - Human Warlock Artist
At the beginning of your end step, if you lost 2 or more life this turn, create a 1/1 black Bird creature token with flying. If you lost 4 or more life this turn, instead create a 3/3 black Cat creature token with deathtouch. If you lost 6 or more life this turn, instead create a 5/5 black Golem creature token with trample.
1/2
Masahita, Bloodtongue

Masahita, Bloodtongue {1}{R}

Legendary Creature - Human Wizard
At the beginning of your upkeep, exile the top card of your library. Masahita, Bloodtongue deals damage to you equal to that card's mana value. Until end of turn, you may play that card.
3/1
Selene the Cruel

Selene the Cruel {1}{U}

Legendary Creature - Human Wizard
Whenever you cast a spell, sacrifice a permanent and draw a card.
Exile three cards from your graveyard: Counter target noncreature spell unless its controller pays {1}.
2/2
Abhorrent Confidant

Abhorrent Confidant {1}{B}

Creature - Human Horror
At the beginning of your end step, if you're horrific, you draw a card and you lose life equal to the number of cards in your hand. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“His contacts are unthinkable, but their information is invaluable.”
—“A Town Called Nowhere”
2/1
  • Video Horror System
Academy Assessor

Academy Assessor {1}{W}

Creature - Human Advisor
After a player chooses two or more modes while casting a spell, you may pick one of those modes. That mode is no longer chosen. (That player doesn't pick targets or pay costs related to that mode. If a mode is chosen multiple times, only one instance of that mode is lost.)
2/2
  • Arcanum Academia
Age of Progress

Age of Progress {2}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Draw two cards.
III — Spells you cast this turn cost {2} less to cast.
  • MSEM Masters: Jumpstart
Alchemical Reserve

Alchemical Reserve

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Put a +1/+1 counter on target permanent. Activate only as a sorcery.
  • Arcanum Academia
Almgrove Bladesinger

Almgrove Bladesinger {R}

Creature - Human Rogue
Whenever Almgrove Bladesinger attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Target creature can't block this turn.
1/1
  • Arcanum Academia
Almgrove Ensemble

Almgrove Ensemble {1}{W}{B}

Creature - Human Bard Advisor
Lifelink
Whenever you cast a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Almgrove Ensemble deals 1 damage to target player or planeswalker.
2/2
  • Arcanum Academia
Almgrove Performer

Almgrove Performer {1}{W}

Creature - Human Bard
When Almgrove Performer enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — You gain 3 life.
3/1
  • Arcanum Academia