Engage (This creature must be blocked each combat if able.) Whenever Death Pits Gladiator perseveres, profit. (A creature perseveres when it survives damage. To profit, create a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color.”)
Return target creature card from your graveyard to the battlefield. If this spell was cast from a graveyard, you lose life equal to that creature's mana value. Flashback {1}{B}{B}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchant land When Death in Bloom enters, mill four cards, then return a permanent card from your graveyard to your hand. Enchanted land has “{T}: Add two mana of any one color.”
Choose a nonlegendary, nonland card name. Target opponent reveals their hand and discards a card with that name. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Choose target creature card in your graveyard that was put there from the battlefield this turn. Return that card to the battlefield tapped. Fabled {3}{B}{B}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
You can't cast this spell as long as your life total is greater than half your starting life total. Lifelink {1}{B}{G}, Discard Death's Widow: Destroy target nonland permanent. You lose life equal to its mana value.
Whenever another creature you control dies, put a +1/+1 counter on Deathfeeder. Sacrifice Deathfeeder: Target creature gets +X/+X until end of turn, where X is Deathfeeder's power.
Menace, haste Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, return Deathless Butcher from your graveyard to your hand.
When Deathless Disciple dies, if it's not a token, create a token that's a copy of it, except it has no mana cost. Revive {6}{B}({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
You don't lose the game for having 0 or less life. Whenever you're dealt damage, mill that many cards. {B}, Pay 2 life: Put target card in your graveyard on the bottom of your library.