5974 cards found
Mind's Communion

Mind's Communion {5}{U}{R}

Sorcery
Each opponent discards all the cards in their hand, then draws that many cards. You discard your hand, then draw cards equal to the number of cards your opponents drew this turn.
“Thought is the greatest tithe.”
—La'avat, philosopher
  • Mious
Mind's Contagion

Mind's Contagion {1}{B}

Creature - Bird Demon
Flying
Mind's Contagion has haste as long as there are two or more creature cards in your graveyard.
Whenever Mind's Contagion deals combat damage to a player, until your next turn, it gains “Noncreature spells opponents cast cost an additional 2 life to cast.”
2/1
  • End of Wollensie
Mind-Mute

Mind-Mute {2}

Artifact
As Mind-Mute enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{5}: Return Mind-Mute to its owner's hand.
  • Descent from the Highlands
Mind-Pryer

Mind-Pryer {B}{B}

Creature - Demon
Lifelink
Mind-Pryer gets +1/+1 as long as an opponent has one or fewer cards in hand.
Whenever an opponent discards a card, Mind-Pryer cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.)
2/1
  • New Horizons
Mindbreak Artisan

Mindbreak Artisan {3}{U}

Artifact Creature - Artificer Horror
When Mindbreak Artisan enters, you may search your library for an artifact card, reveal it, shuffle, then put that card on top.
Other artifacts you control have “You may choose not to untap this artifact during your untap step” and “{3}{U}{U}, {T}: Gain control of target creature for as long as you control this artifact and it remains tapped.”
1/5
Mindbreaker Sphinx

Mindbreaker Sphinx {3}{U}{U}

Creature - Sphinx
Flying
If Mindbreaker Sphinx would deal combat damage to a player, you may prevent it. If you do, that player mills X cards, where X is Mindbreaker Sphinx's power. If two cards that share a card type were milled this way, put a +1/+1 counter on Mindbreaker Sphinx.
3/3
  • Zero
Mindlock Field

Mindlock Field {4}

Artifact
Creatures with power greater than the number of cards in their controller's hand can't attack.
“No ill will shall find its way within these walls. Let the mindful come to learn, and the violent be turned away.”
—Vault inscription
  • Villains: The Musical
Mindrip

Mindrip {X}{U}{U}{B}

Instant
Counter target spell. Search its controller's library for a card with mana value X or less and cast it without paying its mana cost. Then that player shuffles.
“You won't remember a thing except me.”
— Kafka
Mindscape Denial

Mindscape Denial {1}{U}

Instant
Exile target spell. Then that card's owner may return it to their hand. If they do, draw a card.
“What are you talking about? That never happened... are you feeling okay?”
Mindstorm's Eye

Mindstorm's Eye {1}{U}{R}

Sorcery
Discard your hand, then draw three cards.
Mindstorm's Eye deals 3 damage to any target.
Mindwave Rod

Mindwave Rod {2}

Artifact - Equipment
When Mindwave Rod enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has “Whenever this creature deals combat damage to a player, draw a card.”
Equip {2}
  • Riddles of Revio
Miniscule Mettle

Miniscule Mettle {2}{W}{W}

Sorcery - Adventure
Exile target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mikkino, Realized Greatness
  • Adventurers of Onora
Minister of Madness

Minister of Madness {2}{U}

Creature - Human Wizard Cleric
When Minister of Madness enters, create a 0/1 blue Weird creature token with flying.
{2}{U}, Sacrifice a creature: Search your library for an instant or sorcery card with mana value equal to 1 plus the sacrificed creature's mana value, exile that card, then shuffle. Then you may cast that card without paying its mana cost. Activate only as a sorcery.
1/3
Minister of Zealots

Minister of Zealots {1}{R}

Creature - Human Cleric
At the beginning of combat on your turn, create a 1/1 red Cleric creature token with haste.
At the beginning of your end step, sacrifice each Cleric token you control unless you've cast an instant or sorcery spell this turn.
2/1
Minotaur Skullsmasher

Minotaur Skullsmasher {2}{B}

Creature - Minotaur Warrior
Menace
When Minotaur Skullsmasher enters, choose a nonland card type. Then target opponent reveals their hand. You choose a card of the chosen type from it. That player discards that card.
3/1
  • Theros Triumphant
Minstrel of the Bloodied

Minstrel of the Bloodied {3}{B}

Creature - Angel
Flying, deathtouch
Whenever an opponent loses life for the first time each turn, that player loses 1 life and you gain 1 life.
“Unjust? If this torment were too much for you to bear, the heavens would not aid us so.”
—Efhaz, Ni'amite trialkeeper
2/3
Miqatal, Gilded Reliquary

Miqatal, Gilded Reliquary {1}{B}{R}{G}

Legendary Creature - Spirit Warrior
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it, except it has base power and toughness 1/1. If that creature had power 4 or greater, create two of those tokens instead.
4/4
  • MSEM Masters: Legends
Mira and Kalisti of Akros

Mira and Kalisti of Akros {2}{R}{R}

Legendary Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Mira and Kalisti of Akros, copy that spell. You may choose new targets for the copy. (The copy isn't cast. A copy of an Aura spell becomes a token.)
Hearts beat in unison to the drum of war.
4/4
  • Theros Triumphant
Miraculous Genesis

Miraculous Genesis {3}{G}{G}

Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Then each player may choose a noncreature, nonland permanent. Destroy those permanents.
Mirage Keeper

Mirage Keeper {2}{G}{G}

Creature - Reflection Wizard
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
{2}{G}, {T}: Create a token that's a copy of target creature token.
The lives of a thousand reflections survive only within his head.
2/3
  • Oirohpo
Mirage Master

Mirage Master {4}{W}{W}

Creature - Reflection Wizard
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
3/5
  • Oirohpo
Mirai, Spring's Promise

Mirai, Spring's Promise {4}

Legendary Planeswalker - Mirai
At the beginning of your upkeep, choose another planeswalker you control. You may activate that planeswalker's loyalty abilities twice this turn rather than only once.
[+2]: You may put a land card from your hand onto the battlefield. If you don't, each player draws a card.
[–2]: Exile target permanent. Return it to the battlefield under its owner's control at the beginning of the next end step.
[–7]: For each land on the battlefield, add one mana of any type that land could produce.
Loyalty:
4
  • Tales of Old Jidai
Mirin, Held by the Heavens

Mirin, Held by the Heavens {1}{W}{W}

Legendary Creature - Fox Angel
Flying
When Mirin, Held by the Heavens dies, if your life total is less than 10, it becomes 10.
Adored by the heavens and revered by her brethren, Mirin acts as a conduit between realms and a proponent of peace among all.
3/3
  • Glacia: Hail to the Queen
Miroran Spellformer

Miroran Spellformer {2}{G}{U}

Creature - Elemental Wizard
Whenever you cast a green or blue spell, create a 1/1 green and blue Elemental creature token.
Each Elemental you control enters with an additional +1/+1 counter on it.
2/2
  • Spark of Revolution
Mirror Cipher

Mirror Cipher

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
When the fourth spell of a turn is cast, you may unlock Mirror Cipher. If the revealed card is an instant or sorcery card, cast it without paying its mana cost and copy it. You may choose new targets for the copy.
  • The Unraveling