4437 cards found
Scion of the Wild

Scion of the Wild {1}{G}{G}

Creature - Elemental
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
*/*
  • Harvest Festival
Scorch

Scorch {R}

Sorcery
Scorch deals 3 damage to any target.
Ciel's raids lasted all throughout the night, burning down the entirety of the lone village that didn't comply.
Related card: Tunu, Ancient Shaper
Scorchmark Seer

Scorchmark Seer {1}{B}{R}

Creature - Demon Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
2/2
  • Feanav: The Apothecary's Progress
Scorchpass Sovereign

Scorchpass Sovereign {3}{R}{G}

Creature - Dragon
Flying
When Scorchpass Sovereign enters, it deals 1 damage to each creature with flying you don't control.
“Must be a young one. Only a hatchling wouldn't think everywhere is their territory.”
—Knara, bloodbraid elf
4/4
  • Alara
Scorn the Ordinary

Scorn the Ordinary {1}{U}

Instant
Counter target spell with no subtypes. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“Call that a sign of a cryptid? Please. My organization has standards.”
—Agent Three
  • Over the Horizon
Scoundrel's Aetherlock

Scoundrel's Aetherlock {2}

Artifact - Equipment
Equipped creature gets +2/+2.
{1}: Attach Scoundrel's Aetherlock to target Rogue.
Equip {2}
A good con artist is always unarmed and never without a weapon.
  • High Noon
Scour Forgotten Archives

Scour Forgotten Archives {2}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you cast a noncreature spell, add a quest counter.
Draw a card, then discard a card.
Return up to two target instant and/or sorcery cards from your graveyard to your hand.
  • Arkadai
Scoured Mesa

Scoured Mesa

Land - Desert
Scoured Mesa enters tapped.
{T}: Add {W}.
Desertcycling {1}{W} ({1}{W}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Scourge of the Deadlands

Scourge of the Deadlands {2}{B}

Creature - Zombie
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Scourge of the Deadlands enters, if it engorged a creature card, each other player sacrifices a creature.
3/1
  • Aftermath
Scourge of the Last Dance
Blade of the First Stare

Scourge of the Last Dance

Creature - Demon Noble
(Color indicator: Scourge of the Last Dance is red)
Double strike
Creatures you control have trample.
Excess noncombat damage that would be dealt by sources you control to permanents an opponent controls is dealt to that player instead.
“All this and more is possible, if only you say yes.”
2/2
Card has other part: Blade of the First Stare
  • The Empty Throne of Feanav
Scourge of the Slipsands

Scourge of the Slipsands {4}{B}

Creature - Bird Cleric
As an additional cost to cast this spell, pay 3 life and sacrifice a creature.
7/6
Card has other part: Restore Faith
  • Adventurers of Onora
Scouring Daemon

Scouring Daemon {2}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, discard a card. Then draw a card if an opponent is cursed.
5/5
  • Beyond the Blackwall
Scout the Chantwoods

Scout the Chantwoods {1}{G}{G}

Sorcery
Reveal the bottom four cards of your library. Choose up to one permanent card with mana value 3 or less from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
  • Oirohpo
Scramble

Scramble {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player exiles that card.
Each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Let's see you ransom this, punk!”
Related card: Data-Point
  • Beyond the Blackwall
Scrap Spiral

Scrap Spiral {1}{B}

Artifact
Embellish {3}{B} (If you cast this spell for {3}{B}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
When Scrap Spiral enters, target creature gets -2/-2 until end of turn.
{3}{B}, {T}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
  • Alara
Scrap, the Second Myr

Scrap, the Second Myr {3}

Legendary Artifact Creature - Myr
Scrap, the Second Myr has all activated abilities of other artifact creatures you control.
Forever in the shadow of the first myr, Scrap constantly copied others in an attempt to find acceptance.
2/2
  • New Horizons
Scrapper Construct

Scrapper Construct {2}

Artifact Creature - Construct
Vigilance, trample
“Gotta build ‘em up to break ‘em down!”
—Eluad, artificer
2/1
  • Zero
Scraps of Memory

Scraps of Memory {U/R}

Instant
Look at the top X cards of your library, where X is the number of instant and sorcery cards in your graveyard. You may reveal an instant or sorcery card from among them and put it on top of your library. Then put the rest on the bottom of your library in a random order.
  • A Tourney at Whiterun
Scribal Puppeteer

Scribal Puppeteer {3}{B}

Creature - Zombie Wizard
When Scribal Puppeteer enters, create two 1/1 black Puppet creature tokens with “At the beginning of your upkeep, you lose 1 life.”
Her stories are told silently through the haunting movements of the dead.
4/5
  • Goliaths of Nangjiao
Scribe of the Buried Glade

Scribe of the Buried Glade {2}{G}{U}

Creature - Human Druid
Ward {2}
Once each turn, if you would create one or more tokens, create that many of those tokens plus one instead.
“There is so much that can be learned from these living stones.”
4/3
  • Over the Horizon
Scriptures of Urshad

Scriptures of Urshad {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human creature tokens.
II — Put a vigilance counter on target creature you control. It becomes a legendary God in addition to its other types.
III — Exile target creature an opponent controls that's a God or that has power 4 or greater.
Scrollsnatcher

Scrollsnatcher {U}{B}

Creature - Human Rogue
Scrollsnatcher can't block and can't be blocked.
Whenever Scrollsnatcher deals combat damage to a player, look at the top card of each library, then put any number of those cards into their owner's graveyards.
1/1
  • Harvest Festival
Scuripi Shaman

Scuripi Shaman {B}{G}

Creature - Squirrel Shaman
Whenever you sacrifice a permanent, you may pay {1}. If you do, you draw a card and you gain 1 life.
2/1
Scurvy Tactics

Scurvy Tactics {B}

Instant - Adventure
Until end of turn, target creature gains “When this creature is dealt damage, destroy it.” (Then exile this card. You may cast the creature later from exile.)
Card has other part: Salty Dog
  • Adventurers of Onora
Scuttling Bogbuster

Scuttling Bogbuster {3}{R}{R}

Creature - Crab
{2}{R}: Target creature can't block this turn.
“Crawgiants' only predators are airborne, since its scuttling shakes the ground itself. This makes it a great steed for the brave of heart.”
—Lotus Hunter's Almanac
5/3
  • Eralou