“Practicing magic outside our guidance is strictly prohibited by all peoples of Daisite. Attempting to flee the reach of the law to do so will result in harsher punishments.” — The Judges' Law
Exile up to one target nonland permanent you control and up to one target nonland permanent card with mana value 3 or less from your graveyard. Then return the exiled cards to the battlefield tapped under their owner's control.
Menagerie — This spell costs {2} less to cast if there are five or more creature types among creatures you control. Destroy target creature with power or toughness 4 or greater.
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.) When Rogue Groundskeeper enters deployed, exile up to two target cards from a single graveyard.
Destroy target monocolored creature. Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, return that card to the battlefield under your control.
When Fungal Whomper enters, you gain 4 life. When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Defender Prismatic — Whenever you cast a multicolored spell, Squall Serpent gets +1/+1 until end of turn and can attack this turn as though it didn't have defender.
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a permanent card from the archived library, you may have Defect's Study become a copy of it until end of turn.
Whenever you cast a creature spell, create a 2/1 white Sand creature token with flying. Whenever you cast an instant or sorcery spell, create a 3/1 red Sand creature token with haste. Whenever you cast an enchantment or artifact spell, create a 2/2 blue Sand creature token with hexproof. Whenever a land you control enters, create a 3/3 green Sand creature token.
Whenever another creature you control enters, put your choice of a vigilance, reach, or trample counter on this creature. {T}, Remove a counter from this creature: Add one mana of any color. If that mana is spent on a creature spell, you may have it enter the battlefield with an additional counter of that kind on it.
Enchant creature Embody (Enchanted creature is a copy of this card except for its types.) Whenever Fate of the Generous becomes tapped, you gain 2 life.
“Third of the seekers was the hunter, their heart and soul bound everlasting to their family.” — The Tale of Spring
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {G}: Zen Ascendant becomes a copy of a creature token you control until end of turn. (It's not a token.)
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.) When Returned Bokor dies, return it to its owner's hand.
Whenever this creature enters or attacks, each player discards a card. If one or more land cards were discarded this way, this creature gains deathtouch until end of turn. At the beginning of each opponent's end step, if that player didn't cast a spell this turn, that player loses 2 life and you gain 2 life.
(Color indicator: Repository of Thoughts is blue and green)
Whenever a creature dies, put a +1/+1 counter on Repository of Thoughts. At the beginning of each combat, you may move a counter from Repository of Thoughts to target creature.