14101 cards found
Alchemical Awakening

Alchemical Awakening {G}

Instant
Untap target creature. It gets +1/+1 for each token you control until end of turn.
“Lettie Wormwood, you must realize; even without your research, many others would eventually make the same discoveries—and I won't let you impede them any longer.”
—Simul, Sylvan Alchemist
  • The Empty Throne of Feanav
Alchemical Devastation

Alchemical Devastation {1}{B}

Sorcery
Choose one—
• Target creature gets -3/-3 until end of turn.
• All creatures get -1/-1 until end of turn.
“Your contributions are to death and misery. I must demand you cease your research.”
—Lettie Wormwood's ultimatum to Simul
  • The Empty Throne of Feanav
Alchemical Reserve

Alchemical Reserve

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Put a +1/+1 counter on target permanent. Activate only as a sorcery.
  • Arcanum Academia
Alchemical Treatise

Alchemical Treatise {3}

Artifact
You have no maximum hand size.
{T}: Add {C}.
{3}, {T}: Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
  • Feanav: The Apothecary's Progress
Alchemist's Abode

Alchemist's Abode

Land
{T}: Add {C}.
{T}, Sacrifice Alchemist's Abode and another permanent: Draw a card. Activate only during your turn.
Leticia and Haldean had much in store after the project: a wedding, their home...
  • Feanav: The Apothecary's Progress
Alchemist's Flameblade

Alchemist's Flameblade {2}{R}

Artifact - Equipment
Equipped creature and creatures you control that share a name with it get +1/+0.
Whenever equipped creature attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary. Exile that token at the beginning of the next end step.
Equip {2}
  • Quest for the Roseblade
Alchemist's Kit

Alchemist's Kit {U}

Artifact
When Alchemist's Kit enters, you may return target creature to its owner's hand.
2U, Sacrifice Alchemist's Kit: Draw a card.
“A pinch here and a cup there and all your problems can disappear!”
—Jabin, Grand Alchemist
  • Alkabah
Alchemist's Laboratory

Alchemist's Laboratory

Land
{T}, Pay 1 life: Add {G} or {U}.
{2}, {T}, Sacrifice Alchemist's Laboratory and another permanent: Draw a card. Activate only during your turn.
Cut off from Xenocrata's fleet, the Coalition under Kanvar's command had no choice but to invade Hyden's estate for supplies.
  • The Empty Throne of Feanav
Alchemos, Efficiency Engine

Alchemos, Efficiency Engine {3}

Legendary Artifact
{T}, Sacrifice a Treasure, Gold, or permanent named Lotus Petal: Add two mana of any one color.
{T}, Sacrifice a Clue or Omen: Scry 2, then draw a card.
{T}, Sacrifice an Idol: Put two +1/+1 counters on target creature.
{T}, Sacrifice a Food: You gain 6 life.
{T}, Sacrifice a Bullet: Alchemos, Efficiency Engine deals 3 damage to any target.
  • Over the Horizon
Alder Courtier

Alder Courtier {G}

Creature - Faerie Druid
When Alder Courtier dies, you gain 4 life.
Many fae courts quickly recognized that the angel Absari was not of Feanav, yet some cooperated with him in hopes of securing power in a new divine order.
1/2
  • The Empty Throne of Feanav
Aldorus Fin, Vice President

Aldorus Fin, Vice President {1}{B}{R}

Legendary Creature - Human Noble
Deathtouch
Whenever a creature you don't control dies, choose one —
• Create a Treasure token.
• You draw a card and you lose 1 life.
“Please allow me to introduce myself: I'm a man of wealth and taste.”
1/4
  • Love Song
Aldrane's Masterpiece

Aldrane's Masterpiece {2}{B}

Creature - Zombie Warlock
Deathtouch
When Aldrane's Masterpiece enters, look at the top six cards of your library. You may put a Zombie card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Zombies you control get +1/+1.
1/1
  • Over the Horizon
Aldrane, Insane Necromancer

Aldrane, Insane Necromancer {3}{B}

Legendary Creature - Zombie Cleric
{2}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. If a noncreature card was discarded this way, that token enters tapped.
Once he wrote his liturgies in paper and song. Now he writes them in blood and death.
3/3
  • Zero
Aleena, Grace of the Lha

Aleena, Grace of the Lha {2}{W}{W}

Legendary Creature - Reflection
Vigilance, lifelink
At the beginning of each end step, if you gained life or glory this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
3/4
  • Ophorio
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
  • Spark of Revolution
Alenian Boom Squad

Alenian Boom Squad {2}{R}

Creature - Goblin Rogue
At the beginning of your upkeep, you may sacrifice a Goblin. If you do, Alenian Boom Squad deals 2 damage to any target.
One readies the cannon, one gets in the cannon, one fires the cannon.
2/2
  • Spark of Revolution
Alenian Cruel-Star

Alenian Cruel-Star {B}

Creature - Goblin Rogue
When Alenian Cruel-Star enters, put a +1/+1 counter on it if you control another Goblin.
There is no joy greater than causing trouble.
1/1
  • Spark of Revolution
Alenian Warcaller

Alenian Warcaller {2}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+0 and have menace.
“They're not the smartest things in the world, but as long as it's not me.”
— Renili, Telenian weaponist
1/2
  • Spark of Revolution
Alenian Warhammer

Alenian Warhammer {1}

Artifact - Equipment
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {1}
Alenil Bladerunner

Alenil Bladerunner {1}{R}

Creature - Goblin Warrior
Haste
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
  • Spark of Revolution
Alethea, Syzygy Captain

Alethea, Syzygy Captain {2}{B}

Legendary Creature - Human Pirate
Menace
At the beginning of your upkeep, put a prize counter on target permanent you don't control.
Whenever a permanent with a prize counter on it is put into a graveyard from the battlefield, return it to the battlefield under your control.
3/2
  • Worlds Away
Aleud Beastmaster

Aleud Beastmaster {G}

Creature - Elf Warrior
Aleud Beastmaster has frenzy X, where X is the number of unblocked attacking creatures you control. (Whenever it attacks and isn't blocked, it gets +X/+0 until end of turn.)
1/1
  • Ophorio
Aleud Bladedancer

Aleud Bladedancer {1}{G}

Creature - Elf Rogue
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Aleud Bladedancer has hexproof as long as it's attacking.
1/3
  • Ophorio
Aleud Blademaster

Aleud Blademaster {R}{R}

Creature - Elf Warrior
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Whenever Aleud Blademaster becomes blocked, it gains double strike until end of turn.
1/1
  • Ophorio
Aleud Grace

Aleud Grace {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Sacrifice Aleud Grace: Enchanted creature gains indestructible until end of turn.
  • Ophorio