3197 cards found
Binding Stones

Binding Stones {1}{W}

Enchantment
Flash
When Binding Stones enters, exile target creature with power 3 or less until Binding Stones leaves the battlefield.
  • Descent from the Highlands
Bioenhancement

Bioenhancement {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
“Interesting concept, but I can go for something better without the need for artifice.”
—Sal'Thamek
  • Tides of War
Biohazard

Biohazard {X}{B}{G}{U}

Legendary Enchantment
When Biohazard enters, destroy all other nonland permanents with mana value X or less.
At the beginning of each end step, each opponent loses life equal to the number of cards they've drawn this turn plus the number of spells they've cast this turn.
A monster starved for centuries.
Birth of Reloncarü
Tenvilu, Earthen Warden

Birth of Reloncarü {2}{G}{W}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Permanents you control have lifelink and “{T}: Add one mana of any color.”
...so that they would go on to inhabit the new world he created for them.
Card has other part: Tenvilu, Earthen Warden
  • Road to Carü Mapu
Birth of Whispers

Birth of Whispers {1}{B}{B}{B}

Enchantment
Whenever a creature card is put into your graveyard from the battlefield, exile it. You lose life equal to that card's mana value. Put it onto the battlefield tapped at the beginning of your next upkeep.
When a strong spirit finds a weak body, life is made a mockery of.
  • Harvest Festival
Bitter Pact

Bitter Pact {2}{B}{G}

Enchantment
When Bitter Pact enters, destroy target nonbasic permanent.
All permanents and players lose hexproof, indestructible, and protection and can't have or gain hexproof, indestructible, or protection.
  • Feanav: The Apothecary's Progress
Bitter Stars

Bitter Stars {3}{B}

Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Faerie creature tokens with flying.
One can fall from grace not for evil but for losing their innocence to suffering.
  • Feanav: The Apothecary's Progress
Bizarre Bazaar

Bizarre Bazaar {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top card of your library. If a land card is exiled this way, add {R}{R}. You don't lose this mana as steps and phases end this turn. Otherwise, you may cast that card this turn.
  • Al Tabaq
Bizarre Dreams

Bizarre Dreams {1}{W}

Enchantment
When Bizarre Dreams enters, destroy up to one target artifact or enchantment.
{3}{W}, Sacrifice Bizarre Dreams: Create two 1/1 blue Elemental creature tokens with flying. They can't block this turn.
  • Animus Vox
Blackhearted Sphinx

Blackhearted Sphinx {4}{B}{B}

Enchantment Creature - Sphinx
Flying, lifelink
Whenever Blackhearted Sphinx attacks, you may pay 3 life. If you do, draw a card.
“Sphinx of black quartz, judge my vow.”
—Darna
3/5
  • Riddles of Revio
Blackwall Ramparts

Blackwall Ramparts {4}{W}{W}

Enchantment
When Blackwall Ramparts enters, exile up to two target nonland permanents you don't control with total mana value 8 or less until Blackwall Ramparts leaves the battlefield.
Whenever you draw a card, you gain 1 life.
A symbol of freedom through ignorance.
  • Beyond the Blackwall
Blackwall's Edge

Blackwall's Edge

Enchantment Land
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add {C}.
When Blackwall's Edge is destroyed, return it to its owner's hand.
Related card: Data-Point
Blade of the Many

Blade of the Many {3}

Legendary Artifact - Equipment
Blade of the Many can be attached only to a nonlegendary creature.
Equipped creature gets +2/+2.
Each other creature you own is a copy of equipped creature.
Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead.
Equip {6}
  • Zero
Blessed Growth
Till the Fields

Blessed Growth

Enchantment - Aura
(Color indicator: Blessed Growth is green)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors (in addition to the mana the land produces.)
Card has other part: Till the Fields
  • A Tourney at Whiterun
Blessed Radiance

Blessed Radiance {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return it to the battlefield under its owner's control.
“Come. The world needs you still.”
  • Alara
Blessing from Above

Blessing from Above {1}{W}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +1/+3.
Whenever enchanted creature attacks, you gain 1 life.
  • K15 Core Set
Blessing of Ashka

Blessing of Ashka {R}{G}{W}

Enchantment
Gestalt (When this or another creature you control enters, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This permanent gets +2/+2 for each card and token merged with it.
Countless phantom limbs filled the air around the thing that had once been the Twin-Star clan.
  • Beyond Our Ken
Blessing of Helar

Blessing of Helar {W}{U}{B}

Enchantment
Whenever one or more creatures an opponent controls attack you or a planeswalker you control, that player gets a poison counter.
“What will you do with that blade? Will you strike me down? Best make it count. Best make it hurt. Best kill me in one blow. For you won't survive the guilt if you don't.”
  • Beyond Our Ken
Blessing of Might

Blessing of Might {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has “{G}: Regenerate this creature.”
“Let my blessing fill you, let my touch help you grow.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Blessing of Morning

Blessing of Morning {5}{W}

Enchantment
At the beginning of your upkeep, create two 1/1 colorless Construct artifact creature tokens, then you gain life equal to the number of artifacts and enchantments you control.
“Lady Mari gifted me this power, and pointed me in the direction of planes that need help. If it takes an army to destroy the Banished, I will make one.”
—Alia, Bearer of Morning
  • Discoveries of Akieva
Blessing of Plenty

Blessing of Plenty {2}{G}

Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land has “{T}: Add one mana of any color” and “At the beginning of each upkeep, untap this land.”
  • Tides of War
Blessing of Roya

Blessing of Roya {G}{W}{U}

Enchantment
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
  • Beyond Our Ken
Blessing of Setar

Blessing of Setar {U}{B}{R}

Enchantment
Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Blighted Reckoning

Blighted Reckoning {3}{B}

Enchantment
Whenever one or more creatures attack you, you may put a -1/-1 counter on target creature.
“Whatever it touches gets consumed upon contact, do you really think we stand a chance against such a creature?”
—Heletrios, to Pandora
  • Khaliz-Dorahn
Blind Observer

Blind Observer {B}{B}

Enchantment Creature - Eye
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, each cursed opponent loses 2 life unless they discard a card.
2/2
  • Beyond the Blackwall