343 cards found
Trinket Smuggler

Trinket Smuggler {1}{U}{B}

Creature - Elf Rogue
Whenever an opponent casts their first spell each turn, that player may pay {1}. If they don't, you may create a Treasure token and you may draw a card.
“Some inspectors benefit more when you don't pay their fees.”
—Cyril, Volaris Captain
2/3
  • Seasons of War
Trossingen Warden

Trossingen Warden {1}{W}

Creature - Human Knight
At the beginning of your upkeep, if you control a legendary creature, put a +1/+1 counter on Trossingen Warden.
“If you have no business with my liege, you will not pass this point.”
2/1
  • Seasons of War
Trossingen's Finest

Trossingen's Finest {3}{W}

Instant
Create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“Through day and night, on land or sea, against man or beast— We will fight to our last.”
—Sanctum creed
  • Seasons of War
Trove Keeper

Trove Keeper {4}{R}{R}

Creature - Dragon
Flying
When Trove Keeper dies, create two Treasure tokens.
“It's not a question of whether she'll spot me or not, but of whether she'll think killing me is worth pausing her nap.”
—Ceridwen, Gladefolk Filcher
4/3
  • Seasons of War
Turn Back Time

Turn Back Time {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands. Each player shuffles their graveyard into their library. Exile Turn Back Time.
“I think we almost had them. What say we try one more time before turning in?”
—Hallos, Battlefield Sorcerer
  • Seasons of War
Tyrant's Breath

Tyrant's Breath {1}{B}{R}

Instant
When you cast this spell, copy it for each Dragon permanent you control. You may choose new targets for the copies.
Tyrant's Breath deals 7 damage to target creature or planeswalker.
“One day all the vermin in Vraniveer will be washed away by the blazing glory of dragonkind.” —Zarthane, Scourge of Galdurheim
Vaeldan's Liberator

Vaeldan's Liberator {G}

Creature - Elf Warrior Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
When Vaeldan's Liberator dies, you may exile it. If you do, return a permanent card with mana value less than or equal to Vaeldan's Liberator's power from your graveyard to your hand.
1/1
  • Seasons of War
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Vantage Point

Vantage Point {4}{U}{U}

Sorcery
Draw four cards. Until your next turn, creatures can't attack you. Exile Vantage Point.
“Time to think and a bird's eye view. What more could an army want?”
—Syr Illan, Hethwyr's Spear
Varagan Packmaster

Varagan Packmaster {4}{R}

Creature - Goblin Warrior
Trample
When Varagan Packmaster enters, create a Treasure token, then exile the top card of your library. Until the end of your next turn, you may play that card.
4/3
  • Seasons of War
Varagan Wyrmling

Varagan Wyrmling {3}{R}

Creature - Dragon
Flying, haste
{R}: Varagan Wyrmling gets +1/+0 until end of turn. Activate this ability only up to three times each turn.
“Let your fires burn bright, daughter. One day, all of Vraniveer will know your fury.”
—Great Vorganisaath
2/2
  • Seasons of War
Veindrinker's Cabalist

Veindrinker's Cabalist {B}

Creature - Vampire Warlock
Menace, lifelink
Once during each of your turns, if you would gain life, you may create a tapped Treasure token instead.
“Your blood is better used elsewhere.”
1/1
Velinor, Storm of Shadows

Velinor, Storm of Shadows {2}{B}{B}

Legendary Creature - Human Warlock
Whenever you cast a noncreature spell, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
{3}{U/B}{U/B}: Draw a card for each opponent with ten or more cards in their graveyard. You lose that much life.
3/1
  • Seasons of War
Venwyn, the Dragon's Fang

Venwyn, the Dragon's Fang {2}{R}

Legendary Creature - Human Dragon Warrior
Flying, haste
Venwyn, the Dragon's Fang can't block.
At the beginning of combat on your turn, you may pay {1}{R/G}. If you do, create a token that's a copy of target creature you control with mana value 3 or less, except it's not legendary and has haste. Exile that token at end of combat.
2/2
  • Seasons of War
Victory Approaches

Victory Approaches {2}{R}

Sorcery
As an additional cost to cast this spell, you may pay {1}{R}.
Put a double strike counter on target creature you control.
If this spell's additional cost was paid, untap each creature you control that attacked this turn instead. After this main phase, there is an additional combat phase followed by an additional main phase.
  • Seasons of War
Vital Strike

Vital Strike {2}{W}

Instant
This spell costs {2} less to cast if you control an embattled creature. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Destroy target tapped creature.
“Even if a greater force guides your hand, it is only you who can lift it.”
—Margyd, Sanctum Commander
  • Seasons of War
Vitality Exchange

Vitality Exchange {2}{B}{G}

Instant
Destroy target nonland permanent. You may return a card that shares a card type with that permanent from your graveyard to your hand.
“Nothing can match the power granted by controlling the cycle of life and death.” —Eryth, Mire Dredger
  • Seasons of War
Vokha, Bloodstone Exarch

Vokha, Bloodstone Exarch {2}{B}{B}

Legendary Creature - Gargoyle Warlock
Flying
Once each turn, when a creature an opponent controls dies, you may create a Treasure token.
{3}{B/R}{B/R}: Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. Activate only once each turn and only as a sorcery.
3/3
  • Seasons of War
Volaris Tideshaper

Volaris Tideshaper {4}{U}{U}

Creature - Merfolk Wizard
When Volaris Tideshaper enters, look at the top four cards of your library. Put one of those cards into your hand. and the rest on the bottom of your library in a random order.
Whenever you cast a noncreature spell, Volaris Tideshaper can't be blocked this turn.
4/5
  • Seasons of War
Vorganisaath's Flamewaker

Vorganisaath's Flamewaker {R}

Creature - Dragon Wizard
Prowess
{1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
1/2
  • Seasons of War
Vorpaline Edge

Vorpaline Edge {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, exile target nonland permanent defending player controls. For as long as that card remains exiled, its owner may cast it. (They still pay its costs.)
Equip {2}
  • Seasons of War
Vraniveer's Edge

Vraniveer's Edge

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. When this mana is spent to cast a spell that shares a color with a legendary creature you control, scry 1.
“In my worst days, I find myself hoping that there's something beyond this world, beyond this endless conflict, beyond these cold, endless mists.”
—Thyra, Winter's Warden
  • Seasons of War
Vune, the Facemaker

Vune, the Facemaker {1}{U}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
{1}{G/U}: Vune, the Facemaker becomes a copy of target creature you control, except its name is Vune, the Facemaker, it's legendary, and it has changeling and this ability. Activate only as a sorcery.
2/1
  • Seasons of War
Wand of Endless Spells

Wand of Endless Spells {6}

Artifact
At the beginning of your end step, draw two cards and you lose 2 life.
“Unlimited power! Priced at only 25 gold and a mere fraction of your life force!”
—Tchill, Eclectic Collector
  • Seasons of War