1131 cards found
Frontier Wayfinder

Frontier Wayfinder {W}

Creature - Human Scout
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Frontier Wayfinder attacks, untap each other creature you control.
1/1
  • Seasons of War
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Fulguration

Fulguration {3}{W}{W}

Sorcery
As an additional cost to cast this spell, you may pay {3}{W}.
Choose a nonland permanent type. Destroy all permanents of the chosen type. If this spell's additional cost was paid, destroy all permanents of the chosen type you don't control instead.
Life realized to the fullest cannot be contained within a mortal frame.
  • Seasons of War
Fungal Swathe

Fungal Swathe {1}{G}

Instant
Destroy all artifacts and enchantments with mana value 1 or less.
Draw a card.
“The sunlit leaves, the scarlet stem, the decorative seedbed. Rustweed blooms are simply gorgeous this time of year.”
—Denebon, fallow druid
  • Worlds Away
Galdurheim Invoker

Galdurheim Invoker {2}{R}

Creature - Dwarf Shaman
{7}{R}: Up to three target creatures you control get +3/+0 and gain menace until end of turn. This ability costs {2} less to activate if you control a legendary creature.
“Bright and blazing, the fires of Galdurheim burn away all that you fear.”
2/3
  • Seasons of War
Galdurheim Reaver

Galdurheim Reaver {2}{R}

Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Galdurheim Reaver attacks, it deals damage to the player or planeswalker it's attacking equal to the number of embattled creatures you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/2
  • Seasons of War
Galdurheim Veteran

Galdurheim Veteran {2}{W}

Creature - Dwarf Knight
Vigilance
Improve {1}{W} ({1}{W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
“I yearn for the day in which only young dwarves will have to remember how to handle a sword.”
—King Gjarbrand
3/2
  • Seasons of War
Garragrok, Horde Tyrant

Garragrok, Horde Tyrant {6}{R}

Legendary Creature - Ogre Warrior
Once each turn, when you cast a creature spell, you may copy it for each other spell you cast this turn. (A copy of a creature spell becomes a token.)
Whenever Garragrok, Horde Tyrant attacks, add {R}{R}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
6/6
  • Seasons of War
Garrison Steward

Garrison Steward {2}{W}{W}

Creature - Human Knight
Vigilance
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever an opponent attacks you, create a tapped 1/1 white Soldier creature token with melee. Exile that token at the beginning of your next end step.
4/3
  • Seasons of War
Garrote

Garrote {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
Enchanted creature gets an additional -1/-1 for each card named Garrote in your graveyard.
  • Tales of Old Jidai
General Takaki

General Takaki {1}{R}{G}{W}

Legendary Creature - Human Samurai
If a source you control would deal exactly 1 damage to a permanent or player, it deals 3 damage instead.
1/4
  • Path of Shadows
General of Kinjiru Castle

General of Kinjiru Castle {2}{W}

Creature - Human Samurai
Whenever one or more creatures you control attack, create a 1/1 white Human Samurai creature token.
“No one man has ever won a war.”
3/3
  • Tales of Old Jidai
Gharsha, Monstrous Quarry

Gharsha, Monstrous Quarry {2}{B/R}{G}

Legendary Creature - Troll Warrior
When Gharsha, Monstrous Quarry enters the battlefield, each opponent creates a 1/1 green Elf creature token.
Whenever a creature you control becomes blocked, you may pay {1}. If you do, put a +1/+1 counter on that creature.
6/6
  • Seasons of War
Ghislain, Cryptbreaker

Ghislain, Cryptbreaker {U}{B}

Legendary Creature - Vampire Rogue
{T}: Draw a card, then discard a card.
Sacrifice Ghislain, Cryptbreaker: You may cast target creature, instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only during your turn.
1/1
  • New Horizons
Ghostspore Mire

Ghostspore Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Ghostspore Mire enters the battlefield tapped.
{1}, {T}: Add {U}{U} or {B}{B}.
  • Worlds Away
Gifts of the Oshiruko

Gifts of the Oshiruko {2}{U}

Sorcery
Create a 2/2 colorless Spirit creature token.
Draw a card.
  • Path of Shadows
Giku Weaponsmith

Giku Weaponsmith {3}{R}

Creature - Human Artificer
When Giku Weaponsmith enters the battlefield, create two colorless Equipment artifact tokens with “Equipped creature gets +1/+1” and equip {1}.
3/3
  • Imperial Legacies
Ginjiro Chimei

Ginjiro Chimei {2}{B}{G}

Legendary Creature - Zombie Wizard
When Ginjiro Chimei enters the battlefield, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle.
You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
1/1
  • Tales of Old Jidai
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
  • Worlds Away
Gladesworn Ranger-Captain

Gladesworn Ranger-Captain {2}{G}

Creature - Elf Ranger Knight
At the beginning of combat on your turn, create a 1/1 green Elf creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of your postcombat main phase, if three or more creatures you control dealt combat damage to a player or planeswalker this turn, add three mana of any one color.
2/2
Glamer Artist

Glamer Artist {1}{U}

Creature - Faerie Wizard
Flying, prowess
{T}: Until end of turn, target land is every basic land type in addition to its other types.
Trusting to navigate by landmarks alone has sealed the fate of many an explorer.
1/2
  • Seasons of War
Glimmer

Glimmer {1}{U}

Instant
Aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Draw a card.
If you create a mirage with your own hands, how false can it truly be?
  • Worlds Away
  • MSEM Champions 36 36
Gloam Gullet

Gloam Gullet {2}{B}

Creature - Frog Fungus
Gloam Gullet gets +1/+1 and has menace as long as you own a land card in exile or in your graveyard.
“Please refrain from feeding the wildlife.”
— Realmwalker's Handbook
3/2
  • Worlds Away
Gloamrazer Hydra

Gloamrazer Hydra {3}{G}{G}

Creature - Hydra
Trample
Gloamrazer Hydra enters the battlefield with four +1/+1 counters on it.
Whenever a nontoken creature you control dies, if it was embattled, create an X/X green Hydra creature token, where X is that creature's power. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
0/0
  • Seasons of War
Gloriosa, Glade Regent

Gloriosa, Glade Regent {3}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever you cast a noncreature spell, create a 1/1 blue Faerie Rogue creature token with flying.
Whenever one or more creature tokens you control deal combat damage to a player, you may pay {G/U}. If you do, draw a card.
2/2
  • Seasons of War