1181 cards found
Dispossessed Noble

Dispossessed Noble {3}{U}

Creature - Human Noble
Defender
When Dispossessed Noble enters the battlefield, draw a card.
2/3
  • Plagues of Fretport
Disruptive Echoes

Disruptive Echoes {1}{W}

Enchantment
Permanents enter the battlefield tapped.
A common quality students are tested on is their ability to perform under pressure. To weave their magic smoothly even under the roughest of conditions.
  • Carpe Arcanum
Distilled Inspiration

Distilled Inspiration {2}

Artifact
When Distilled Inspiration enters the battlefield, draw a card, then choose a card name.
{1}, {T}: Add one mana of any color.
{T}: Add one mana of any color. Spend this mana only to cast a spell with the chosen name or activate an ability of a card with the chosen name.
  • Arcanum Academia
Distract

Distract {2}{U}

Instant
Choose one —
• Counter target creature or planeswalker spell.
• Return target creature or planeswalker to its owner's hand.
“Am I boring you?”
— Professor Shayle, to Ardy and Dayang
  • Arcanum Academia
Distracting Handmaiden

Distracting Handmaiden {2}{U}

Creature - Human Noble
{T}: Target creature gets -2/-0 until end of turn.
“Ah! Good ser! It seems I've become lost. Would you be kind enough to assist me?”
1/3
  • A Tourney at Whiterun
Do No Evil

Do No Evil {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller gets a poison counter.
Mishka froze, torn between a dozen courses of action, and she could no longer recognize which ones were their own.
  • Beyond Our Ken
Dockside Healer

Dockside Healer {1}{W}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Dockside Healer: You gain 2 life.
1/3
  • Plagues of Fretport
Dockyard Stalker

Dockyard Stalker {2}{B}

Creature - Human Rogue
{B}, Remove a time counter from a permanent you control: Target player loses 1 life.
In times of chaos, there are always those who exploit circumstances for their own gain.
3/2
  • Plagues of Fretport
Dockyard Swindling

Dockyard Swindling {1}{W}

Sorcery
Exile target artifact or enchantment. You gain 1 life.
“As you can see, I'm in wonderful health. And I've always had a fancy for baubles like that necklace of yours. What do you say? My antidote for your jewelry? A small price to pay for safety.”
  • Plagues of Fretport
Drake Youngling

Drake Youngling {3}{U}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Drake Youngling enters the battlefield, draw a card.
3/2
  • A Tourney at Whiterun
Dream Keeper

Dream Keeper {U}{B}

Creature - Human Wizard
When Dream Keeper enters the battlefield, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player draws a card except the first one they draw in each of their draw steps, each opponent mills a card.
1/3
Related card: Fatigue
  • Arcanum Academia
Dregs of Order

Dregs of Order {2}{W}{W}

Enchantment
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever Dregs of Order enters the battlefield or a time counter is removed from it, exile target creature until Dregs of Order leaves the battlefield.
  • Plagues of Fretport
Drenched in Triumph

Drenched in Triumph {R}

Enchantment - Aura
Enchant creature
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature.
When enchanted creature dies, draw a card.
In the moments after, nothing moved. Until Hadik slowly raised one blood soaked arm.
  • Beyond Our Ken
Driven to Distraction

Driven to Distraction {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, return it and Driven to Distraction to their owner's hands.
“Oh, what's that there?”
  • Harvest Festival
Drown Amidst the Cosmos

Drown Amidst the Cosmos {1}{U}

Sorcery - Revelation
This spell can't be countered.
Tap up to three target permanents.
Coalesce {9}{U}{U} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Opponents can't untap more than two permanents during their untap steps while Drown Amidst the Cosmos is on the battlefield.
11/9
  • Beyond Our Ken
Drown in Nightmares

Drown in Nightmares {B}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card, then mills four cards.
Some thoughts must be buried deep.
  • Plagues of Fretport
Drunkard Knight
Drunken Night

Drunkard Knight

Enchantment - Aura
(Color indicator: Drunkard Knight is blue)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
An ill advised night at the tavern followed by a shameful display at the morning jousts.
Card has other part: Drunken Night
  • A Tourney at Whiterun
Drunken Night
Drunkard Knight

Drunken Night {U}

Sorcery
Tap target creature.
Fabled {3}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
A fine day at the jousts followed by a joyous celebration at the tavern.
Card has other part: Drunkard Knight
  • A Tourney at Whiterun
Dryad of Rippling Leaves

Dryad of Rippling Leaves {3}{G}

Creature - Dryad
Whenever Dryad of Rippling Leaves enters the battlefield or you draw a card except during your draw step, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
2/4
  • Mious
Duke Gerard Hoff

Duke Gerard Hoff {W}{B}

Legendary Creature - Human Noble
As Duke Gerard Hoff enters the battlefield, an opponent gains control of it.
Duke Gerard Hoff can't attack its owner or planeswalkers that player controls.
Creatures your opponents control get +2/+1.
The man who turned his own wedding into a traitor's plot.
2/4
  • A Tourney at Whiterun
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Dwindling Peace

Dwindling Peace {2}{U}

Enchantment
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creatures get -1/-0.
{1}{W}: You gain 1 life for each time counter on Dwindling Peace.
  • Plagues of Fretport
Dwindling Stores

Dwindling Stores {2}{R/G}

Enchantment
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Dwindling Stores: Add one mana of any color.
  • Plagues of Fretport
Eager Guide

Eager Guide {2}{R}{R}

Creature - Human
Haste
Whenever Eager Guide attacks, tap up to two target creatures you don't control.
“To the left are the doors to Professor Shayle's classroom and to the counselors offices. Placed next to each other for no reason in particular.”
3/2
  • Arcanum Academia
Earnest Labourer

Earnest Labourer {R}

Creature - Human Warrior
{1}{R}: Earnest Labourer gets +2/+0 until end of turn.
{4}{G}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0/2