3494 cards found
Blackmoat Bully

Blackmoat Bully {2}{B}

Creature - Crocodile Warrior
When Blackmoat Bully dies, put a +1/+1 counter and a menace counter on target creature you control.
To survive in Blackmoat, you need a thick skin against both cudgels and insults.
Blade of Mahara

Blade of Mahara {2}{W}

Creature - Nephilim Warrior
First strike, vigilance
Those who follow the steps of the Elder Angels slowly ascend to a more holy form, their bodies becoming like those that they aspire towards.
  • Alkabah
Blade of Mautakesh

Blade of Mautakesh {1}{G}{G}

Creature - Human Warrior
When Blade of Mautakesh enters the battlefield, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
  • Path of Shadows
Blade of Reckoning

Blade of Reckoning {U}{R}{W}

Creature - Bird Knight
Whenever Blade of Reckoning deals combat damage to a player, that player sacrifices an untapped permanent.
“We're done waiting for saviors. We'll take matters into our own wings.”
—Sir Éloi
  • Sparks of a Multiverse
Blade of the Many

Blade of the Many {3}

Legendary Artifact - Equipment
Blade of the Many can be attached only to a nonlegendary creature.
Equipped creature gets +2/+2.
Each other creature you own is a copy of equipped creature.
Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead.
Equip {6}
  • Zero
Blades of the Many

Blades of the Many {2}{G}

Invigorate X, where X is the number of creatures you control. (Choose a creature with the least power among creatures you control and put X +1/+1 counters on it.)
“So many in Nangjiao stand alone, but I am strongest with my brothers beside me.”
—Kou Zhin-khen
  • Goliaths of Nangjiao

Bladesinger {1}{R}{R}

Creature - Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
With a whirl and a twirl, her blades sing of her prowess and her enemy's utter demise.
  • Zero
Blastburn Angel

Blastburn Angel {R}{W}{B}

Artifact Creature - Angel
Advance {1}{R}{W}{B} (Cast this for {1}{R}{W}{B} to advance it as it enters. {1}{R}{W}{B}: Advance this as a sorcery.)
Whenever Blastburn Angel advances, it gets +1/+1 and gains flying until end of turn. It deals 1 damage to each other creature.
Blazing Beam

Blazing Beam {1}{R}{R}

Blazing Beam deals 4 damage to any target.
“I know you're a pyromancer, but you can't just burn all of your problems away, right?”
— Wang Yi, last words
  • Surging Tide
Bleak Gorge Convoy

Bleak Gorge Convoy {1}{G}{G}

Creature - Human Scout
When Bleak Gorge Convoy enters the battlefield, you may search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
  • Al Tabaq
Blessed Radiance

Blessed Radiance {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return it to the battlefield under its owner's control.
“Come. The world needs you still.”
  • Alara
Blessing of Ashka

Blessing of Ashka {R}{G}{W}

Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This permanent gets +2/+2 for each card and token merged with it.
Countless phantom limbs filled the air around the thing that had once been the Twin-Star clan.
  • Beyond Our Ken
Blessing of Helar

Blessing of Helar {W}{U}{B}

Whenever one or more creatures an opponent controls attack you or a planeswalker you control, that player gets a poison counter.
“What will you do with that blade? Will you strike me down? Best make it count. Best make it hurt. Best kill me in one blow. For you won't survive the guilt if you don't.”
  • Beyond Our Ken
Blessing of Plenty

Blessing of Plenty {2}{G}

Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land has “{T}: Add one mana of any color” and “At the beginning of each upkeep, untap this land.”
  • Tides of War
Blessing of Roya

Blessing of Roya {G}{W}{U}

When Blessing of Roya enters the battlefield or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
  • Beyond Our Ken
Blessing of Setar

Blessing of Setar {U}{B}{R}

Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Blessings of the Parish

Blessings of the Parish {1}{W}{W}

Creatures you control get +2/+2 until end of turn.
“Our Sovereign Faradia has risen! It's time to usher in a new age for Eralou!”
  • Eralou
Blight Seed

Blight Seed {3}

{T}: Add {B} or {G}.
{B}{G}, {T}: Target creature gets +1/+1 until end of turn.
Mother Night had been cast out of the world, but her children still grew in the darkness, waiting for their time to return.
  • Novea
Blighted Dullahan

Blighted Dullahan {2}{B}

Creature - Faerie Knight
When Blighted Dullahan dies, you draw a card and you lose 1 life.
“We have such terrible weapons, it seems, that they now warp the nature of death.”
—Lettie Wormwood
  • The Empty Throne of Feanav

Blightroot {1}{B/G}{B/G}

Creature - Plant Horror
Sacrifice a creature: Put a +1/+1 counter on Blightroot.
Sacrifice a land: Blightroot gains indestructible until end of turn.
  • The Unraveling
Blind Blackguard

Blind Blackguard {1}{U/B}{U/B}

Creature - Salamander Rogue
Blind Blackguard can't block.
When Blind Blackguard enters the battlefield, target player draws a card, then reveals their hand. You choose a nonland card from that player's hand, then that player puts the chosen card on the bottom of their library.
  • Kahembo: Olde Dawn
Blinded Avenger

Blinded Avenger {1}{B}{R}

Creature - Angel Berserker
Glorious end — When Blinded Avenger dies, if it was tapped, destroy target creature you don't control.
As her last act of sanity, the angel tore out her eyes. She could no longer bear the sight of the carnage she wreaked.
  • Descent from the Highlands
Blinded Necromancer

Blinded Necromancer {2}{B}

Creature - Human Cleric
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
There is a price to pay when looking beyond the veil of death.
  • Beyond Our Ken
Blinding Fiddler
Ghastly Scraper

Blinding Fiddler {1}{W/U}{W/U}

Creature - Human Wizard
When Blinding Fiddler enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
Card has other part: Ghastly Scraper
  • Feanav: The Apothecary's Progress
Bloated Keystone

Bloated Keystone {1}{B}{B}

Target player discards two cards.
Orchestrate {1}{B}{B} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum