2884 cards found
Boneyard Pass

Boneyard Pass

Land
Boneyard Pass enters tapped unless you control a basic land.
{T}: Add {W} or {B}.
Stranded cold and hope all gone.
Even then, the show goes on.
Boon of Courage

Boon of Courage {W}

Instant
If casting this spell causes a triggered ability of its target to trigger, that ability triggers an additional time.
Target creature gains first strike until end of turn.
Fear was the first to be slain. The manticore was soon to follow.
  • Theros Triumphant
Borsuppa Scavenger

Borsuppa Scavenger {R}

Creature - Hyena
Menace (This creature can't be blocked except by two or more creatures.)
Assault {R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
1/1
  • Scriptures of Urshad
Brackwater Scuttler

Brackwater Scuttler {U}

Creature - Crab
{1}, Sacrifice Brackwater Scuttler: Draw a card.
Unaware of the sprawling life brought on by the Conflux, mad seawitches of Grixis seemed content to harvest vis from lowly creatures of the shore.
0/3
  • Alara
Brainless Ghoul

Brainless Ghoul {B}

Creature - Zombie
{1}{B}: Regenerate Brainless Ghoul. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/1
  • K15 Core Set
Bramble Armor

Bramble Armor {G}

Enchantment - Aura
Enchant creature
When Bramble Armor enters, put a +1/+1 counter on enchanted creature.
{G}, Sacrifice Bramble Armor: Enchanted creature gains indestructible end of turn. Tap it.
  • Dark Seas of Shiryen
Bramble Quickling
Sharp Urchin

Bramble Quickling

Creature - Faerie
(Color indicator: Bramble Quickling is black and green)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When you unveil Bramble Quickling, you may have it fight target creature.
One easily rejects humanity when humanity has rejected them.
3/5
Card has other part: Sharp Urchin
  • Feanav: The Apothecary's Progress
Brass Dragon

Brass Dragon {1}

Artifact Creature - Dragon Construct
{5}: Brass Dragon gets +3/+0 and gains flying and first strike until end of turn.
Only the most expertly crafted idols are able to transcend their own insentience.
1/1
  • Goliaths of Nangjiao
Break a Leg

Break a Leg {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's an Actor. Otherwise, it gets -2/-2.
  • Villains: The Musical
Breathtaking Valley

Breathtaking Valley

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. When that mana is spent to cast an Adventure spell, scry 1.
  • Adventurers of Onora
Breeze Sylph

Breeze Sylph {U}

Creature - Nymph
Flying
On the fourth day, the sylphs took the sky, and the world with it. The naiads struck back, but seldom does anything win a fight with the sky itself.
1/1
  • Novea
Bridgehaven

Bridgehaven

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. This ability costs {1} less to activate if you control three or more basic lands.
Even with the Agency providing protection, most folk don't dally once the sun sets.
  • Toll Midnight
Brilliant Academy

Brilliant Academy

Land
{T}: Add {C}.
{1}, {T}: Add {W}{U}.
Only the best and the brightest can even test for acceptance at Polgek Academy.
  • Discoveries of Akieva
Brilliant Archives

Brilliant Archives

Land
{T}: Add {C}.
{1}, {T}: Add {B}{G}.
Dekal's library is twenty stories tall, with six subbasements, containing millions of books and hundreds of labs.
  • Discoveries of Akieva
Brilliant Capital

Brilliant Capital

Land
{T}: Add {C}.
{1}, {T}: Add {W}{B}.
Enori's capital building powers the rest of the city with marble magitech engines.
  • Discoveries of Akieva
Brilliant Castle

Brilliant Castle

Land
{T}: Add {C}.
{1}, {T}: Add {U}{B}.
Some of the abandoned cities outside of the Kelian League lie dormant, with security systems still operational.
  • Discoveries of Akieva
Brilliant Citadel

Brilliant Citadel

Land
{T}: Add {C}.
{1}, {T}: Add {R}{W}.
Rilken stands, surrounded by malignant wilderness, protected by a shimmering forcefield.
  • Discoveries of Akieva
Brilliant Cityscape

Brilliant Cityscape

Land
{T}: Add {C}.
{1}, {T}: Add {B}{R}.
Chesi's dangers come from within, with scheming sabotage and lurking Banished.
  • Discoveries of Akieva
Brilliant Diviner
Bright Apprentice

Brilliant Diviner

Creature - Elemental Wizard
(Color indicator: Brilliant Diviner is blue and red)
Prowess, trample
Whenever Brilliant Diviner deals combat damage to a player, draw a card.
“The self persists. If there is death, then the true form is a rebirth.”
—Doctor Barton
3/2
Card has other part: Bright Apprentice
  • Feanav: The Apothecary's Progress
Brilliant Hub

Brilliant Hub

Land
{T}: Add {C}.
{1}, {T}: Add {G}{W}.
Even though the Multiplanar Festival of Arts only happens yearly, it promotes unity and joint focus year round.
  • Discoveries of Akieva
Brilliant Mansion

Brilliant Mansion

Land
{T}: Add {C}.
{1}, {T}: Add {R}{G}.
While no one in Akieva is found wanting for food or shelter, some still manage to do better than others.
  • Discoveries of Akieva
Brilliant Port

Brilliant Port

Land
{T}: Add {C}.
{1}, {T}: Add {U}{R}.
The Vitin Academy's doors are open to everyone, provided they can keep up.
  • Discoveries of Akieva
Brilliant Workshop

Brilliant Workshop

Land
{T}: Add {C}.
{1}, {T}: Add {G}{U}.
Every laboratory has a personal touch. A cute plant, a warm drink, a soft cot.
  • Discoveries of Akieva
Brimr, Forged in the Flames
Light a Fire

Brimr, Forged in the Flames

Legendary Artifact - Equipment
Equipped creature has indestructible as long as it's your turn.
Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power.
Equip {6}
Card has other part: Light a Fire
Brimstone Oration

Brimstone Oration {R}

Instant
Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Brimstone Oration deals 2 damage to any target. If this spell was foretold, it deals 4 damage to any target instead.
  • Quest for the Roseblade