3388 cards found
Valeriya's Militant

Valeriya's Militant {1}{W}

Creature - Human Soldier
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Valeriya, Watchkeeper Veteran

Valeriya, Watchkeeper Veteran {1}{R}{W}

Legendary Creature - Human Noble Soldier
Vigilance
Engage (This creature must be blocked each combat if able.)
Other Soldiers you control get +1/+1 and have first strike.
1/5
  • Plagues of Fretport
Valeron Vanguard

Valeron Vanguard {1}{W}

Creature - Human Soldier
Valeron Vanguard can't be blocked by 1/1 creatures.
“She weaved through the battle on Sun-Dappled Hill unmatched, driving back the interlopers with grace I've yet to see from even our sigiled knights.”
—Kaeda, aven scout
3/1
  • Alara
Valiant Cataphract

Valiant Cataphract {2}{G}{W}

Creature - Human Knight
If one or more counters would be put on a creature you control, that many plus one of each of those kinds of counters are put on that creature instead.
“This banner was my birthright. In time, it will be your signal forth.”
4/4
  • Alkabah: The Rise of Soli
Valiant Instructor

Valiant Instructor {3}{W}

Creature - Construct Knight
Flying
When Valiant Instructor enters, you return up to one target enchantment card from your graveyard to your hand.
“Come on! You'll learn this dance if it's the last thing we do!”
3/2
  • The Stage Presents: The Neverending Act
Valina's Aid

Valina's Aid {5}{W}

Sorcery
Search your library for up to three creature cards with mana value 2 or less, put them onto the battlefield, then shuffle.
The war against Phyrexia is one fought by every soul in the Multiverse, whether they know it or not.
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Valinov Vandal

Valinov Vandal {R}{W}{B}

Artifact Creature - Vampire Rogue
Advance {3}{R}{W}{B} (Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.)
Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.”
—Pidge, tinkering courier
4/3
  • Karina's Explorations
Valor in Battle

Valor in Battle {W}

Sorcery - Inscription
Creatures you control get +1/+1 until end of turn.
Inscribe {2}{W} ({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Valorous Ideal

Valorous Ideal {R}{W}

Enchantment - Aura
Enchant creature
When Valorous Ideal enters, target creature can't block this turn.
Enchanted creature gets +2/+0 and attacks each combat if able.
When Valorous Ideal is put into a graveyard from the battlefield, return Valorous Ideal to its owner's hand.
  • End of Wollensie
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Valtrian Cavalier

Valtrian Cavalier {W}{W}

Creature - Human Knight
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
{2}{W}{W}: Exile Valtrian Cavalier, then return it to the battlefield under your control.
3/1
Vanguard of Glory

Vanguard of Glory {2}{W}

Creature - Human Soldier
As long as it's your turn, Vanguard of Glory has first strike.
“Names etched on spear-poles, worthy.
Names called to the front lines, worthy.
Names carved into mausoleums, worthy . . .”
—Masnavi, Cyrukan poet, Ghazal for Worth
3/3
  • Alkabah: The Rise of Soli
Vanguard of the Barricade

Vanguard of the Barricade {2}{W}

Creature - Human Soldier
Whenever Vanguard of the Barricade attacks, tap up to one target creature defending player controls and untap up to one other target creature you control.
“If Masha is going into the Nav, then I'm going with her.”
2/2
  • The Unraveling
Vanishing Memory

Vanishing Memory {1}{W}

Creature - Spirit
{3}{W}: Exile Vanishing Memory and target creature an opponent controls.
“Mieka. Do you remember her? No, of course you don't. It was so long ago...”
0/1
  • Goliaths of Nangjiao
Vanishing Stroke

Vanishing Stroke {1}{W}

Sorcery
Exile target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
  • Zero
Vashi, Twin-Star Paragon

Vashi, Twin-Star Paragon {3}{W}

Legendary Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
If this creature would die, you may instead put a card or token merged with it into its owner's graveyard. If you do, remove all damage marked on this creature.
4/3
  • Beyond Our Ken
Vastness of Space

Vastness of Space {W}{U}

Instant
Counter target spell unless its controller pays {3}.
“If I searched a thousand miles, I'd still be dying to find a view like this.”
—Remi Amber, Slyten Specialist
  • Animus Vox
Veil of Innocence

Veil of Innocence {W}

Enchantment
As long as you control exactly one creature, no more than one creature can attack or block each combat.
“The brightest of smiles can hide the darkest of intentions.”
—“Happy Birthday”
  • Video Horror System
Vel's Intervention

Vel's Intervention {1}{W}

Instant
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Target creature gets +2/+2 and gains indestructible until end of turn.
As Yaran's black blade struck at Asamund's heart, Vel lept in front of her queen one final time.
  • The Petals Wilt
Vel, Queensguard Captain

Vel, Queensguard Captain {3}{W}{W}

Legendary Creature - Human Soldier
Lifelink
Prevent all combat damage that would be dealt to embattled creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
5/5
  • Quest for the Roseblade
Vel, the Forlorn Shield

Vel, the Forlorn Shield {W}{B}

Legendary Creature - Human Soldier
Lifelink
When Vel enters, choose up to one other target nonland permanent. If you gained or lost life this turn, exile that permanent until Vel leaves the battlefield.
Her life for her queen's, always.
2/2
  • The Petals Wilt
Velir the Sunderer

Velir the Sunderer {2}{W}{U}{B}{R}{G}

Legendary Planeswalker - Velir
[+2]: Destroy up to one target monocolored permanent.
[–3]: Create an 8/8 Elemental creature token with flying, first strike, vigilance, trample, and lifelink that's all colors.
[–5]: Draw three cards. You pay {0} rather than pay the mana cost for the next spell you cast this turn.
Loyalty:
8
Venerable Judgment

Venerable Judgment {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
At the beginning of combat on your turn, enchanted creature gains your choice of flying, vigilance, or lifelink until end of turn.
  • Al Tabaq
Venerable Purist

Venerable Purist {3}{W}

Creature - Human Cleric
Flash
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{T}: Target creature gets +0/+4 until end of turn.
1/4
  • Tales of Old Jidai