Prowess Pay 2 life: Change a target of target spell or ability to Straw Intellectual.
“The regent's conspirators had once suggested I could think no more than an effigy—I suppose I can demonstrate how that is of no constraint.” —Animus; or, Life's Mystery
As Straw Simulacrum enters, choose a creature type. Straw Simulacrum is the chosen creature type in addition to its other types. Other creatures you control of the chosen type get +1/+1.
Enchant creature When Strength in Imagining enters, if it enchants a face-down creature, put a +1/+1 counter on that creature. Enchanted creature has flying and trample.
“The body is a plaything of the mind.” —Tunys, cherub of Ifram
Strident Retainer's power and toughness are each equal to the number of creatures you control. Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
Exile up to one target artifact or enchantment. Coalesce {5}{G}(You may cast this from your graveyard for {5}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying Whenever you cast a noncreature spell, note its mana value. When Strix of Dark Omens dies, draw a card and create a 1/1 blue Bird creature token with flying for each different number noted with it.
Bulwark — {2}{G}: Stronghold Recruit gets +2/+2 until end of turn. Activate only once each turn and only if you control a creature with toughness 4 or greater.
“Each one of us is trained to fight a group of ten and emerge victorious.”
Prowess Art of war — At the beginning of your end step, if Student of Shigure dealt damage to an opponent this turn, you may draw a card, then discard a card.
Improve {G}({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) Whenever an Elf you control dies, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Return target nonland permanent to its owner's hand. If you control an artifact, draw a card.
“They've already started implementing measures to impede us from reclaiming what they've already conquered. The war is close...” —Jeska, Neolition Leader