3395 cards found
Uncovered Secrets

Uncovered Secrets {1}{W}{W}

Enchantment
When Uncovered Secrets enters, search your library for an artifact card, reveal that card, then shuffle and put that card on top.
Concord — Creatures you control get +1/+1 as long as there are four or more card types among permanents you control.
Night brings night, where it's cold and dark forever.
Undeath Comes

Undeath Comes {2}{B}{B}

Enchantment
Creature cards in your graveyard have revive {2}{B}{B}. ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
“It's been so long, I'm glad to be back.”
—Oscar Jones, Lost Explorer
Under Cover of Dark

Under Cover of Dark {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace. (That creature can't be blocked except by two or more creatures.)
“A single sentry? Laughable.”
  • A Tourney at Whiterun
Under Untamed Skies

Under Untamed Skies {1}{G}

Enchantment - Aura
Enchant land you control
Whenever enchanted land is tapped for mana, it produces an additional mana of that type.
{1}{G}, Sacrifice Under Untamed Skies: Destroy target creature with flying.
  • The Unraveling
Under the Gun

Under the Gun {2}{B}

Enchantment
At the beginning of each opponent's upkeep, that player may discard their hand. If the player does, sacrifice Under the Gun. Otherwise, put a bullet counter on Under the Gun, then that player loses life equal to the number of bullet counters on it.
  • Scriptures of Urshad
Under the Sea

Under the Sea {2}{G}{W}{U}

Enchantment
Concord — As long as there are four or more card types among permanents you control, you may cast the first spell you cast each turn without paying its mana cost.
Underhanded Deal

Underhanded Deal {4}{B}

Enchantment
This spell costs {1} less to cast for each artifact you control. (This applies before Treasures are sacrificed for mana.)
When Underhanded Deal enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
“Devil, won't you bargain with me?”
—Jasper Felix to Sesilius
  • Animus Vox
Undermarket Favors

Undermarket Favors {U}{B}

Enchantment
When Undermarket Favors enters, target player discards a card, then mills four cards.
{1}, Sacrifice Undermarket Favors: Draw a card.
“If you don't want your little secret to get out, then you'll take a small trip in my name...”
  • Worlds Away
Undermurk Scavenger

Undermurk Scavenger {2}{B}

Enchantment Creature - Shark
Bleed {1}{B} (You may cast this spell for its bleed cost if an opponent lost life this turn.)
When Undermurk Scavenger enters, you draw a card and you lose 1 life.
2/2
  • Over the Horizon
Undeterred Valiance
Surge of Duty

Undeterred Valiance

Enchantment - Aura
(Color indicator: Undeterred Valiance is red)
Enchant creature
Enchanted creature has first strike. (That creature deals combat damage before creatures without first strike.)
Card has other part: Surge of Duty
  • A Tourney at Whiterun
Undue's Study

Undue's Study {W}{B}{G}

Enchantment - Study
Archive 0 (As this enters, shuffle the top zero cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
As Undue's Study enters, shuffle your graveyard into the archived library.
The lich finds little interest in anything that hasn't died at least once.
  • Sparks of a Multiverse
Undue, the Pale Lich

Undue, the Pale Lich {1}{W}{B}{G}

Legendary Planeswalker - Undue
[+2]: Exile up to three target cards from graveyards.
[+1]: Create a 2/1 black Horse Zombie creature token with lifelink.
[0]: If Undue has six or more loyalty counters on him, each opponent returns a creature card of their choice from a graveyard to the battlefield under your control.
Loyalty:
3
  • Sparks of a Multiverse
Undying Terror

Undying Terror {3}{B}

Enchantment
Creatures you control get +2/+0 and have deathtouch as long as ten or more cards are in your graveyard.
The group had thought that Beragnos had been a hostile country, but Allagras warned them the worst was only just beginning.
  • Aftermath
Unearthly Grace

Unearthly Grace {2}{U}

Enchantment
Whenever a creature you control dies, you may return all cards that were inscribed onto that creature and all Auras that were attached to that creature to their owners' hands.
Unending Voracity

Unending Voracity {2}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When enchanted creature dies, return it to the battlefield under your control, then arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Unexplored Regions

Unexplored Regions {G}

Enchantment - Aura
Enchant land
When Unexplored Regions enters, draw a card.
Enchanted land is an artifact in addition to its other types and has “{T}: Add one mana of any color.”
Even before the Kelian League, all of Akieva's disparate cities barely saw any of its beauties.
  • Discoveries of Akieva
Unguarded Relics

Unguarded Relics {1}{R}

Enchantment
At the beginning of your upkeep, you may create a Treasure token. If you do, an opponent of your choice creates a tapped Treasure token.
“With the guards dead, you could say I'm doing my part in preserving our city's history.”
  • Toll Midnight
Unhallowed Concordat

Unhallowed Concordat {1}{B}{B}{B}

Enchantment
If you would lose life, exile that many cards from the top of your library instead.
If you would gain life, draw that many cards instead.
When Unhallowed Concordat leaves the battlefield, you lose life equal to the number of cards you own in exile.
  • Zero
Unified Ceremony

Unified Ceremony {2}{G}{G}

Enchantment
Whenever you cast an enchantment spell, reveal the top card of your library. If it's an enchantment card, you may put it onto the battlefield.
  • High Noon
Unified Theory

Unified Theory {5}{U}{U}{U}

Legendary Enchantment
If you would draw a card, you may return an instant or sorcery card from your graveyard to your hand instead.
{U}: Draw three cards.
Unite Against Evil

Unite Against Evil {3}{W}

Enchantment
When Unite Against Evil enters, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Menagerie — Whenever you attack, if there are five or more creature types among creatures you control, put a +1/+1 counter on target attacking creature and untap it.
  • Adventurers of Onora
Unite the Powergrid

Unite the Powergrid {3}{U}{U}

Enchantment
Each artifact you control has all the activated abilities of other artifacts you control.
“A couple of districts will suffer a blackout for half an hour, but my Achievement needs a jump start.”
  • Discoveries of Akieva
United Focus

United Focus {R}{G}{W}

Enchantment - Aura
Enchant creature
As long as it's your turn, enchanted creature has indestructible.
Whenever enchanted creature attacks, it deals damage equal to its toughness to any target.
  • Beyond Our Ken
United in Battle

United in Battle {2}{G}

Enchantment
When United in Battle enters, look at the top six cards of your library. You may reveal a Dwarf or Elf card from among them and put it into your hand. Put the rest on the bottom in a random order.
Whenever a Dwarf or Elf you control enters, put a +1/+1 counter on it.
  • Quest for the Roseblade
Unlikely Growth

Unlikely Growth {1}{G}

Enchantment
As Unlikely Growth enters, choose grow or maintain.
Whenever a land you control enters,
• Grow — Put a +1/+1 counter on target creature you control.
• Maintain — Target creature you control gains trample and indestructible until end of turn.
  • Riddles of Revio