15897 cards found
Equinautilus

Equinautilus {1}{U}

Enchantment Creature - Horse Nautilus
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Until your next turn, target creature an opponent controls gets -1/-0.
[Lore III] Scry 2, then draw a card.
1/3
  • Theros Triumphant
Coralight Lifebloom

Coralight Lifebloom {1}{G}

Creature - Merfolk Aurashaper Druid
Flash
When Coralight Lifebloom enters, create a green Aura enchantment token named Kelpcrown attached to target creature you control. The token has enchant creature and “Enchanted creature has hexproof.”
2/2
  • Elmare: Into the Abyss
Thassa, the Implacable Tide

Thassa, the Implacable Tide {3}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of each combat, you may tap or untap another target nonland permanent.
{2}{U}: Create a 1/1 blue Merfolk Rogue creature token with “{T}: Draw a card, then discard a card.”
5/6
  • Theros Triumphant
Flatboat Artisan

Flatboat Artisan {U/R}{U/R}

Creature - Otter Rogue
Instant and sorcery spells you cast cost {1} less to cast.
1/3
Card has other part: Ride the Wave
Merkurio's Prowess

Merkurio's Prowess {2}{U}

Instant
Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
“Don't worry, I'm pretty sure you did your best.”
—Merkurio Zellurys
  • Khaliz-Dorahn
Corpse Exploiter

Corpse Exploiter {3}{B}

Creature - Zombie Warrior
Whenever another Zombie you control enters, you may pay {1}{B}. If you do, exile target creature card from a graveyard. You gain life equal to its toughness.
The group soon realized they had better chances at surviving by running away instead of fighting.
3/3
  • Aftermath
Cobri, Slipsand Scoundrel

Cobri, Slipsand Scoundrel {2}{U}{B}

Legendary Creature - Snake Rogue
Whenever you cast a Rogue spell or a spell from exile, you may return Cobri to her owner's hand.
3/3
Card has other part: Fangwhirl
  • Adventurers of Onora
Flamecaller's Command

Flamecaller's Command {1}{R}{R}

Sorcery
Choose two —
• Exile the top two cards of your library. You may play them until the end of your next turn.
• Add {R}{R}.
• Creatures you control get +1/+0 until end of turn.
• Flamecaller's Command deals 1 damage to each creature you don't control.
Planar Eviction

Planar Eviction {1}{W}{W}

Enchantment
Primal—{W}, Exile a creature you control. (During your turn, you may cast this spell by paying {W} and exiling a creature you control instead of playing a land.)
When Planar Eviction enters, exile another target nonland permanent until Planar Eviction leaves the battlefield.
Sage of Circular Motion

Sage of Circular Motion {2}{G}

Creature - Ox Monk
Whenever a creature in Sage of Circular Motion's pack becomes the target of a spell, draw a card. (Two or more creatures you control with equal power are in a pack.)
“Sometimes a step forward, sometimes two steps back. But never idle.”
4/2
  • Panxiou
Song of the Sea

Song of the Sea {2}{G}

Sorcery
Put three +1/+1 counters on target creature you control. It voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
“Hear the music on the wind, boys? Let's sing along.”
  • Dark Seas of Shiryen
Tsunami Titan
Tidepool Turtle

Tsunami Titan

Creature - Turtle
(Color indicator: Tsunami Titan is blue)
Hexproof
Whenever this creature transforms into Tsunami Titan or attacks, you may return target creature to its owner's hand.
A brutal Pokémon with pressurized water jets on its shell. They are used for high-speed tackles.
5/8
Card has other part: Tidepool Turtle
Dawn Over Avaz

Dawn Over Avaz {1}{R}{R}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Dawn Over Avaz enters, it deals 3 damage to each creature.
  • Alkabah: The Rise of Soli
Funerary Servant

Funerary Servant {1}{B}

Creature - Human Cleric
Imperial temples to the god Inishtu function as hospitals, mortuaries, and graveyards. With each new burial, the worshipers join in prayer so that its spirit may reach their master quickly and safely.
1/4
  • Scriptures of Urshad
Test of Mettle

Test of Mettle {1}{R}

Sorcery
Target creature you control explores. When it does, it deals damage equal to its power to target creature or planeswalker. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Tirvana's deities often reach out to their devoted who have proved themselves in their eyes.
  • Karina's Explorations
Herdstrider
Savage Mammoth

Herdstrider

Enchantment - Aura Steed
(Color indicator: Herdstrider is green)
(Transform this if it's not attached to a creature. Pay {4}{G} as a sorcery to unattach it.)
Enchant creature you control
Herdstrider's rider gets +1/+1 for each land you control and has trample.
Whenever Herdstrider's rider attacks, create an X/X green Elephant creature token with trample that's tapped and attacking, where X is that creature's power. Exile that token at the end of combat.
Card has other part: Savage Mammoth
  • Quest for the Roseblade
Skyward Gaveller

Skyward Gaveller {1}{W}

Creature - Dwarf Warrior
Resolute — At the beginning of combat on your turn, if Skyward Gaveller's power is greater than its base power, it gains flying until end of turn.
The world outside the walls is dangerous; best seen from above, Grigos reasoned.
2/2
  • Dark Seas of Shiryen
Blighthorn Stallion

Blighthorn Stallion {1}{B}

Creature - Demon Unicorn
When this creature enters, put two -1/-1 counters on a creature you control.
{B}: Target creature with a counter on it gains deathtouch until end of turn.
“I'd rather meet a dozen deadwalkers on a dark night than one of those things.”
—Dereth, Stilthorpe conscript
3/4
  • The Petals Wilt
Artisan's Masterpiece

Artisan's Masterpiece {4}

Artifact
{T}: Add {C}{C}.
{2}: Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Salome Breaks the Lies

Salome Breaks the Lies {2}{B}

Enchantment
When Salome Breaks the Lies enters, search your library for a legendary black card, reveal it, put it into your hand, then shuffle.
Whenever you cast your second spell each turn, target opponent discards a card if it's your turn. If they didn't discard a card this way, instead they lose 2 life and you draw a card.
  • The Stage Presents: The Neverending Act
Deadland Mongrel

Deadland Mongrel {B}

Creature - Zombie
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Deadland Mongrel gets +1/+1 if it engorged a creature card with power 3 or greater.
1/1
  • Aftermath
Iekin, God of Wisdom
Iekin's Portal

Iekin, God of Wisdom

Legendary Enchantment Creature - God
(Color indicator: Iekin, God of Wisdom is blue)
Indestructible
You have no maximum hand size.
Whenever an opponent draws a card, you draw a card.
If you would lose the game other than for having 0 or less life, you win the game instead. (Another player winning the game does not cause you to lose the game.)
5/5
Card has other part: Iekin's Portal
Riko's Academy

Riko's Academy

Land
Riko's Academy enters tapped.
When Riko's Academy enters, you may mill two cards.
{T}: Add {R} or {W}.
  • Rail War
Leija's Greenblade

Leija's Greenblade {1}{G}

Creature - Elf Warrior
When Leija's Greenblade enters, you may pay {G}. If you do, destroy target artifact or enchantment.
“When I fight, may no threat escape my reach.
When I speak, may my words inspire others.
When I die, may the queendom flourish still.”
—Greenblade creed
2/1
Mukhif the Grim

Mukhif the Grim {1}{B}{B}

Legendary Planeswalker - Mukhif
[+1]: Up to one target creature gets +2/+0 until end of turn. Each player loses 1 life.
[–X]: Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
[–7]: For each 1 life target player has less than their starting life total, create a 1/1 black Bird creature token with flying and deathtouch.
Loyalty:
4
  • Al Tabaq