3388 cards found
Triumphant Tactics

Triumphant Tactics {3}{R/W}{R/W}

Sorcery
Creatures you control gain double strike until end of turn. Whenever a creature you control deals combat damage this turn, put a +1/+1 counter on it.
  • Kahembo: Olde Dawn
Triumphant Toady

Triumphant Toady {4}{W}

Creature - Reflection Citizen
{1}, {T}: You gain life equal to the number of glory counters you have.
2/5
  • Ophorio
Triumvirate Strategist

Triumvirate Strategist {1}{W}

Creature - Elemental Soldier
Rhapsody {4}{W}{W} (Pay {4}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Triumvirate Strategist has first strike as long as it's attacking.
“Today's tactics don't have the same soul, I liked the old ones far more.”
2/1
  • Animus Vox
Trossingen Warden

Trossingen Warden {1}{W}

Creature - Human Knight
At the beginning of your upkeep, if you control a legendary creature, put a +1/+1 counter on Trossingen Warden.
“If you have no business with my liege, you will not pass this point.”
2/1
  • Seasons of War
Trossingen's Finest

Trossingen's Finest {3}{W}

Instant
Create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“Through day and night, on land or sea, against man or beast— We will fight to our last.”
—Sanctum creed
  • Seasons of War
True Shot

True Shot {1}{W}{W}

Instant
Destroy target creature with power, toughness, or mana value 4 or greater.
Survivors screamed behind Tahti as the abomination caught them. Fear and rage made her stop and climb atop the nearby hut—but after a deep breath, it was she, fully, who fired.
  • Lovi Awoken
Trusty Steed
Loyal Warhorse

Trusty Steed

Enchantment - Aura Steed
(Color indicator: Trusty Steed is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Trusty Steed's rider gets +2/+2.
Their part in Yroncaster's victories over the other kingdoms is celebrated as much as that of any knight.
Card has other part: Loyal Warhorse
  • Quest for the Roseblade
Turela, Defiant Angel

Turela, Defiant Angel {2}{W}{W}

Legendary Creature - Angel
Flash
Flying
When Turela, Defiant Angel enters, exile all other creatures you control. Return them to the battlefield under their owner's control at the beginning of the next end step.
4/4
Turn to Mist

Turn to Mist {1}{W/U}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Spirits forge pacts with their lost kin, keen to free them from material bounds.
  • Feanav: The Apothecary's Progress
Turtleback Guide

Turtleback Guide {2}{W}

Creature - Fungus Advisor
“The woopip are essential to Eralou's ecosystem. They break down what can be decomposed, and reuse what can't.”
—Cypress
2/4
  • Eralou
Twice Blessed

Twice Blessed {2}{G}{W}{U}{B}

Enchantment
If you would gain life, you gain twice that much life instead.
If you would draw a card, draw two cards instead.
If you tap a permanent for mana, it produces twice as much of that mana instead.
  • Alkabah
Twilight Vigil

Twilight Vigil {W}

Enchantment
When Twilight Vigil enters, scry 2, then put a night counter on it.
Death knell — Put a night counter on Twilight Vigil. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Sacrifice Twilight Vigil: For each night counter on it, you gain 1 life and trigger up to one death knell of a permanent you control.
  • Karina's Explorations
Twilight Walker

Twilight Walker {3}{W}

Creature - Nymph
Whenever Twilight Walker perseveres, target creature doesn't untap during its controller's next untap step. (A creature perseveres when it survives damage.)
“Pity, we could have been friends.”
3/3
  • Novea
Twilight of the Intisuyu

Twilight of the Intisuyu {W}{U}

Enchantment - Road
When Twilight of the Intisuyu enters, draw a card, then choose a card name.
Permanents you control with the chosen name have lifelink and ward {1}.
The Intisiyu is long gone, ravaged by the Phyrexians and made impossible by The Mending. But the Caica live proudly in the plane of Pacha Marka.
  • Road to Carü Mapu
Twin Lis of the Divine Realm

Twin Lis of the Divine Realm {1}{W}{W}

Legendary Creature - Human Warrior
Each creature you control with a +1/+1 counter on it has double strike.
If one or more +1/+1 counters would be put on a creature you control, put that many plus one +1/+1 counters on that creature instead.
2/2
  • Goliaths of Nangjiao
Twin-Star Heartweaver

Twin-Star Heartweaver {R}{G}{W}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Other creatures you control have base power and toughness equal to this creature's base power and toughness.
“We are the same, and we will be one.”
3/3
  • Beyond Our Ken
Twin-Star Herald

Twin-Star Herald {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Lifelink
“We have something beautiful to share with you,” the woman said, and Hadik heard the first screams break out from the edge of camp.
1/2
  • Beyond Our Ken
Twinhorn Leaper
Slopestrider's Chariot

Twinhorn Leaper {1}{W}

Creature - Goat
Double strike
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
You'll go crashing down the mountain when they come.
1/1
Card has other part: Slopestrider's Chariot
  • Quest for the Roseblade
Twinklewings

Twinklewings {1}{W}

Enchantment - Aura
Enchant creature
When Twinklewings enters, draw a card.
Enchanted creature has flying.
  • Kahembo: Olde Dawn
Twinned Attrition

Twinned Attrition {2}{W}{B}

Enchantment
Attacking creatures have winnow. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
“No one will win this war. I'll make sure of it.”
  • Ophorio
Twisted Hospitality

Twisted Hospitality {1}{W}{B}

Sorcery
Each player sacrifices two creatures, then gains 2 life and draws a card for each creature they sacrificed this way.
“Come now, make yourself at home. What kind of poison would you like in your tea?”
—Zarad, the Final Adversary
  • Arkadai
Twisted Legacy

Twisted Legacy {2}{W}

Enchantment
Creature tokens you control get +1/+1 and have distorted. (They can be blocked by tapped creatures but not untapped creatures.)
Rise, children of the mirror. Your enemy may wear your face but they cannot wear your resolve.
  • Oirohpo
Twisted-Heart Duelist

Twisted-Heart Duelist {2}{R}{W}

Creature - Spirit Warrior
Double strike
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Engage (This creature must be blocked each combat if able.)
2/3
  • Over the Horizon
Two-Faced Marauder

Two-Faced Marauder {1}{W}{B}

Creature - Human Skeleton Pirate
Creatures you control dying cause abilities of that creature to trigger as though that creature entered.
{2}{W}{B}, Sacrifice another creature: Destroy target nonland permanent.
3/3
Tykron of the Agnomachi

Tykron of the Agnomachi {3}{W}

Legendary Creature - Cat Soldier
Double strike
Whenever an Equipment you control enters, create a 3/3 white Archon creature token with flying and attach that Equipment to that token.
“All the poleis will bow to us.”
2/3
  • Theros Triumphant