Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) {1}, Sacrifice another creature: Imperious Aristocrat gains indestructible until end of turn. If you're in a renaissance, each opponent loses 2 life and you gain 2 life.
Flying Other Pirates you control get +1/+1. Whenever one or more other Pirates you control deal combat damage to a player, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
Sea Of Skies Beyond enters tapped. Whenever you cast a noncreature spell, put a creation counter on Sea Of Skies Beyond. {T}, Remove ten creation counters from Sea Of Skies Beyond and sacrifice it: Shuffle your hand into your library, then draw five cards.
{X}{2}, {T}, Sacrifice Tinkerer's Tools: Sacrifice an artifact. If you do, search your library for an artifact card with mana value less than or equal to the sacrificed artifact's mana value plus X. Put it onto the battlefield, then shuffle. Activate only as a sorcery.
Flying (This creature can't be blocked except by creatures with flying or reach.) As long as Nightclad Stalker is enchanted, it gets +1/+0 and has deathtouch and lifelink.
Target player mills four cards. Inscribed creature has flying. Inscribe {2}{U}({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Foretell {1}{B}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Create two X/X black Zombie creature tokens with menace, where X is the number of nontoken creatures that died under your control this turn.
Vial of Ice enters tapped. {1}, {T}, Sacrifice Vial of Ice: Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
As an additional cost to cast this spell, sacrifice a creature. Enchant creature Enchanted creature gets +4/+4, has flying, and is a Demon in addition to its other types.
Flash Enchant creature Enchanted creature has erratic. (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
When Young Chasqui enters, if you cast it, reveal the top five cards of your library. Put any number of creatures named Young Chasqui from among them into your hand. Put the rest of the revealed cards on the bottom of your library in a random order. A deck can have any number of cards named Young Chasqui.
Haste Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
The perfect balance between speed and structure is elusive, yet imperative.
Trample Evergrowing Hydra enters with X +1/+1 counters on it. Whenever another creature you control dies, you may pay {X}, where X is less than or equal to that creature's power. If you do, put X +1/+1 counters on Evergrowing Hydra.