Manifest a creature card at random from your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“A death is ephemeral. Birth is eternal.” —A seraph of Gusma
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {5}{B}, Sacrifice Manipulations of the Div: It deals 4 damage to target player or battle and you gain 4 life. Activate only as a sorcery.
Target creature's controller judges it. Then if they honored it, you gain control of that creature until end of turn. Untap it. It gains haste until end of turn. (That creature's controller honors it by putting a +1/+1 counter on it or condemns it by sacrificing it to draw a card.)
{X}{U}{U}: Marine Monster can't be blocked by creatures with mana value X or less this turn.
“It's not much use to build a boat when you can train a monster to carry you. Maybe that's why they don't build much of anything?” —Karina Oblay, field notes
Marinton Occultist can't block or be blocked. Whenever one or more cards are put into a player's graveyard from their library, Marinton Occultist gets +1/+1 until end of turn.
When Marionette Phantom enters, choose one — • Draw a card. • Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
When this creature enters, put a -1/-1 counter on a creature you control. Whenever you put one or more -1/-1 counters on one or more creatures, surveil 2.
In dying depths, the black beast waits The wounded heart retaliates —Canticle of the Six Seas, verse 5
{T}: Add one mana of any color. {1}, {T}: You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
“Light charms, dark charms, storms in a bottle and bottles in a storm! Can I interest you in our finest Duela steel or Lha diversions? Stay awhile and join the fun!”
As an additional cost to cast this spell, discard a card or sacrifice an artifact. Draw two cards and create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Until end of turn, target creature gets +3/+0 and gains “When this creature dies, return it to the battlefield tapped under its owner's control.” Foretell {B}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)