3691 cards found
Staff of Equilibrium

Staff of Equilibrium {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put two balance counters on Staff of Equilibrium.
Remove a balance counter from Staff of Equilibrium: Staff of Equilibrium deals 1 damage to any target.
Equip {1}
Stage Fright

Stage Fright {1}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent can't have counters put on it.
  • Villains: The Musical
Stage Magician

Stage Magician {1}{U}

Creature - Construct Wizard
Whenever a permanent you control leaves the battlefield, if it had counters on it, you may put those counters on Stage Magician.
At the beginning of your end step, you may move any number of counters from Stage Magician onto target permanent you control.
1/3
  • The Stage Presents: The Neverending Act
Staggering Brilliance

Staggering Brilliance {1}{W}

Instant
Destroy target attacking creature with mana value 3 or less.
Lijing's faith radiates brighter than any light in Nangjiao.
  • Surging Tide
Stake a Claim

Stake a Claim {1}{G}

Instant - Adventure
Put a +1/+1 counter on target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Wimbledon's Herald
  • Adventurers of Onora
Stalker in the Mist

Stalker in the Mist {1}{U/B}

Creature - Monkey Spirit
Flash
When Stalker in the Mist enters, up to one target creature gets -1/-0 until end of turn.
An ominous fog lingers in the domain of Nanzan Daio, blurring the line between the living and spirit realms.
2/1
  • Panxiou
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Stalwart Guardian

Stalwart Guardian {1}{W}

Creature - Elemental
Stalwart Guardian has first strike as long as it's attacking.
Augmented — When Stalwart Guardian enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, create two 1/1 blue Elemental creature tokens with flying.
“The abominations say that everything must go. Well I don't think so.”
2/1
  • Love Song
Stalwart Physicker

Stalwart Physicker {1}{G}

Creature - Human Citizen
When Stalwart Physicker enters, you may remove a -1/-1 counter from target creature.
“The sickness is deep in his bones. You'd need arcor to save him now.”
—Matron Elaise, to Harriet
2/2
  • Plagues of Fretport
Stand Unassailable

Stand Unassailable {1}{G}

Sorcery - Revelation
You gain 7 life.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
This life is sweeter than fiction
There you stand, next to me
All at once, the rest is history
6/4
Starfall Dancer

Starfall Dancer {1}{W}

Creature - Reflection
Other creatures you control named Starfall Dancer get +2/+2.
Every voice a new chorus.
1/1
  • Ophorio
Starfall Instructor

Starfall Instructor {B}{R}

Creature - Human Wizard Advisor
Whenever Starfall Instructor attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each opponent loses 2 life.
“You've all been practicing your abjuration as instructed, I hope.”
— Professor Shayle
1/1
  • Arcanum Academia
Stargaze Spirit

Stargaze Spirit {1}{B}

Creature - Reflection Cleric
Whenever Stargaze Spirit or another creature dies, you may gain 1 life.
Revive {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/1
  • Ophorio
Starlight Veil

Starlight Veil {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“Do the gods not envy us? They know our idle minds shape the stars of Nyx.”
—Polyxene the Doubter
  • Theros Triumphant
Starlit Raze
Scarlet Haze

Starlit Raze {1}{R}

Sorcery
Nonbasic lands target player controls don't untap during that player's next untap step.
Fabled {3}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Scarlet Haze
  • Glacia: Hail to the Queen
Starscribe Oracle

Starscribe Oracle {1}{W}

Creature - Elemental
Flying
Whenever an opponent draws a card except for the first time each turn, create a 1/1 blue Elemental creature token with flying.
Foresight — Whenever you draw your second card each turn, creatures you control get +1/+1 until end of turn.
2/1
  • Over the Horizon
Start Fresh

Start Fresh {1}{W}

Instant
Exile target nonland permanent. As long as it remains exiled, its owner may return it to the battlefield any time they could cast an instant. If you control that permanent, you may activate its loyalty abilities any time you could cast an instant during that turn.
  • Karina's Explorations
Starving Stalker

Starving Stalker {B}{G}

Creature - Horror
Menace
Discard a creature card or sacrifice a creature or exile a creature card from your graveyard: Put a +1/+1 counter on Starving Stalker. Activate only once each turn.
“Not a piece goes to waste.”
—“Amy's Terrible, No-Good, Very Bad Night”
1/1
  • Video Horror System
Stay on Edge

Stay on Edge {1}{W}

Sorcery
Target creature gets +1/+0 and gains double strike until end of turn.
“No one I've known has ever made it this far past the Korrinary Range. We have to be extra careful not to end like these creatures.”
—Allagras, Tidal Master
  • Aftermath
Steadfast Infantry

Steadfast Infantry {1}{W}

Creature - Human Soldier
{1}{W}: Untap Steadfast Infantry.
Kanvar's forces broke away from Xenocrata, leaving their supply lines behind. Unable to land or pursue, all Xenocrata could do was blockade, bombard, and browbeat the traitors.
3/1
  • The Empty Throne of Feanav
Steady Reminiscence

Steady Reminiscence {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Steady Reminiscence: Enchanted creature gains indestructible until end of turn.
“I am not ready to join you quite yet.”
  • Harvest Festival
Steamcharged Armor

Steamcharged Armor {2}

Artifact - Equipment
Equipped creature has menace.
Sacrifice an artifact or enchantment: Equipped creature gets +2/+2 until end of turn.
Equip {1}
“Oh, it's fine, this one's completely safe. I've learned a lot in the last five years.”
—Riga van Tarren
  • Rail War
Steamwalker

Steamwalker {U}{R}

Creature - Dwarf Artificer
Prowess
Whenever Steamwalker attacks, you may discard a card. If you do, draw a card, then catalyze. (The next spell you cast this turn costs {1} less to cast.)
1/3
  • Oirohpo
Steamwork Musicians

Steamwork Musicians {2}

Artifact Creature - Construct Bard
When Steamwork Musicians enters, creatures you control get +1/+0 until end of turn.
The Empress knew the last place anyone would search for concealed weapons was inside her own personal orchestra.
1/1
  • Rail War