8596 cards found
Gaspar Reeves, Occult Broker

Gaspar Reeves, Occult Broker {1}{G}{U}

Legendary Creature - Human Warlock
Whenever another creature you control enters, put a +1/+1 counter on each creature you control with lesser power or lesser toughness than that creature.
“If you want more, we keep the truly gruesome stuff in the back.”
1/3
  • Toll Midnight
Gate of Realms

Gate of Realms {3}

Artifact
When Gate of Realms enters, you may search your library for a land card, reveal it, and put that card into your hand. If you do, shuffle.
{10}, {T}: Gate of Realms deals 3 damage to any target. This ability costs {1} less to activate for each different name among lands you control.
Gatekeeper Geist

Gatekeeper Geist {2}{W}

Creature - Spirit
Vigilance
Death knell — Tap up to two creatures you don't control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“They tried to return to their normal lives, acting as if their sorrows were truly gone.”
—Mei Liva, to Karina and Flynn
1/4
  • Karina's Explorations
Gates to the Afterlife

Gates to the Afterlife {1}{B}{B}

Creature - Wall
Defender (This creature can't attack.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Sealing the tombs' vally, they represent the border between the living and the dead.
1/6
  • Pyramids of Atuum
Gateway Statues

Gateway Statues {3}

Artifact
When Gateway Statues enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
Gather the Forces

Gather the Forces {2}{G}

Enchantment
At the beginning of your end step, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Forth! May a thousand generations echo our names!”
  • Alkabah: The Rise of Soli
Gather the Ingredients

Gather the Ingredients {3}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever a creature dies, add a quest counter.
Target player loses 1 life and you gain 1 life.
Put target creature card from a graveyard onto the battlefield under your control.
  • Arkadai
Gathering of Minds
Repository of Thoughts

Gathering of Minds {1}{G}{U}

Instant
Create three 1/1 blue Advisor creature tokens.
Monument {2}{G}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Repository of Thoughts
  • Alkabah
Gathering the Gang

Gathering the Gang {2}{G}{W}

Enchantment
Whenever one or more +1/+1 counters are put on a creature you control, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Gau Ding Soulhoard

Gau Ding Soulhoard {2}{B}

Creature - Spirit
When Gau Ding Soulhoard dies, create X 1/1 colorless Spirit creature tokens, where X is its power.
Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
  • Panxiou
Gaunt Abnormality

Gaunt Abnormality {1}{B}{B}

Creature - Mutant Shapeshifter
At the beginning of your upkeep, mill two cards.
{1}{B}{B}: Until end of turn, Gaunt Abnormality becomes a copy of target creature card in your graveyard, except it's 3/3.
3/3
Gavis the Stalwart

Gavis the Stalwart {2}{W}{W}

Legendary Planeswalker - Gavis
[+1]: Creatures you control get +0/+1 until your next upkeep. Untap those creatures.
[–2]: Put target tapped creature into its owner's library third from the top.
[–7]: You get an emblem with “Whenever a nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a nonland permanent.”
Loyalty:
3
  • Zero
Gavis's Dragoons

Gavis's Dragoons {3}{W}{W}

Creature - Human Knight
First strike
When Gavis's Dragoons enters, exile another target creature until Gavis's Dragoons leaves the battlefield.
Spells with the same name as the exiled card can't be cast (as long as this creature is on the battlefield).
3/3
  • Zero
Gaze Deeper

Gaze Deeper {3}{U}{U}

Instant
Pressure {1}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Draw three cards.
“When you see they fear that knowledge, that should be your cue to make it yours.”
—Turi
Gaze Over the Wilds

Gaze Over the Wilds {2}{G}{G}

Sorcery
Search your library for three land cards with different names, reveal them, then shuffle. Put one of those cards onto the battlefield, one into your hand, and one into your graveyard.
  • Survive the Night
Gemcrusher Turtle

Gemcrusher Turtle {3}{G}

Creature - Turtle
When Gemcrusher Turtle enters, choose one —
• Destroy target artifact.
• Gemcrusher Turtle fights up to one target creature.
“While the guiltless gave up everything to be carefree, it just comes naturally to some.”
—Senn, the Haunting Gaze
3/3
  • Karina's Explorations
Gemscale Drake

Gemscale Drake {2}{W}{U}

Creature - Drake
Flying
When Gemscale Drake enters, create a Treasure token.
Whenever Gemscale Drake deals combat damage to a player, scry 1. If you control three or more artifacts, draw a card instead.
3/2
  • Nangjiao In Bloom
GenTech Apex

GenTech Apex {3}{R}

Creature - Mutant Berserker
Whenever you cast a spell with mana value 5 or greater, create an X/1 red Mutant creature token with trample and haste, where X is that spell's mana value. Exile that token at the beginning of the next end step.
The epitome of engineered fury.
4/3
  • Beyond the Blackwall
GenTech Architect

GenTech Architect {2}{G}

Creature - Human Artificer
When GenTech Architect enters, create a Function token with “Put two +1/+1 counters on a creature you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
“Where others focus merely on the world beyond, we never lost our path.”
2/1
  • Beyond the Blackwall
Gendran Hostess

Gendran Hostess {4}{G}

Creature - Dryad
When Gendran Hostess enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“Welcome to Gendra, brothers. In here we'll make sure all your needs are cared for.”
3/4
  • Aftermath
General Merthilios

General Merthilios {4}{R}{R}

Legendary Creature - Human Knight
Motivate 3 (When this creature enters, you may motivate target creature with less power than this by putting three +1/+1 counters on it.)
When General Merthilios motivates a creature, that creature gains first strike, trample, and haste until end of turn.
4/2
  • Tides of War
General Takaki

General Takaki {1}{R}{G}{W}

Legendary Creature - Human Samurai
If a source you control would deal exactly 1 damage to a permanent or player, it deals 3 damage instead.
1/4
  • Path of Shadows
General of Kinjiru Castle

General of Kinjiru Castle {2}{W}

Creature - Human Samurai
Whenever one or more creatures you control attack, create a 1/1 white Human Samurai creature token.
“You are surrounded by more troops than you've seen sunrises. Surrender, or die like fools.”
3/3
General of the Folded Fan

General of the Folded Fan {2}{W}

Creature - Human Warrior
Whenever a creature you control enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}, Sacrifice an Idol: Creatures you control get +1/+1 until end of turn.
3/3
General's Presence

General's Presence {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature and other creatures you control that share a creature type with it get +1/+1 and have vigilance.
Danuri unity consists of soldiers learning from their generals and generals learning from their soldiers.
  • Khaliz-Dorahn