15897 cards found
Curious Disturbances

Curious Disturbances {R}

Sorcery
Exile the top card of your library. You may play that card until your next end step. At the beginning of the next end step, if you didn't play the exiled card, return Curious Disturbances from your graveyard to your hand.
“For the first time in eons, the Great Current is in flux. Something approaches from above...”
—Anemothrys, Reefcrown
  • Elmare: Into the Abyss
Curious Fossil
Arisen Helix

Curious Fossil {1}

Artifact
{1}, Sacrifice Curious Fossil: Scry 2.
{2}{U}: Return Curious Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Some on Chikyu found ancient bones of monsters, and began to develop a new sort of necromancy.
Card has other part: Arisen Helix
  • Monsters of Chikyu
Curious Statue

Curious Statue {6}

Artifact
Play with the bottom card of your library revealed.
Whenever you cast a spell or play a land from your hand that shares a type with the bottom card of one or more of your libraries, you may cast each of those cards without paying its mana cost or put it onto the battlefield if it's a land.
  • Oirohpo
Curious Traveler

Curious Traveler {1}{U}

Creature - Human Scout
Elemental, Demon, and Spirit spells you cast cost {1} less to cast.
Whenever you cast a Elemental, Demon, or Spirit spell, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/2
  • End of Wollensie
Currency

Currency {1}{R}

Enchantment - Discovery
I, II — Create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Discovery — {2}, Sacrifice an artifact: Draw a card.
  • Scriptures of Urshad
Current Shaper

Current Shaper {1}{R}

Creature - Merfolk Wizard
Whenever Current Shaper perseveres, it deals 1 damage to each opponent. (A creature perseveres when it survives damage.)
1/3
  • Novea
Current Surfer

Current Surfer {R}

Creature - Merfolk Warrior
Whenever you draw your second card each turn, put a +1/+1 counter on Current Surfer.
{R}, Discard your hand, Sacrifice Current Surfer: Draw X cards, where X is its power. At the beginning of the next end step, discard your hand.
1/1
  • Elmare: Into the Abyss
Curse of Bleeding

Curse of Bleeding {1}{B}

Enchantment - Aura Curse
Enchant opponent
When Curse of Bleeding enters, enchanted player loses 2 life.
Enchanted player can't gain life.
Curse of Ceaseless Pursuit

Curse of Ceaseless Pursuit {3}{G}

Enchantment - Aura Curse
Flash
Enchant player
When Curse of Ceaseless Pursuit enters, put two +1/+1 counters on target creature you control.
Creatures attacking enchanted player have trample.
  • Over the Horizon
Curse of Doubt

Curse of Doubt {1}{U}

Enchantment - Aura Curse
Flash
Enchant player
When Curse of Doubt enters, counter target spell enchanted player controls unless they pay {2}.
{4}{U}: Enchanted player mills three cards.
  • Innistrad In Memoriam
Curse of Encroaching Waters

Curse of Encroaching Waters {G}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player plays a land, you may put a land card from your hand onto the battlefield.
In the jungle, it's never ‘just a bit' of rain.
Curse of Fangs

Curse of Fangs {5}{B}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Fangs enters, gain control of target creature enchanted player controls. It becomes a Vampire in addition to its other types.
Creatures attacking enchanted player have lifelink.
  • Innistrad In Memoriam
Curse of Grasping Air

Curse of Grasping Air {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Grasping Air enters, enchanted player reveals their hand. You choose a nonland card from it. That player discards that card.
Spells you cast that target enchanted player cost {1} less to cast.
  • Over the Horizon
Curse of Hallucinations

Curse of Hallucinations {3}{R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, the attacking player creates a tapped and attacking token that's a copy of an attacking creature of their choice, except it's not legendary and has “This permanent can't transform.” That token's controller sacrifices it at end of combat.
  • Innistrad In Memoriam
Curse of Haunting

Curse of Haunting {1}{B}

Enchantment - Aura Curse
Enchant opponent
Whenever a creature enters under enchanted player's control, that player loses 1 life and you gain 1 life.
  • Eralou
Curse of Impending Doom

Curse of Impending Doom {B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
As the flashlight flickered, Ella prayed she had remembered to bring spare batteries.
  • Toll Midnight
Curse of Impotence

Curse of Impotence {3}{U}

Enchantment - Aura Curse
Enchant opponent
Creatures enchanted player controls get -1/-0.
“Tell the kids to stay out of the Ontarachie all you want, sometimes protecting the family means more than advice.”
—Titou Louoe
Related card: Titou Louoe, Bayou Shaman
  • Eralou
Curse of Incurable Wounds
Voldaren Heartslicer

Curse of Incurable Wounds

Enchantment - Aura Curse
(Color indicator: Curse of Incurable Wounds is red)
Enchant player
Creatures attacking enchanted player get +1/+0.
If Curse of Incurable Wounds would be put into a graveyard from the battlefield, exile it instead.
Bloodline grudges only worsen with time.
Card has other part: Voldaren Heartslicer
  • Innistrad In Memoriam
Curse of Kurayami

Curse of Kurayami {1}{B}

Sorcery - Inscription
Create a 2/2 colorless Spirit creature token.
When inscribed creature dies, create a 2/2 colorless Spirit creature token.
Inscribe {2}{B}{B} ({2}{B}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Curse of Life's Cycles

Curse of Life's Cycles {3}{B}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Life's Cycles enters, destroy target creature enchanted player controls.
Concord — At the beginning of enchanted player's upkeep, if there are four or more card types among permanents you control, that player loses 1 life and you gain 1 life.
  • Over the Horizon
Curse of Nightmares

Curse of Nightmares {3}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Nightmares enters, destroy target creature or planeswalker enchanted player controls.
Whenever enchanted player draws a card, they lose 1 life and you gain 1 life.
Whether real or imagined, terror takes hold.
  • Innistrad In Memoriam
Curse of Raining Daggers

Curse of Raining Daggers {2}{R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell, Curse of Raining Daggers deals 1 damage to them.
Whenever one or more creatures deal combat damage to enchanted player, you create a Weapon token. When you do, attach it to target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
  • Innistrad In Memoriam
Curse of Rebalancing
Cutting Content

Curse of Rebalancing

Enchantment - Aura Curse
(Color indicator: Curse of Rebalancing is black)
Enchant player
At the beginning of enchanted player's upkeep, that player upgrades a creature you control. (They give it one of the listed counters it doesn't have.)
• +1/+1
• Lifelink
• Menace
Card has other part: Cutting Content
  • Over the Horizon
Curse of Scuttling Thoughts

Curse of Scuttling Thoughts {3}{U}

Enchantment - Aura Curse
Enchant player
When Curse of Scuttling Thoughts enters, create a 0/3 blue Crab creature token with “{T}: Target player mills a card.”
If enchanted player would mill one or more cards, they mill twice that many cards instead.
  • Innistrad In Memoriam
Curse of Slaughter

Curse of Slaughter {2}{R}

Enchantment - Aura Curse
Enchant player
When Curse of Slaughter enters, it deals 4 damage to target creature or planeswalker enchanted player controls.
Creatures attacking enchanted player have trample.
  • Innistrad In Memoriam