11227 cards found
Enrapturing Grudge
Archaezus, Dark Salvation

Enrapturing Grudge

Legendary Enchantment - Aura Curse
(Color indicator: Enrapturing Grudge is black)
Enchant opponent
At the beginning of enchanted player's upkeep, they choose one that hasn't been chosen yet —
• They discard three cards.
• They sacrifice three nonland permanents.
• You transform Enrapturing Grudge.
If Enrapturing Grudge would be put into a graveyard from anywhere, exile it instead.
Card has other part: Archaezus, Dark Salvation
Enroll

Enroll {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Wizard creature with base power and toughness 1/1.
  • Riddles of Revio
Enshrouded Village

Enshrouded Village

Land
Enshrouded Village enters tapped.
{T}: Add {G}.
{1}{G}{G}: Until end of turn, Enshrouded Village becomes a 4/4 Human creature with trample. Activate only if you're horrific.
“Keep your head down and don't stop.”
—“A Town Called Nowhere”
  • Video Horror System
Ensnaring Vines

Ensnaring Vines {G}

Enchantment - Aura
Enchant creature
Enchanted creature has reach. (It can block creatures with flying)
{G}, Sacrifice Ensnaring Vines: Tap target creature with flying.
  • Zero
Ensouled Savior

Ensouled Savior {3}{R}{W}

Creature - Human Warrior Avatar
Ward—Pay 5 life.
Whenever Ensouled Savior deals combat damage while attacking, you get five glory counters. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
5/5
  • MSEM Masters Cube
Ensouled Thief

Ensouled Thief {1}{U}

Creature - Human Rogue Avatar
Whenever Ensouled Thief attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Prowess
1/1
  • Arkadai
Ensouler of Blades

Ensouler of Blades {2}{U}{U}

Creature - Dwarf Artificer
{1}: Target Equipment becomes a colorless 3/3 Construct artifact creature until end of turn. (Equipment that's a creature can't equip a creature.)
{2}{U}{U}, {T}: Return target artifact card from your graveyard to your hand.
3/2
  • Oirohpo
Entali Aeromancer

Entali Aeromancer {1}{U}{U}

Creature - Human Elemental
Flying
Whenever Entali Aeromancer attacks, Elementals you control gain flying until end of turn.
2/1
  • Spark of Revolution
Entangled Roots

Entangled Roots {3}{G}

Creature - Dryad
Landfall — Whenever a land you control enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
Entelan Contact

Entelan Contact {U}{R}{W}

Creature - Human Advisor
Whenever you make first contact, exile the top card of your library. You gain life equal to its mana value. You may play that card until the end of your next turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/3
  • Karina's Explorations
Entelan Deep Storage

Entelan Deep Storage {2}{U}{R}

Enchantment
Hexproof
At the beginning of your upkeep, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
  • MSEM Masters 2019
Entelan Duelist

Entelan Duelist {1}{U}{R}

Creature - Human Wizard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Entelan Duelist.
{2}{U}{R}, Remove two +1/+1 counters from Entelan Duelist: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
“I'd rather lose than win without style.”
2/2
  • Karina's Explorations
Entelan Idealist

Entelan Idealist {W}

Creature - Human Wizard Scout
Whenever you make first contact, Entelan Idealist gets +2/+2 until end of turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“Shaidosta, extraplanars, why does it matter? We're all in this together, let's act like it.”
0/1
  • Karina's Explorations
Entelan Savant

Entelan Savant {1}{U}

Creature - Human Elemental
When Entelan Savant enters, scry 2.
There are few things more accurate than a transgression of the future.
1/3
  • Spark of Revolution
Enter Captain Minnow

Enter Captain Minnow {2}{R}

Enchantment
Once each turn, when you cast a spell, you may note one of its card types that hasn't been noted for Enter Captain Minnow. If you do, create a number of tapped Treasure tokens equal to the number of types noted for Enter Captain Minnow.
“Buckle up all who watch today!
For this is a tale for young and old,
Of one who saw and swam but never sank!”
—The Boastful Sailor, Act I
  • The Stage Presents: The Neverending Act
Enter the Fray

Enter the Fray {2}{G}{W}

Enchantment
As long as it's your turn, planeswalkers you control are X/X creatures with indestructible that are still planeswalkers, where X is the number of loyalty counters on them.
Prevent all damage that would be dealt to planeswalkers you control during your turn.
  • MSEM Masters 2020
Enter the Wormhole

Enter the Wormhole {1}{U}{B}

Enchantment
When Enter the Wormhole enters or leaves the battlefield, draw a card.
Whenever you cast a noncreature spell, target player mills a card.
You don't have to go home, but you can't stay here.
  • Animus Vox
Enthralled Fantasist

Enthralled Fantasist {1}{G}

Creature - Human Artist
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest number of counters among creatures you control.
1/2
  • Toll Midnight
Enthralling Actor

Enthralling Actor {2}{U}

Creature - Human Actor
Harmony — Draw a card.
When Enthralling Actor enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/2
  • Eralou
Enthusiastic Admirer

Enthusiastic Admirer {G}

Creature - Construct Citizen
Whenever a Role is attached to a creature you control or you cast a spell that targets a creature you control, put a +1/+1 counter on Enthusiastic Admirer.
“Oh? You're a fan of Abey's works? Mood, but you've gotta try something from the Verdant Curtain — the method acting there is something else.”
1/1
  • The Stage Presents: The Neverending Act
Enthusiastic Double

Enthusiastic Double {3}{U}{R}

Creature - Elemental Reflection
You may have Enthusiastic Double enter as a copy of any permanent on the battlefield, except it's 4/4, it's a creature in addition to its other types, and it has haste.
If you're lonely, it's here waiting for you.
0/0
  • Animus Vox
Entitled Griefer

Entitled Griefer {1}{B}

Creature - Human Rogue Avatar
Whenever another creature dies, upgrade Entitled Griefer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
• Lifelink
“I am Ensouled, a vessel of the divine. You serve no purpose but to die for my pleasure.”
2/1
  • Arkadai
Entrail Elemental

Entrail Elemental {U}{B}{R}

Creature - Elemental Horror
Menace
Whenever Entrail Elemental deals combat damage to a player, you may cast target card from your graveyard this turn. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. (You still pay its costs. Timing rules still apply.)
3/3
Entrancing Light

Entrancing Light {4}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1 and has slipstream. (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Entrancing Virtuoso

Entrancing Virtuoso {R}

Creature - Human Citizen
Haste
{W}, {T}: Tap target creature.
A spectacle for mind, body, and soul.
1/1
  • Carpe Arcanum