8596 cards found
Futuretheft

Futuretheft {2}{W}{U}{B}{R}

Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, sacrifice each land you control. Whenever you cast a spell during that turn, copy it. You may choose new targets for the copy.
Exile Futuretheft.
“Sorry, me. You'll thank me earlier.”
—Llereaux Chiaro
Gabryel's Devout

Gabryel's Devout {1}{W}{W}

Creature - Human Knight
First strike
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creatures you control with -1/-1 counters on them have double strike.
3/2
  • Plagues of Fretport
Galdurheim Invoker

Galdurheim Invoker {2}{R}

Creature - Dwarf Shaman
{7}{R}: Up to three target creatures you control get +3/+0 and gain menace until end of turn. This ability costs {2} less to activate if you control a legendary creature.
“Bright and blazing, the fires of Galdurheim burn away all that you fear.”
2/3
  • Seasons of War
Galdurheim Reaver

Galdurheim Reaver {2}{R}

Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Galdurheim Reaver attacks, it deals damage to the player or planeswalker it's attacking equal to the number of embattled creatures you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/2
  • Seasons of War
Galdurheim Veteran

Galdurheim Veteran {2}{W}

Creature - Dwarf Knight
Vigilance
Improve {1}{W} ({1}{W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
“I yearn for the day in which only young dwarves will have to remember how to handle a sword.”
—King Gjarbrand
3/2
  • Seasons of War
Gale Mediator

Gale Mediator {1}{W}{W}

Creature - Griffin
Flying
Whenever a player casts a spell, if it isn't that player's main phase, each of their opponents may draw a card.
When sailing through griffin territory, always bring gold to spare.
2/3
  • Dark Seas of Shiryen
Gale Murmurer

Gale Murmurer {2}{U}

Creature - Spirit
Flying
If a triggered ability of another permanent you control would trigger for the first time each turn, that ability triggers an additional time.
1/4
Galetwister Mage

Galetwister Mage {3}{U}

Creature - Elk Wizard
Flying
Instant, sorcery, and Wizard spells you cast cost {1} less to cast.
“Gone soon in a monsoon!”
3/2
Card has other part: To the Rescue!
  • Adventurers of Onora
Gallant Chevalier

Gallant Chevalier {2}{G}{W}

Creature - Horse Knight
Whenever Gallant Chevalier attacks or blocks, put a +1/+1 counter on it and each other creature you control with a +1/+1 counter on it.
Hailing from the distant capitol, her tales earned her more drinks and camaraderie than any amount of coin could.
3/3
  • Harvest Festival
Gallant Sunhawk

Gallant Sunhawk {4}{W}{W}

Creature - Bird Knight
Flying
Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn.
Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
5/5
Galloping Dullahan

Galloping Dullahan {3}{B}

Creature - Faerie Knight
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Like the death they represent, it is hopeless to bar a dullahan from its destination.
2/5
  • Feanav: The Apothecary's Progress
Gallord of the Order

Gallord of the Order {3}{G}{W}

Legendary Creature - Human Soldier Archer
Vigilance, reach
Identity — As long as you control at least two other creatures that share a creature type with Gallord of the Order, other creatures you control get +1/+1 and have first strike.
3/4
  • Khaliz-Dorahn
Gallows Griffin

Gallows Griffin {4}{W}

Creature - Griffin
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/4
  • Feanav: The Apothecary's Progress
Galvan Ranger

Galvan Ranger {U/R}{U/R}{U/R}

Creature - Human Artificer Rogue
Prowess
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
“This one's my friend. I'm naming him ‘Adam.'”
2/2
  • New Horizons
Gamble for Knowledge

Gamble for Knowledge {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards.
Gambler's Tournament

Gambler's Tournament {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 5.)
Whenever you cast a spell, add a quest counter.
Discard a card. If you do, draw a card.
Target opponent discards a card, then draws a card. If they discarded a card with greater mana value than each spell you control, remove a quest counter from Gambler's Tournament.
Discard your hand, then draw seven cards.
  • Arkadai
Gambling Table

Gambling Table {3}

Artifact
At the beginning of your upkeep, you win the game if the total mana value of permanents you control is exactly 21. If it's more than 21, sacrifice Gambling Table and all Card tokens you control. Otherwise, create a colorless Card artifact token with mana cost {2} and “{2}, Sacrifice this artifact: Draw a card.”
  • Sparks of a Multiverse
Gangling Titan

Gangling Titan {2}{B}

Creature - Giant Demon
Gangling Titan has menace and deathtouch as long as there are four or more card types among cards in your graveyard.
“I grasped the apple and it mushed. It had given way to rot, yet it persisted.”
—On Spirits and Demons
4/2
  • End of Wollensie
Gargantuan Crusher

Gargantuan Crusher {3}{G}{G}

Creature - Beast
Trample
Cycling {2} ({2}, Discard this card: Draw a card.)
Verrik quickly learned that Naya's jungle paradise wasn't any less inhospitable than the wilds of Jund.
5/5
  • Alara
Garish Gillian
Tempest Termagant

Garish Gillian {1}{U/R}{U/R}

Creature - Human Merfolk
When Garish Gillian enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Unveil {3}{U}{R} ({3}{U}{R}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Tempest Termagant
  • Feanav: The Apothecary's Progress
Garragrok, Horde Tyrant

Garragrok, Horde Tyrant {6}{R}

Legendary Creature - Ogre Warrior
Once each turn, when you cast a creature spell, you may copy it for each other spell you cast this turn. (A copy of a creature spell becomes a token.)
Whenever Garragrok, Horde Tyrant attacks, add {R}{R}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
6/6
  • Seasons of War
Garrison Mobilizer

Garrison Mobilizer {3}{G}{W}

Creature - Human Soldier
Whenever a creature attacks, if its toughness is greater than its power, untap it.
Assaults on Prosania can sometimes be perilous. Luckily, there are always those who'll remind their people what it is they fight for.
3/5
  • Aftermath
Garrison Steward

Garrison Steward {2}{W}{W}

Creature - Human Knight
Vigilance
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever an opponent attacks you, create a tapped 1/1 white Soldier creature token with melee. Exile that token at the beginning of your next end step.
4/3
  • Seasons of War
Garth of the Chimera

Garth of the Chimera {1}{U}{R}

Legendary Creature - Human Pirate
First mate—Your starting deck contains no creature cards. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Prowess
Whenever Garth attacks, look at the top card of your library. If it's an instant or sorcery card, you may cast it. (You still pay its costs.)
2/4
Gashing Panther

Gashing Panther {2}{G}

Creature - Cat
{2}{G}, Sacrifice a land: Gashing Panther gains indestructible until end of turn. Tap it.
In the months after the war, Nangjiao's wilds returned to being just that.
4/2
  • Nangjiao In Bloom