14928 cards found
Ruins Pack

Ruins Pack {2}{G}

Creature - Wolf
Ruins Pack gets +2/+2 as long as you sacrificed a permanent this turn.
The end encourages recklessness, and recklessness causes the end. A pattern scavengers are quite happy to see.
3/2
  • End of Wollensie
Run & Gun

Run & Gun {2}{R}

Enchantment
At the beginning of your end step, Run & Gun deals damage to each opponent equal to the number of tapped creatures you control.
A burst of speed, an ounce of precision, and a lack of self preservation make for a powerful cocktail.
  • Toll Midnight
Runebound Disciple

Runebound Disciple {G}

Creature - Human Warlock
You may spend mana as though it were mana of any color to cast spells with mana value 5 or greater or to activate abilities of permanents or permanent cards with mana value 5 or greater.
{T}: Add {C}.
0/1
  • Toll Midnight
Safehouse Caretaker

Safehouse Caretaker {W}

Creature - Human Cleric
{T}: You gain 1 life.
{1}{W}, {T}: Tap or untap another target creature.
“There's a hot meal and bed waiting for you and a length of steel for any creature foolish enough to disturb us.”
1/2
  • Toll Midnight
Scarlett Gallagher, Postmaster

Scarlett Gallagher, Postmaster {U}{R}

Legendary Creature - Human Scout
Prowess, haste
You may spend mana as though it were mana of any color to cast noncreature spells with mana value 3 or less.
“I see nothing wrong with taking some shortcuts in life.”
2/2
  • Toll Midnight
Screams from the Deep

Screams from the Deep {9}

Creature - Fish Horror
When Screams from the Deep enters, exile up to one target monocolored permanent.
As long as an opponent owns three or more cards in exile, you may have Screams from the Deep assign its combat damage as though it weren't blocked.
Evoke {5} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
7/6
  • Toll Midnight
Sealed Archives

Sealed Archives

Land
{T}: Add {C}.
{T}, Tap an untapped artifact, creature, or land you control: Add one mana of any color.
{T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, you may sacrifice Sealed Archives and draw a card.
  • Toll Midnight
Search for a New Land

Search for a New Land {1}{U}

Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}{U}{U}, Sacrifice Search for a New Land: Draw two cards.
Exploration feels like running away.
  • End of Wollensie
Seeing Signs

Seeing Signs {2}{U}

Sorcery
Draw three cards. Then discard two cards unless you discard a land card.
“The end of the world seems like a big enough problem for someone else to deal with. Not worth spending my hard earned time for.”
  • End of Wollensie
Sepulchral Guide

Sepulchral Guide {1}{W}

Creature - Spirit
Flying, vigilance
Whenever Sepulchral Guide attacks, prevent all combat damage that would be dealt to another target creature you control this turn. If that creature has two or more counters on it, untap it.
2/1
  • Toll Midnight
Shed the Corporeal Form

Shed the Corporeal Form {U}

Sorcery
Create a 1/1 colorless Human creature token. Put your choice of a flying, vigilance, prowess, or hexproof counter on it. If you control a permanent with mana value 5 or greater, instead put any number of those counters and a +1/+1 counter on it.
“Embrace the change.”
  • Toll Midnight
Shifting Dweller

Shifting Dweller {1}{U}

Creature - Merfolk Spirit
Prowess
{1}: Shifting Dweller gets +1/-1 until end of turn.
To become one with the water. Shifting and morphing with any ripple. The ideal and horror of humanity.
0/3
  • End of Wollensie
Shroudmaker's Domain
Aberrant Apostle

Shroudmaker's Domain

Land
(Color indicator: Shroudmaker's Domain is white)
Shroudmaker's Domain enters tapped.
{T}: Add {W}.
“If it weren't for the weeping and screaming, you could almost believe it was ordinary fog.”
Card has other part: Aberrant Apostle
  • Toll Midnight
Sinful Tempter

Sinful Tempter {3}{B}{R}

Creature - Demon
Whenever you attack, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent. Repeat this process once.
Fleeting {B}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
5/4
  • End of Wollensie
Sire of the Shapeless

Sire of the Shapeless {6}{G}{G}

Creature - Horror
Sire of the Shapeless costs {3} less to cast as long as you control three or more creatures.
Trample, haste
{G}, Reveal Sire of the Shapeless from your hand: Create a 1/1 colorless Human creature token. Shuffle Sire of the Shapeless into your library. Activate only as a sorcery.
6/6
  • Toll Midnight
Skittish Prey

Skittish Prey {G}

Instant
Create a 1/1 green Squirrel creature token.
The next creature spell you cast this turn can be cast as though it had flash. As you cast that spell, it gains voracious 2. (As it enters, you may sacrifice up to two artifacts and/or creatures. That creature enters with that many +1/+1 counters on it.)
  • End of Wollensie
Sodden Path

Sodden Path

Land
Sodden Path enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Solomon Rivers, Arcane Dabbler

Solomon Rivers, Arcane Dabbler {U}{B}

Legendary Creature - Human Warlock
At the beginning of each player's upkeep, that player may pay {2} or 2 life. If they don't, they return a permanent they control to its owner's hand.
“There's no such thing as a question best left unanswered.”
2/2
  • Toll Midnight
Soul Reader

Soul Reader {W}

Creature - Human Wizard
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of your end step, exile up to one target nonland permanent you own. If Soul Reader has two or more counters on it, return that card to the battlefield under your control. Otherwise, return that card to your hand.
1/2
  • Toll Midnight
Stalking Baloth

Stalking Baloth {3}{G}{G}

Creature - Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
5/4
  • End of Wollensie
Stillmarsh Brinecatcher

Stillmarsh Brinecatcher {2}{U}

Creature - Human Merfolk Horror
When Stillmarsh Brinecatcher enters, return another target nonland permanent to its owner's hand.
At the beginning of your end step, if you control a permanent with mana value 5 or greater, you may sacrifice Stillmarsh Brinecatcher. If you do, draw a card and create a 3/2 colorless Horror creature token.
2/1
  • Toll Midnight
Stillmarsh Smuggler

Stillmarsh Smuggler {2}{R}

Creature - Human Rogue
If you would draw a card, you may skip that draw. If you do, create a tapped Treasure token and exile the top card of your library. You may play that card this turn.
“I'm sure those imbeciles up in Stoneport can dig up whatever you've got scribbled on that grocery list, but they'll never find you anything quite like this.”
3/3
  • Toll Midnight
Stirring Igmel

Stirring Igmel {1}{U}{R}

Creature - Elemental Bird
Flying
Whenever you cast your first spell each turn, add {U}{U}, {U}{R}, or {R}{R}.
Whenever you cast your second spell each turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you cast your third spell each turn, Stirring Igmel deals 3 damage to each opponent.
2/1
  • End of Wollensie
Stoneport Provisioner

Stoneport Provisioner {1}{W}

Creature - Human Merchant
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{3}{W}: Return target nonland permanent card with mana value 1 or less from your graveyard to your hand. This ability cost {1} less to activate for each counter on Stoneport Provisioner.
2/2
  • Toll Midnight
Strange Sights

Strange Sights {U}

Creature - Whale Spirit
Flash
Flying
When Strange Sights dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/1
  • End of Wollensie