9394 cards found
Ancestor's Calling

Ancestor's Calling {2}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
The few faeries left on Eralou have to do whatever it takes to carry on.
  • Eralou
Ancestor's Skull

Ancestor's Skull {1}

Artifact
When Ancestor's Skull enters the battlefield, target creature gets +1/+0 and gains menace until end of turn.
{2}, Sacrifice Ancestor's Skull: Target creature gets +2/+0 and gains menace until end of turn.
Even in death, she protects her people.
  • Lovi Awoken
Ancestral Facsimile

Ancestral Facsimile {5}{U}

Enchantment Creature - Illusion Snake
As Ancestral Facsimile enters the battlefield, choose reality or illusion.
Foresight — Whenever you draw your second card each turn,
• Reality — Tap target creature.
• Illusion — Scry 2.
5/5
  • Riddles of Revio
Ancestral Glade

Ancestral Glade

Land - Forest
({T}: Add {G}.)
As Ancestral Glade enters the battlefield, you may pay 1 life. If you don't, Ancestral Glade enters the battlefield tapped.
Basic lands you control have “{T}: Add {G}.”
  • Seasons of War
Ancestral Guidance

Ancestral Guidance {1}{W}

Instant
Choose one —
• Target creature gains indestructible and lifelink until end of turn.
• Destroy target artifact or enchantment.
“We have granted you strength and grace, to weather the times ahead. But wisdom cannot be given. You must grow it on your own.”
Ancestral Revision

Ancestral Revision {U}

Instant
Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Don't learn history. Make it.
  • Novea
Ancestral Tapestry

Ancestral Tapestry {3}

Artifact
{T}: Add one mana of any color.
{4}, {T}, Sacrifice Ancestral Tapestry: Search your library for a legendary card, reveal it, put it into your hand, then shuffle.
In the darkest times, the legend of Jasper the Little Giant never fails to inspire the next great Tinyvale hero.
  • Adventurers of Onora
Ancestral Warlord

Ancestral Warlord {2}{R}

Creature - Spirit Samurai
Flash
When Ancestral Warlord enters the battlefield, it deals 1 damage to each blocking creature.
“I never fear for my safety in battle. Grandmother's always watching my back.”
2/1
  • Rail War
Ancestral Zweihander

Ancestral Zweihander {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
Ancient Artillery

Ancient Artillery {3}

Artifact
{3}, {T}: Ancient Artillery deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
“Whoever slaughtered the Precursors, they left all their weapons behind. Strikes me as an expensive mistake.”
—Captain Thomas
  • Love Song
Ancient Cairns

Ancient Cairns

Land
Ancient Cairns enters the battlefield tapped.
As Ancient Cairns enters the battlefield, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.
  • The Unraveling
Ancient Counsel

Ancient Counsel {W}

Enchantment
At the beginning of your upkeep, you gain 1 life.
{5}{W}{W}, Sacrifice Ancient Counsel: Create a 6/6 green and white Elk creature token. Activate only as a sorcery.
  • Descent from the Highlands
Ancient Crab

Ancient Crab {1}{U}{U}

Creature - Crab
Though Nangjiao has gone through many ages and eras that saw its ecosystems change vastly, the creatures that lurk within the depths of the Flood Realm are as old as the plane itself.
1/5
  • Goliaths of Nangjiao
Ancient Dominion

Ancient Dominion

Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
Ancient Dominion enters the battlefield tapped.
The towers of old Shaidosta cast a long shadow over Volaria, rivaled only by that of its masters.
Ancient Durumderm

Ancient Durumderm {3}{G}

Creature - Beast
Whenever Ancient Durumderm attacks, you may return another creature you control to its owner's hand. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Life is old here, older than the trees.”
—Mia Reyes, Xenobiologist
5/3
  • Animus Vox
Ancient Gift

Ancient Gift {1}{G}

Instant
Target creature you control gets +3/+3 until end of turn. Then if that creature has power 10 or greater, each other creature you control gets +3/+3 until end of turn.
It is the duty of the great to lend their strength to the small.
  • Descent from the Highlands
Ancient Gleam

Ancient Gleam {2}{W}

Sorcery
Choose one—
• You gain life equal to the number of artifacts you control.
• You gain life equal to the number of enchantments you control.
  • Ophorio
Ancient Grizzly

Ancient Grizzly {1}{G}

Creature - Bear
“Think about it this way: has one really seen a young bear corpse before?”
—Mavisa
2/2
  • Zero
Ancient Guardian

Ancient Guardian {4}

Artifact Creature - Golem
Prevent all combat damage that Ancient Guardian would deal to or be dealt by creatures with no counters on them.
“You won't even make a scratch with a sword like that. Best leave before it notices you're trying to kill it.”
—Selvar, the Seeker
4/4
  • Arkadai
Ancient Maze

Ancient Maze

Conspiracy
(Color indicator: Ancient Maze is green)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{6}: Unlock Ancient Maze. If the revealed card is green, put it into your hand. Otherwise, put it on top of your library.
  • The Unraveling
Ancient Rite

Ancient Rite {1}{B}

Instant - Adventure
Sacrifice a creature. When you do, draw two cards. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Gloomhollow Scalesage
  • Adventurers of Onora
Ancient Statue

Ancient Statue {3}

Artifact Creature - Golem
It had stood treacheries, invasions, and even the fall of the civilization that built it.
2/2
  • Zero
Ancient Studies

Ancient Studies {1}{U}

Sorcery
Draw two cards. Then discard a card unless you control an embattled creature. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“Ink fades. Stone erodes. Lasting wisdom is etched into flesh and carried by blood.”
  • Glacia: Hail to the Queen
Ancient Tablet

Ancient Tablet {1}

Artifact - Clue
When Ancient Tablet enters the battlefield, scry 2.
{2}, Sacrifice Ancient Tablet: You may shuffle any number of target cards from your graveyard into your library. Draw a card.
  • Riddles of Revio
Ancient Vitality

Ancient Vitality {2}{W}

Instant
Target creature gains indestructible until end of turn. Untap it.
Draw a card.
“They call themselves the Agnomachi, beholden to a power more terrible than the gods of Nyx.”
—Missive from an Oreskos scout, to Brimaz
  • Theros Triumphant