1134 cards found
Dreamcast Relic

Dreamcast Relic

Conspiracy
(Color indicator: Dreamcast Relic is blue)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{0}: If a player has fifteen or fewer cards in their library, unlock Dreamcast Relic. If the revealed card is blue, put it into your hand. Otherwise, put it on top of your library.
  • The Unraveling
Dreamscape

Dreamscape

Enchantment Land
Dreamscape enters the battlefield tapped with two charge counters on it.
{T}: Add {C}.
{T}, Remove a charge counter from Dreamscape: Add one mana of any color.
We'll meet again...
Dreary Township

Dreary Township

Land - Plains Swamp
({T}: Add {W} or {B}.)
Dreary Township enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Drought-Plagued Slum

Drought-Plagued Slum

Land
{T}: Add {C}.
{T}, Reappropriate: Add {R} or {W}. (Exile exactly two cards from your hand and/or graveyard.)
“Endure this new challenge, as we have all the rest. Lovi must break its bones to heal them; soon, the sun will set once more.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
Drunkard Knight
Drunken Night

Drunkard Knight

Enchantment - Aura
(Color indicator: Drunkard Knight is blue)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
An ill advised night at the tavern followed by a shameful display at the morning jousts.
Card has other part: Drunken Night
  • A Tourney at Whiterun
Dunesea Expanse

Dunesea Expanse

Land - Desert
Dunesea Expanse enters the battlefield tapped unless you control another Desert.
{T}: Add {W} or {U}.
The Dunesea connects all of the great Satrapies of Alkabah, making it a perfect route for merchants and armies alike.
  • Over the Horizon
Duskwood Thicket

Duskwood Thicket

Land - Swamp Forest
({T}: Add {B} or {G}.)
Duskwood Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Dust Barrens

Dust Barrens

Land - Desert
{T}: Add {C}.
{T}: Target player exiles a nonland card from their graveyard.
  • Descent from the Highlands
Dustchoked Outpost

Dustchoked Outpost

Land
Dustchoked Outpost enters the battlefield tapped.
When Dustchoked Outpost enters the battlefield, create a 1/1 Scout creature token that's all colors. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
{T}: Add {R}.
  • Worlds Away
Dustridden Sepulcher

Dustridden Sepulcher

Land - Desert
{T}: Add {C}.
{1}, {T}: Target player exiles a card from their graveyard. If a creature or planeswalker card is exiled this way, create a Vessel token. (It's an enchantment with “{2}, Sacrifice this enchantment: Create a 1/1 white Spirit creature token with flying.”)
  • MSEM Masters Cube
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
  • Riddles of Revio
Edge of the World

Edge of the World

Land
When Edge of the World enters the battlefield, each player draws a card.
{T}: Each player adds {C}.
Edri, Oracle of Caulte
Worldly Travels

Edri, Oracle of Caulte

Legendary Creature - Human Wizard
(Color indicator: Edri, Oracle of Caulte is blue)
At the beginning of your end step, draw a card for each card you drew this turn.
“I may be young, but I've seen more than you ever will and I know more than you could imagine. Trust me. I know what I'm doing.”
2/2
Card has other part: Worldly Travels
  • Survive the Night
Eerie Bayou

Eerie Bayou

Land - Swamp Forest
({T}: Add {B} or {G}.)
As Eerie Bayou enters the battlefield, you may pay {1}. If you don't, Eerie Bayou enters the battlefield tapped.
  • Eralou
Eidolic Palace

Eidolic Palace

Land
{T}: Add {W} or {B}. You lose 1 life unless you have less life than an opponent.
“As your spirit lives eternal in the realm of Shan Jun, may you forever endure in mortal memory.”
—Lieshi funerary blessing
  • Panxiou
Ekebram, Chronicler of Ages
Ekebram the Scholar

Ekebram, Chronicler of Ages

Legendary Creature - God
(Color indicator: Ekebram, Chronicler of Ages is blue)
Indestructible
Whenever a creature you control becomes untapped, draw a card.
Now, he etches the deeds and legacies of every great hero on Urshad.
3/5
Card has other part: Ekebram the Scholar
  • Scriptures of Urshad
El-Mazar, Wayward Palace

El-Mazar, Wayward Palace

Legendary Land - Desert
{T}: Add {C}.
{2}, {T}: Add {C} for each Desert you control.
“To the north, desert. South, desert. East, desert. West—you'll never guess.”
—Abdelakh, Palace attendant
  • Al Tabaq
Elrayin, the Manaroot

Elrayin, the Manaroot

Legendary Land - Forest
Elrayin, the Manaroot enters the battlefield tapped.
Whenever you tap another land for mana, put a creation counter on Elrayin.
{T}, Remove ten creation counters from Elrayin and sacrifice it: Untap all lands target player controls.
Elven Mount
Noble Stag

Elven Mount

Enchantment - Aura Steed
(Color indicator: Elven Mount is green)
(Transform this if it's not attached to a creature. Pay {3}{G} as a sorcery to unattach it.)
Enchant creature you control
Elven Mount's rider gets +3/+3 and has trample.
And their riders are every bit as deadly too.
Card has other part: Noble Stag
  • Quest for the Roseblade
Eminent Palace

Eminent Palace

Land
{T}: Add {W} or {U}. You lose 1 life unless you have less life than an opponent.
The spirit of purity Bai Long Ma touches no ground but the tallest peaks. The Panju saw this as a spiritual message, to settle ever-closer to the reaches of the Heavens.
  • Panxiou
Enchanting Palace

Enchanting Palace

Land
{T}: Add {C}.
Concord — {T}: Create a Treasure token. Activate only if there are four or more card types among permanents you control.
  • Elmare: Into the Abyss
Endless Trove

Endless Trove

Land
When Endless Trove enters the battlefield, if it's not a token, each opponent may create a token that's a copy of it.
{T}: Add one mana of any color.
  • Worlds Away
Enduring Vestige

Enduring Vestige

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Enduring Vestige: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
  • Tides of War
Enrapturing Grudge
Archaezus, Dark Salvation

Enrapturing Grudge

Legendary Enchantment - Aura Curse
(Color indicator: Enrapturing Grudge is black)
Enchant opponent
At the beginning of enchanted player's upkeep, they choose one that hasn't been chosen yet —
• They discard three cards.
• They sacrifice three nonland permanents.
• You transform Enrapturing Grudge.
If Enrapturing Grudge would be put into a graveyard from anywhere, exile it instead.
Card has other part: Archaezus, Dark Salvation
  • MSEM Masters: Legends
Enshrouded Village

Enshrouded Village

Land
Enshrouded Village enters the battlefield tapped.
{T}: Add {G}.
{1}{G}{G}: Until end of turn, Enshrouded Village becomes a 4/4 Human creature with trample. Activate only if you're horrific.
“Keep your head down and don't stop.”
—“A Town Called Nowhere”
  • Video Horror System