942 cards found
Gyr, Awoken World

Gyr, Awoken World {1}{R}{G}

Legendary Creature - Elemental
Haste
Gyr, Awoken World has all activated abilities of other lands you control.
As long as Gyr, Awoken World is on the battlefield or in your graveyard, it's a land in addition to its other types.
3/3
  • Worlds Away
Ha'Eng, Figure of Greed

Ha'Eng, Figure of Greed {1}{B}

Legendary Creature - Human Wizard
Deathtouch
Whenever a creature an opponent owns dies, exile the top two cards of that player's library face down. For as long as those cards remain exiled, you may look at them, you may cast them, and you may spend mana as though it were mana of any type to cast them.
1/2
  • Surging Tide
Ha'Eng, Profane Scribe

Ha'Eng, Profane Scribe {1}{B}

Legendary Creature - Human Wizard
Discard a card: Ha'Eng gains deathtouch until end of turn.
Inspired — Whenever Ha'Eng becomes untapped, look at the top card of your library and exile it face down. Then you may pay 3 life. If you do, put all cards you own exiled with Ha'Eng into your hand.
2/3
  • Nangjiao In Bloom
Hadak, End of Progress

Hadak, End of Progress {B}{R}{G}{W}

Legendary Creature - Dragon Shaman
Flying
If a source you control would deal noncombat damage to a permanent or player, you may have it deal damage equal to Hadak's power instead.
4/4
Hadik, Might of Mortals

Hadik, Might of Mortals {1}{R}{G}

Legendary Creature - Human Warrior
Trample
Whenever an opponent casts a noncreature spell for the first time each turn, put a +1/+1 counter on Hadik, Might of Mortals. It gains indestructible until end of turn.
Revive {3}{R}{G} ({3}{R}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
3/2
  • Beyond Our Ken
Haerthach, the Wight King

Haerthach, the Wight King {1}{U/B}{W}

Legendary Creature - Spirit Knight
Flying
Whenever Haerthach, the Wight King deals combat damage to a player, you may sacrifice another creature. When you do, create a 1/1 white Spirit creature token with flying. Return the sacrificed card to the battlefield tapped and under your control at the beginning of the next end step.
3/2
  • Seasons of War
Hafiq the Wise

Hafiq the Wise {U}{U}{U}

Legendary Creature - Human Advisor
Hafiq the Wise has hexproof as long as you've cast a spell this turn.
{U}, Discard a card with mana value X: Counter target spell with mana value X.
{U}, Sacrifice another permanent with mana value X: Return target instant or sorcery card with mana value X from your graveyard to your hand.
2/4
  • Al Tabaq
Halford, the Rightful King

Halford, the Rightful King {1}{B}{B}{B}

Legendary Creature - Human Noble
Whenever Halford enters or attacks, an opponent chooses one. When they choose one that has already been chosen, copy that ability.
• That opponent loses 2 life and you gain 2 life.
• That opponent sacrifices a permanent.
• That opponent discards a card. If they can't, draw a card.
5/5
Hallos, Battlefield Sorcerer

Hallos, Battlefield Sorcerer {1}{U/R}{W}

Legendary Creature - Human Wizard
Vigilance
The first instant or sorcery spell you cast each turn has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
3/3
  • Seasons of War
Hannah, Aethertechnician

Hannah, Aethertechnician {1}{U}{R}

Legendary Creature - Human Artificer
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
2/2
  • Karina's Explorations
Hannah, Entelan Prodigy

Hannah, Entelan Prodigy {2}{U}{R}

Legendary Creature - Human Artificer
Whenever an artifact you control enters, look at the top card of your library. If that card's mana value is less than or equal to that artifact's mana value, you may reveal it and put that card into your hand. Otherwise, put it on the top or bottom of your library.
2/2
Hao'Tai, the Ancient One

Hao'Tai, the Ancient One {2}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Hao'Tai, the Ancient One deals combat damage to a player, exile the top four cards of that player's library. Until end of turn, you may cast instant, sorcery, and creature cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast them.
4/4
Hao'Tai, the Reverent

Hao'Tai, the Reverent {3}{R}{R}

Legendary Creature - Elder Dragon
Flying
Whenever Hao'Tai deals combat damage to a player, that player exiles the top five cards of their library and separates them into two piles. Put an ember counter on each card in the pile of your choice. You may play cards from exile with ember counters for as long as they remain exiled.
5/5
  • Nangjiao In Bloom
Harkuun Ironwood

Harkuun Ironwood {2}{R/G}{B}

Legendary Creature - Minotaur Druid
Trample
As an additional cost to cast creature spells, you may sacrifice a permanent. If you do, that spell costs {2} less to cast and that creature enters with an additional +1/+1 counter on it.
“Too much has been taken from us. Today, we give willingly, and take back what is rightfully ours.”
5/4
  • Seasons of War
Harl and Finn, Brothers-in-Arms

Harl and Finn, Brothers-in-Arms {2}{R/W}{G}

Legendary Creature - Dwarf Elf Warrior
Trample
Other Dwarves and Elves you control get +1/+1.
If Harl and Finn or another Dwarf or Elf you control entering the battlefield or attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
  • Quest for the Roseblade
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends
Harmony and Morah

Harmony and Morah {2}{W}

Legendary Creature - Azra Orc Merchant
Whenever another nontoken permanent you control enters, create a Food token.
At the beginning of each end step, put X +1/+1 counters on up to one target creature, where X is the amount of life you've gained this turn.
1/1
  • MSEM Masters: Legends
Harriet of the Pioneer

Harriet of the Pioneer {1}{R}{W}

Legendary Creature - Human Pirate
First mate—Your starting deck contains at least twelve Vehicles. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Haste
{R}{W}, {T}: You may put a Vehicle card from your hand onto the battlefield. That Vehicle gains haste and becomes an artifact creature until end of turn.
3/2
Harriet, Liberated Wildborn

Harriet, Liberated Wildborn {1}{B}

Legendary Creature - Human Mutant Noble
As an additional cost to cast this spell, sacrifice a permanent.
When Harriet, Liberated Wildborn enters, you may remove all counters from target permanent.
3/3
  • Plagues of Fretport
Hartwin, Cunning Lieutenant

Hartwin, Cunning Lieutenant {1}{B}

Legendary Creature - Vampire
Hartwin, Cunning Lieutenant can't block.
If spell or ability would cause an opponent to discard a card, instead that player discards a card at random. When a nonland card with mana value 2 or less is discarded this way, you may cast it without paying its mana cost.
“Sorry to waste your time, boys. I'm just the distraction.”
2/2
  • Rail War
Haruna, Master Architect

Haruna, Master Architect {G}{W}{U}

Legendary Creature - Human Samurai
Creatures with defender you control can attack as though they didn't have defender.
Each creature you control assigns combat damage equal to its toughness rather than its power.
0/3
  • Path of Shadows
Hasan of Clashing Truths

Hasan of Clashing Truths {3}{U}{U}

Legendary Creature - Azra Wizard
Whenever you cast an instant or sorcery spell from your hand, put that card onto the battlefield face down as a 2/2 creature instead of putting it into your graveyard as it resolves.
Whenever a face-down creature you control deals combat damage to an opponent, you may exile it. If you do, you may cast it without paying its mana cost.
4/4
  • MSEM Masters: Legends
Hatsuo, Honored General

Hatsuo, Honored General {2}{R}{R}

Legendary Creature - Human Warrior
First strike
{1}{R}: Hatsuo, Honored General and other Warrior creatures you control get +1/+0 until end of turn.
“Bravery is simply well-managed fear.”
3/2
  • Goliaths of Nangjiao
Hav'za, Itavan Warchief

Hav'za, Itavan Warchief {3}{R}{R}

Legendary Creature - Human Shaman
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever another noncreature source deals damage to a creature or player, you may have Hav'za, Itavan Warchief deal half that damage, rounded up, to any target.
3/3
  • MSEM Masters: Legends
  • Zero
Havdan, Dawnglade Elder

Havdan, Dawnglade Elder {2}{G}{U}

Legendary Creature - Elf Druid
Untap all other Elves you control during each other player's untap step.
You may cast spells as though they had flash.
2/4
  • MSEM Masters: Legends