343 cards found
Stalwart Champion

Stalwart Champion {3}{G}{G}

Creature - Human Knight
Vigilance, trample
At the beginning of combat on your turn, put a +1/+1 counter on target legendary creature you control.
He's an example to many, even to those he follows.
5/4
  • Seasons of War
Stalwart Seraph

Stalwart Seraph {4}{W}{W}

Creature - Angel
Flying, first strike, lifelink
When Stalwart Seraph enters, untap all creatures you control.
4/4
  • Seasons of War
Stolen Moments

Stolen Moments {4}{U}{U}

Sorcery
Take an extra turn after this one. At the beginning of that turn's upkeep, if you control a legendary creature, each opponent exiles the top card of their library. Until the end of that turn, you may play those cards and you may spend mana as though it were mana of any type to cast those spells.
Exile Stolen Moments.
  • Seasons of War
Storied Harvest

Storied Harvest {3}{G}

Sorcery
This spell costs {2} less to cast if you control a legendary creature.
Search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
“Sing me a song of happiness, a song of growth. Sing me the song that allows you to carry on!” —Nozoya, Primal Muse
  • Seasons of War
Stormbreaker's Edge

Stormbreaker's Edge {3}

Artifact - Equipment
Whenever you cast an instant or sorcery spell, you may attach Stormbreaker's Edge to target creature you control.
Equipped creature gets +3/+0.
Equip {3}
“How good's your catching arm?”
—Folkvar, to Arleigh
  • Seasons of War
Stormcloud Drake

Stormcloud Drake {2}{U}{U}

Creature - Elemental Drake
Flying
Stormcloud Drake gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever Stormcloud Drake attacks, tap target creature defending player controls.
“I've heard a thousand dead men proclaim they're not afraid of a little bad weather.”
—Izahl, the Stormbringer
1/4
Strength of Purpose

Strength of Purpose {W}

Instant
Target creature gains hexproof and indestructible until end of turn. If it's legendary, put a +1/+1 counter on it.
“Many of these knights know of no reason to fight other than the orders they're given. Let's kindle a new fire in their souls.” —Kenleigh, to Amelle
  • Seasons of War
Student of the Wilds

Student of the Wilds {2}{G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever an Elf you control dies, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
3/2
  • Seasons of War
Sunder History

Sunder History {1}{W}

Sorcery
Exile target artifact or enchantment. If its mana value is 3 or less, draw a card.
“The throne lies broken. Let destiny rule this day.”
—Kenleigh, Liege of Redemption
  • Seasons of War
Sunfeather's Trust

Sunfeather's Trust {2}{W}{W}

Sorcery
Create two 2/2 white Griffin creature tokens with flying. If you control a legendary creature, create three of those tokens instead.
“To be trusted by such a warm, beautiful creature . . . there's no better feeling in the world!”
—Syr Lyco, Griffinsworn
  • Seasons of War
Sunlit Meadow

Sunlit Meadow

Land - Plains
({T}: Add {W}.)
As Sunlit Meadow enters, you may pay 1 life. If you don't, Sunlit Meadow enters tapped.
Basic lands you control have “{T}: Add {W}.”
Swamp

Swamp

Basic Land - Swamp
Related card: Sinner's Solace
Sylshal, Life's Gyre

Sylshal, Life's Gyre {2}{G}

Legendary Creature - Dryad
Whenever you create one or more creature tokens, you may pay {1}{G/W}. If you do, put a +1/+1 counter on Sylshal, Life's Gyre and on each creature token you control.
3/3
  • Seasons of War
Sylvan Chronicler

Sylvan Chronicler {1}{G}

Creature - Elf Druid
Vigilance
Whenever a legendary creature you control enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The story of this war may not be done, but I want to get a head start in writing about it.”
2/2
  • Seasons of War
Syr Illan, Hethwyr's Spear

Syr Illan, Hethwyr's Spear {2}{U}{U}

Legendary Creature - Human Knight
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
The first spell you cast during your postcombat main phase each turn costs {W}{U} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a spell with mana cost {1}{U}, it costs {1} to cast.)
4/3
  • Seasons of War
Tactician's Journal

Tactician's Journal {2}

Artifact
Whenever you attack, you may draw a card. If you do, discard a card.
“Write down everything. Remembering a forgettable event two weeks down the line could save your life.”
—Rhevus, Grand Tactician
Taleweaver

Taleweaver {1}{G}

Creature - Elf Bard
{G}, {T}: Create a 1/1 green Elf creature token.
{3}{G}{G}, {T}: Create a 3/3 green Beast creature token.
“As the hunt became a game, the once fierce enemies became the greatest of friends.”
2/2
  • Seasons of War
Tegan, the Sparrowhawk

Tegan, the Sparrowhawk {W}

Legendary Creature - Human Archer
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Tegan, the Sparrowhawk attacks, you may pay {R/W}. When you do, Tegan deals 1 damage to target creature if it's tapped. Otherwise, tap it.
1/1
Temple Servitor

Temple Servitor {3}

Artifact Creature - Golem
{3}, {T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Hallowed ground is rarely unprotected.
3/2
  • Seasons of War
Temporal Vortex

Temporal Vortex {3}{U}

Instant
This spell costs {3} less to cast if it targets a creature you control.
Exile target creature, then you may return it to the battlefield under its owner's control. Otherwise, put it on top of its owner's library.
  • Seasons of War
Test of Loyalty

Test of Loyalty {3}{R}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Gain control of target creature until end of turn. Untap that creature. It gains menace and haste until end of turn.
“How is it the guards eat so well while earning so little?”
—Ulna, concerned citizen
  • Seasons of War
Thyra, Winter's Warden

Thyra, Winter's Warden {2}{W}

Legendary Creature - Human Scout
Creature tokens you control get +1/+1.
Whenever Thyra, Winter's Warden enters or attacks, you may pay {1}{G/W}. If you do, create Bruga, a legendary 2/2 green and white Wolf creature token.
“No one can survive alone.”
2/3
  • Seasons of War
Tip of the Spear

Tip of the Spear {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
“No better weapon than distance, and no better distance than a spear's throw.”
—Syr Illan, Hethwyr's Spear”
  • Seasons of War
Towering Inferno

Towering Inferno {X}{R}{R}

Sorcery
Towering Inferno deals X damage to each creature without flying. If a creature you don't control dealt damage this way would die this turn, exile it instead.
When backed into a corner, with everything on the line, only then are spells cast that become the stuff of legend.
  • Seasons of War
Tranquil Shrine

Tranquil Shrine

Land
Tranquil Shrine enters tapped.
When Tranquil Shrine enters, if you don't control a legendary creature, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Seasons of War