2884 cards found
Bloodied Twinblade

Bloodied Twinblade {R}

Creature - Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodied Twinblade dies, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
1/1
  • A Tourney at Whiterun
Bloodleaf Tracker

Bloodleaf Tracker {G}

Creature - Elf Scout
{G}, {T}: Put a +1/+1 counter on Bloodleaf Tracker for each creature that entered this turn.
“Run all you want, but these woods and I keep no secrets from each other.”
1/1
Bloodriver

Bloodriver

Land - Mountain
({T}: Add {R}.)
Bloodriver enters tapped.
When Bloodriver enters, target creature you control gains haste until end of turn.
Bloodsand Gulch

Bloodsand Gulch

Land - Desert
Bloodsand Gulch enters tapped unless you control another Desert.
{T}: Add {B} or {R}.
“We tell easy marks that the gulch runs red with the blood of unprepared travelers.”
—Ira, Ravensgulch contractor
  • Over the Horizon
Bloodstone Halls

Bloodstone Halls

Land
Bloodstone Halls enters tapped unless you control two or more black and/or red permanents.
{T}: Add {B} or {R}.
  • Zero
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Bloodvenge Berserker

Bloodvenge Berserker {B}

Creature - Elf Berserker
Haste
Bloodvenge Berserker doesn't untap during its controller's untap step.
Once each turn, when an opponent is dealt damage by another source you control, you may untap Bloodvenge Berserker.
2/2
  • Quest for the Roseblade
Blooming Martyr

Blooming Martyr {R}

Creature - Human Warrior
Menace
Revive {1}{R} ({1}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
1/1
  • Beyond Our Ken
Blooming Needles

Blooming Needles

Land - Desert
Blooming Needles enters tapped unless you control another Desert.
{T}: Add {R} or {G}.
“They will not desecrate this place as they have countless others.”
—Chief Striking Dawn
  • Over the Horizon
Blooming Vista

Blooming Vista

Land
Blooming Vista enters tapped.
{T}: Add {R} or {G}.
{1}, {T}: Add one mana of any color.
From the highways to the hills...
  • Love Song
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
“Shed your steel and your spells. Breathe in, find from inside you the strength nature gave you, and let it bloom for all the world to see.”
  • Glacia: Hail to the Queen
  • Novea
Blossoming Expanse

Blossoming Expanse

Land
When Blossoming Expanse enters, you may put a basic land card from your hand onto the battlefield tapped.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters tapped.
When Blossoming Sands enters, you gain 1 life.
{T}: Add {G} or {W}.
Blundering Clocktower

Blundering Clocktower

Land - Animus
Trample
{T}: Add {C}.
At the beginning of your upkeep, you may pay {2}. When you do, Blundering Clocktower becomes a creature in addition to its other types until the beginning of your next end step. End the turn.
7/7
  • Harvest Festival
Blurring Mists

Blurring Mists {U}

Instant
Prevent all combat damage that would be dealt to and dealt by creatures this turn.
You can't fight what you can't see.
  • Pyramids of Atuum
Board

Board {W}

Instant
Target creature gets +2/+2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sword
Bog Rebirth

Bog Rebirth {B}

Instant
When target creature dies this turn, return it to the battlefield under its owner's control. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Bogsworn Club

Bogsworn Club {0}

Artifact - Equipment
Equipped creature has menace.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
  • Eralou
Boiling Ridge

Boiling Ridge

Land - Island Mountain
({T}: Add {U} or {R}.)
Boiling Ridge enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bond of Battle

Bond of Battle {R}

Instant
Target creature and all other creatures with the same name as that creature get +2/+0 until end of turn.
“Let our blood pave the way to victory.”
  • Tales of Old Jidai
Bonds of Life

Bonds of Life {B/G}

Instant
Target creature gains indestructible until end of turn.
“Abandoned, I should have died within days, yet we are both bound to life... isn't that right, my accursed creator?”
—Animus to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Bone Saw

Bone Saw {0}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
When metal is scarce, the Fellors know how to improvise ways to build a weapon.
  • Aftermath
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
“A true form sought for the harm of the other, rather than for the betterment of the self... I'd rather not dwell on the matter.”
—Doctor Barton
Bonereader

Bonereader {B}

Creature - Human Wizard
Whenever another creature you control dies, you may pay {1}. If you do, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“Death rules this forsaken world. Might as well take advantage of it.”
1/1
  • K15 Core Set
Bonetooth Darter

Bonetooth Darter {U}

Creature - Merfolk Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Sacrifice Bonetooth Darter: Counter target instant, planeswalker, or sorcery spell unless its controller pays {1}.
1/1
  • Elmare: Into the Abyss