318 cards found
Sweep the Leg

Sweep the Leg {W}{U}

Exile target spell or creature. For as long as it remains exiled, its controller may cast that card, and it costs {2} more to cast.
“The bigger they are, the harder I hit ‘em.”
  • Adventurers of Onora
Swirling Sylph

Swirling Sylph {1}{U}{U}

Creature - Nymph
Whenever you cast a red spell, create a 2/1 red Merfolk creature token.
Whenever you cast a green spell, target creature gets +2/+2 and gains trample until end of turn.
  • Novea
Syurrai Traitor

Syurrai Traitor {2}{B}

Creature - Human Rogue
Syurrai Traitor gets +1/+1 as long as you control a Plains.
{3}{W}: Create a 1/1 white Soldier creature token.
“It seems not everyone is as happy with this society as the Heavenly want them to be.”
—Raidragos, the Vindictive
  • K15 Core Set
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
  • MSEM Masters: Legends
The Great Awakening

The Great Awakening {6}{G}{G}

Look at the top sixteen cards of your library. Put any number of creature cards with different mana values from among them onto the battlefield and the rest on the bottom of your library in any order.
The morning after Shigurei fell, the beasts of the Wild Realm snapped awake in unison. Today, they would roam free.
  • Surging Tide

Threaten {2}{R}

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Goblins' motivational techniques are crude, but effective.
  • High Noon
Throne of Soli
Zareen, the Second Shah

Throne of Soli

Legendary Artifact - Monument
(Color indicator: Throne of Soli is white)
Each creature you control enters the battlefield with an additional +1/+1 counter on it.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
Card has other part: Zareen, the Second Shah
  • Alkabah
Thunder Road

Thunder Road {1}{R}{W}

Augmented — When you cast this spell, if it's your turn and you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Thunder Road deals 3 damage to any target. You gain 3 life.
To a Bright Future

To a Bright Future {2}{W}{W}

Creatures you control get +1/+1.
{3}{W}{W}, Sacrifice To a Bright Future: Put a +1/+1 counter on each creature you control.
With the war coming at any second, the Neolition could only hope they'd be able to overcome the might of Phyrexia.
  • Tides of War
Tower of Sorrows

Tower of Sorrows {4}{B}

Creature - Illusion Wall
At the beginning of each combat, target opponent may give themselves a poison counter. If they don't, Tower of Sorrows gets +3/+0 until end of turn.
  • Beyond Our Ken
Transformative Insights

Transformative Insights {1}{G}

Reveal the top four cards of your library. You may put a creature or Revelation card from among them into your hand. Put the rest into your graveyard.
“When our masters return, they will see we have not been idle like the rest of humanity, but striving for the perfection they exemplify.”
  • Rail War
Turi of Hollow Depths

Turi of Hollow Depths {5}{B}{G}{U}

Legendary Planeswalker - Turi
Whenever a creature enters the battlefield under your control, if it wasn't cast, you gain life equal to that creature's toughness and may draw a card.
[+2]: Return up to one target creature card from your graveyard to the battlefield.
[–3]: Create an 8/8 blue Kraken creature token.
[–9]: Each player exiles all creature cards from their graveyard, then sacrifices each creature they control. Put each creature card exiled this way onto the battlefield under your control.
Twilight Blade

Twilight Blade {1}{B}

Creature - Human Cleric
Whenever a creature you control dies, Twilight Blade deals 1 damage to each opponent and you gain 1 life.
  • Descent from the Highlands
Twin-Star Heartweaver

Twin-Star Heartweaver {R}{G}{W}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Other creatures you control have base power and toughness equal to this creature's base power and toughness.
“We are the same, and we will be one.”
  • Beyond Our Ken
Twist the Arm

Twist the Arm {1}{B}

Sorcery - Adventure
Target player loses 3 life and you gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: No-Good Gunpointer
  • Adventurers of Onora
Twitchy Pyromancer

Twitchy Pyromancer {2}{R}

Creature - Human Shaman Avatar
Whenever Twitchy Pyromancer enters the battlefield or attacks, it deals 1 damage to any target. Whenever a creature dealt damage this way dies this turn, upgrade Twitchy Pyromancer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Menace
• Prowess
  • Arkadai
Tyrant of Prophecies

Tyrant of Prophecies {5}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each foretold card you own in exile, each permanent you control with foretell, and each card with foretell in your graveyard.
When Tyrant of Prophecies enters the battlefield, it deals 3 damage to any target.
  • Quest for the Roseblade
Under Untamed Skies

Under Untamed Skies {1}{G}

Enchantment - Aura
Enchant land you control
Whenever enchanted land is tapped for mana, it produces an additional mana of that type.
{1}{G}, Sacrifice Under Untamed Skies: Destroy target creature with flying.
  • The Unraveling
Undermarket Hawker

Undermarket Hawker {B}

Creature - Goblin Rogue
{T}, Pay 1 life: Add one mana of any color that a land an opponent controls could produce.
“‘Is it cursed? Why does it cost so little? Why is there blood on the handle?' People these days ask so many questions.”
  • Worlds Away

Unearth {B}

Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
United Force

United Force {X}{W}{W}

Create X 1/1 white Nymph creature tokens. Until end of turn, creatures you control gain protection from each color among permanents you controlled as you cast United Force.
  • Novea
Vaertris, Mindmelder

Vaertris, Mindmelder {2}{U}{U}

Legendary Planeswalker - Vaertris
[+1]: Until end of turn, whenever target creature deals combat damage to a player, that player mills two cards.
[–1]: Tap target creature. It can't become untapped for as long as you control Vaertris, Mindmelder.
[–6]: You get an emblem with “Whenever you draw a card, target player mills three cards” and “{2}{U}: Draw a card.”
  • K15 Core Set
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
  • K15 Core Set
Varagan Packmaster

Varagan Packmaster {4}{R}

Creature - Goblin Warrior
When Varagan Packmaster enters the battlefield, create a Treasure token, then exile the top card of your library. Until the end of your next turn, you may play that card.
  • Seasons of War
Venture into the Muktann

Venture into the Muktann {1}{G}{W}

Each player chooses an artifact or enchantment they control, then sacrifices the rest.
The souls of those lost to the Muktann Desert still peer through the sands at those that will join them.
  • Alkabah