15897 cards found
Excellent Architecture

Excellent Architecture {U}

Instant
Scry 5.
Atuum's master builders are famous for their design of breathtaking structures.
  • Pyramids of Atuum
Exchange Scholar

Exchange Scholar {2}{U}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
Whenever you cast an instant or sorcery spell, untap Exchange Scholar.
Their own history suppressed, a colony's brightest conclude that only the empire's institutions deserve their talents.
1/3
  • The Empty Throne of Feanav
Exclude

Exclude {2}{U}

Instant
Counter target creature spell.
Draw a card.
  • Zero
Excursion Contingent

Excursion Contingent {1}{U}

Creature - Human Wizard Scout
Spells you cast from anywhere other than your hand can't be countered.
Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, you may draw a card.
2/1
  • Worlds Away
Exhausting Failure

Exhausting Failure {2}{U}

Instant
Put target spell on top of its owner's library.
Each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Exile's Vanguard

Exile's Vanguard {1}{U}

Creature - Human Scout
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
When Exile's Vanguard enters, tap target creature. That creature doesn't untap during its controller's next untap step.
2/1
Exit, Pursued by a Bear

Exit, Pursued by a Bear {3}{U}

Instant
Return target creature to its owner's hand. Create a 2/2 green Bear Actor creature token.
When aspiring playwrights run into trouble, they inevitably send in the bear.
  • Villains: The Musical
Expedition Duo

Expedition Duo {1}{U}

Creature - Human Scout
Flash
When Expedition Duo enters, if you cast an Adventure spell or a permanent you controlled explored this turn, draw a card.
“What do you say, ready for another trip in a mystery ruin?”
1/3
  • Karina's Explorations
Expel from Reality

Expel from Reality {4}{U}

Sorcery
Put target nonland permanent on top of its owner's library.
Draw a card.
“Maybe in the next life you'll be more useful.”
—Lafterii insult
  • Khaliz-Dorahn
Expel from the Courts

Expel from the Courts {2}{U}

Instant
Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target creature gets -4/-0 until end of turn.
Draw a card.
  • Quest for the Roseblade
Expel from the Dungeon

Expel from the Dungeon {3}{U}

Instant
Target player chooses a creature they control, then returns all other creatures they control to their owners' hands.
They woke up near the entrance hours after the battle, with no weapons, no money, and most importantly: no mage.
Expert Heist

Expert Heist {5}{U}{U}

Sorcery - Adventure
Draw three cards. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Valdez's Strike Leader
  • Adventurers of Onora
Exquisite Artisan

Exquisite Artisan {2}{U}

Creature - Human Artificer
When Exquisite Artisan enters, judge target noncreature artifact you control. If you honor it, it becomes a 0/0 Construct artifact creature with flying. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
2/2
  • Alkabah
Exquisite Heist

Exquisite Heist {U}

Enchantment
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Exquisite Heist, draw three cards.
  • Plagues of Fretport
Eye of Dismay

Eye of Dismay {1}{U}{U}

Creature - Horror
Your opponents play with their hands revealed.
At the beginning of your end step, choose a card name.
You and spells you control can't be targeted by sources your opponents control with a name chosen by Eye of Dismay.
Eye of Dismay has protection from names chosen by it.
3/1
Eye of a Moment

Eye of a Moment {2}{U}

Instant
Exile target spell or nonland permanent. That card's owner casts it without paying its mana cost at the beginning of the next turn's upkeep.
  • Novea
Eye of the Beholder

Eye of the Beholder {U}

Sorcery
Pressure {X}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Look at the top card of your library. You may put that card into your graveyard.
Draw a card. If this spell was cast for its pressure cost, draw X cards instead.
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
Failing Defenses

Failing Defenses {1}{U}

Instant
Counter target creature or Revelation spell unless its controller pays {3}.
Devisers and horrors alike were faced with violence of a sort they'd never seen before. Many couldn't handle the pressure.
  • Rail War
Faint Memory

Faint Memory {4}{U}{U}{U}

Sorcery
Put target creature on top of its owner's library. You create a token that's a copy of that creature.
“Everything you were will now be just a memory, and that memory will be me.”
  • K15 Core Set
Fall of Whiterun Harbor

Fall of Whiterun Harbor {4}{U}

Instant
Bleed {2}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Put target creature on top of its owner's library.
A king's bitter patience, and a duke's melancholy promise.
  • A Tourney at Whiterun
Fallen Fateweaver

Fallen Fateweaver {2}{U}

Creature - Bird Wizard
{U}, Discard a card: Counter target spell unless its controller pays {1}.
Whenever a spell or ability you control counters a spell or ability, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/2
  • Ophorio
Familiar's Ruse

Familiar's Ruse {U}{U}

Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
“You've taken someone from me. And I'm not going to rest until I've got her back.”
—Sanaito
  • Monsters of Chikyu