14951 cards found
Dark Behemoth

Dark Behemoth {3}{B}

Riddle Artifact Creature - Construct
Indestructible
When Dark Behemoth dies, return another target creature card from your graveyard to the battlefield.
1/1
Dark Desire

Dark Desire {3}{B}

Enchantment - Aura
Enchant creature
When Dark Desire enters, target player discards a card.
Whenever enchanted creature deals combat damage to a player, you draw a card and you lose 1 life.
  • K15 Core Set
Dark Harvester

Dark Harvester {3}{B}

Creature - Spirit
Flying
Whenever you gain life, target creature an opponent controls gets -1/-1 until end of turn.
It craves to understand life, oblivious to the cost of its curiosity.
1/4
  • Glacia: Hail to the Queen
Dark Huntress

Dark Huntress {3}{B}{B}{B}

Creature - Demon
Bloodprice {4}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
At the beginning of your upkeep, if there are five or more creature cards in your graveyard, create a 2/2 black Demon creature token.
6/6
  • Descent from the Highlands
Dark Night Cleansing

Dark Night Cleansing {B}

Sorcery
Target opponent loses 3 life if they own a card in exile. Purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“The cover of night makes my work no less hurtful, and no less necessary.”
  • Mious
Dark Rite Cultist

Dark Rite Cultist {B}

Creature - Human Wizard
{B}, {T}, Pay 1 life, Discard a card, Sacrifice Dark Rite Cultist and another creature: Create a 5/5 black Demon creature token with flying.
0/1
Darken the Skies

Darken the Skies {1}{B}{B}

Sorcery
Exile up to six land cards from your graveyard. For each card exiled this way, create a 1/1 black Spirit creature token with flying.
Flashback {1}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Darken the Sky

Darken the Sky {2}{B}{B}

Sorcery - Revelation
All creatures get -3/-2 until end of turn.
Coalesce {6}{B}{B} (You may cast this from your graveyard for {6}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/5
  • Rail War
Darkened Rites

Darkened Rites {1}{B}{B}

Enchantment
Whenever a creature becomes the target of a spell or ability you control, you may destroy that creature. If you do, you lose 2 life.
If you would return a creature card from your graveyard to your hand, you may return it to the battlefield instead. If you do, you lose 2 life.
Between a machi and a kalku there's only one decision.
  • Road to Carü Mapu
Darkheart Beckoning

Darkheart Beckoning {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. Then if you control a creature with toughness 4 or greater, create a 1/1 black Bat creature token with flying and “This creature can't block.”
The Belmords recruit their servants by soliciting greedy souls from among the downtrodden.
  • The Petals Wilt
Darklands Charm

Darklands Charm {U}{B}

Instant
Choose one—
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
• Return target creature card from your graveyard to your hand.
• Target creature can't be blocked this turn.
Darksand Acolyte

Darksand Acolyte {1}{B}

Creature - Fox Cleric
At the beginning of each end step, you gain X life and each opponent loses X life, where X is the number of times you gained life this turn.
{2}{B}: Darksand Acolyte gains indestructible and lifelink until end of turn.
2/3
Darksteel Mirror

Darksteel Mirror {6}

Artifact
You may have Darksteel Mirror enter as a copy of any permanent on the battlefield, except it has indestructible in addition to its other abilities.
  • MSEM Masters: Legends
Darna's Atrocity

Darna's Atrocity {7}{B}

Creature - Zombie Warlock
Menace
When Darna's Atrocity enters, you may pay 2 life. If you do, you draw two cards and mill two cards.
{B}, Exile a card from your graveyard: Darna's Atrocity gets +1/+1 until end of turn.
5/3
  • Riddles of Revio
Darna's Confluence

Darna's Confluence {3}{B}{B}

Sorcery
Choose three. You may choose the same mode more than once.
• Each opponent sacrifices a creature.
• Each opponent loses 2 life and you gain 2 life.
• Choose a player and look at their hand. Choose a nonland card from among them. They discard it.
  • Riddles of Revio
Darna's Grimoire

Darna's Grimoire {1}

Artifact - Clue
When Darna's Grimoire enters, you may discard a card. If you do, draw a card.
{2}, Sacrifice Darna's Grimoire: Draw a card.
“Week 236: We've done it. It speaks.”
—Darna, notes
  • Riddles of Revio
Darna, Dark Overseer

Darna, Dark Overseer {3}{B}{B}{B}

Legendary Creature - Human Warlock
Menace
Pay 2 life: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Sacrifice a permanent: Darna gets +1/+1 until end of turn.
4/4
  • Riddles of Revio
Darokki Renegade

Darokki Renegade {3}{R}

Creature - Orc
First strike (This creature deals combat damage before creatures without first strike.)
When Rellekyx swore allegiance to Phyrexia, the Darokki left him, since they knew the newcomers would restrict their freedom.
3/2
  • Tides of War
Darren Hunter

Darren Hunter {2}{G}{G}

Legendary Planeswalker - Darren
[+1]: Add two mana of any one color.
[0]: Put two +1/+1 counters on target creature you control. Then put your choice of a reach, vigilance, or trample counter on it. If you have an insight counter, you may put all of those counters on that creature instead.
[0]: You get an insight counter.
[–2]: Destroy target noncreature, nonland permanent.
Loyalty:
3
  • Toll Midnight
Darting Guppy

Darting Guppy {R}

Enchantment Creature - Fish
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Cycling {2} ({2}, Discard this card: Draw a card.)
A staple of the Bubbledome ecosystem, their frivolous frolicking is a gentle reminder of what life was like before the Others came.
1/1
  • Elmare: Into the Abyss
Darutu's Plow

Darutu's Plow {2}{W}

Enchantment Artifact - Equipment
Harness (You may tap a creature you control as you cast this spell. If you do, reduce that spell's mana cost by that creature's power.)
When Darutu's Plow enters, if it was harnessed by an Ox, untap that Ox and attach Darutu's Plow to it.
Equipped creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Equip {3}
  • Over the Horizon
Darutu, God of Bounty

Darutu, God of Bounty {1}{G}{W}

Legendary Enchantment Creature - Ox God
Vigilance
Whenever Darutu, God of Bounty enters or attacks, you may put a +1/+1 counter on another target Ox you control.
Enchantment spells you cast have harness. Only Oxen can be tapped to harness those spells. (You may tap an Ox you control as you cast that spell. If you do, reduce that spell's mana cost by that Ox's power.)
2/4
  • Over the Horizon
Dashing Rager

Dashing Rager {3}{R}

Creature - Goblin Warrior
Trample, haste
When Dashing Rager enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
At the beginning of the end step, sacrifice Dashing Rager.
3/1
  • Aftermath
Dashing Rogue

Dashing Rogue {W/U}

Creature - Human Rogue
Creatures with power greater than Dashing Rogue's power can't block it.
1/2
  • Plagues of Fretport
Dastardly Duo

Dastardly Duo {4}{B}

Creature - Construct Rogue
This spell costs {2} less to cast if an opponent was dealt combat damage this turn.
When Dastardly Duo enters, audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
3/4
  • The Stage Presents: The Neverending Act