3263 cards found
Tranquil Endeavors

Tranquil Endeavors {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
{2}{W}: Return Tranquil Endeavors from your graveyard to your hand.
Tranquil Path

Tranquil Path {1}{U}

Enchantment
Whenever a creature you control attacks and isn't blocked, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
“We could just planeswalk right to where we're going, but where's the fun in that?”
—Reyhsia
  • Karina's Explorations
Transcended Explorer

Transcended Explorer {1}{W}

Enchantment Creature - Avatar
When Transcended Explorer enters, if you control another enchantment, draw a card.
After the Clearance, some runners choose to stay with their exiled pantheon. Freed from their flesh, they became the first to walk a disconnected world.
3/1
  • Beyond the Blackwall
Transcendent Arts

Transcendent Arts {1}{U}

Enchantment - Aura
Enchant creature
When Transcendent Arts enters, draw a card.
Enchanted creature can't be blocked by creatures that don't share a creature type with it.
  • Glacia: Hail to the Queen
Trapped in the Tower

Trapped in the Tower {W}

Enchantment
When Trapped in the Tower enters, exile target creature an opponent controls until Trapped in the Tower leaves the battlefield. (That creature returns under its owner's control.)
When you lose life, sacrifice Trapped in the Tower.
  • A Tourney at Whiterun
Trapper's Hideout

Trapper's Hideout {1}{B}{B}

Enchantment
{3}{B}, Discard a card: Each opponent loses 2 life and you gain 2 life.
At the beginning of your upkeep, if there are five or more creature types among cards in your graveyard, you lose 1 life and draw a card.
  • Adventurers of Onora
Traverse the Endless Well

Traverse the Endless Well {B}

Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
{4}{B}, Pay 3 life, Sacrifice Traverse the Endless Well: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Alkabah: The Rise of Soli
Traversing the Hellwastes

Traversing the Hellwastes {1}{B}{R}

Enchantment
When Traversing the Hellwastes enters, create a 1/1 green Scout creature token. It gains haste until end of turn.
Whenever a creature you control enters, you may pay 2 life. If you do, draw a card.
“No one's come back alive? That just means whatever's in there is still ours for the taking.”
  • Lovi Awoken
Treasure Dive

Treasure Dive {2}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you scry or search your library, add a quest counter.
1 — Target creature you don't control gets -3/-0 until your next turn.
2 — Reveal cards from the top of your library until you reveal a nonland card, then put the revealed cards into your hand.
3 — Reveal the top card of your library. If its mana value is less than or equal to the number of cards in your hand, you may cast it without paying its mana cost.
  • Adventurers of Onora
Trial by Combat

Trial by Combat {W}

Enchantment
Whenever a creature you control deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it. You gain 1 life.
Trials of Ndengo

Trials of Ndengo {2}{R}{G}

Enchantment - Saga
I — Create a 1/1 red Hound creature token.
II — Create a 4/4 green Rhino Warrior creature token with trample.
III — You may have two target creatures you control fight. If you do and exactly one survives, put four +1/+1 counters on that creature.
  • Kahembo: Olde Dawn
Triton's Invocation

Triton's Invocation {G}{U}

Enchantment
If you would put one or more counters on a creature you control or on yourself, put that many plus one of each of those kinds of counters on that creature or player instead.
{2}{G}{U}, Sacrifice Triton's Invocation: Draw cards equal to the greatest number of counters among creatures you control and yourself.
  • Theros Triumphant
Trusty Steed
Loyal Warhorse

Trusty Steed

Enchantment - Aura Steed
(Color indicator: Trusty Steed is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Trusty Steed's rider gets +2/+2.
Their part in Yroncaster's victories over the other kingdoms is celebrated as much as that of any knight.
Card has other part: Loyal Warhorse
  • Quest for the Roseblade
Truth or Dare

Truth or Dare {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, they choose one —
• That player reveals their hand and discards a card.
• That player discards a card at random.
  • Karina's Explorations
Trystasp Coating

Trystasp Coating {B}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
  • A Tourney at Whiterun
Tsang Jin, Master of the Jade Sea

Tsang Jin, Master of the Jade Sea {2}{G}

Legendary Creature - Human Warrior
Flash
When Tsang Jin, Master of the Jade Sea enters, put target land card from a graveyard onto the battlefield under your control.
3/2
Tseng, Warden of the Peak

Tseng, Warden of the Peak {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you tap a Mountain for mana, add {R} and that land deals 1 damage to you.
Whenever you tap a non-Mountain land for mana, that land deals 1 damage to Tseng, Warden of the Peak.
4/3
  • Goliaths of Nangjiao
Tseng, the Shooting Star

Tseng, the Shooting Star {4}{R}{R}

Legendary Creature - Dragon
Flying
Lands you control have “{T}: Add {R}{R}. This land deals 2 damage to you.”
{R}{R}{R}{R}{R}{R}: Shuffle your library, then exile the top three cards. You may cast one of them without paying its mana cost.
6/6
  • Nangjiao In Bloom
Tsolmon, the Huntress

Tsolmon, the Huntress {2}{G}{G}

Legendary Creature - Human Scout
Trample, hexproof
Renown 4 (When this creature deals combat damage to a player, if it isn't renowned, put four +1/+1 counters on it and it becomes renowned.)
{1}{G}: Target creature blocks Tsolmon, the Huntress this turn if able.
3/3
  • Rail War
Tunu, Ancient Shaper

Tunu, Ancient Shaper {1}{R}{R}{R}

Legendary Planeswalker - Tunu
Mountains you control have “{T}: Add {R}{R}.”
[+2]: Exile the top card of your library. You may play that card until the end of your next turn.
[–2]: Conjure six cards named Scorch. Shuffle them and your hand into your library, then draw two cards.
Loyalty:
4
Related card: Scorch
Turela, Defiant Angel

Turela, Defiant Angel {2}{W}{W}

Legendary Creature - Angel
Flash
Flying
When Turela, Defiant Angel enters, exile all other creatures you control. Return them to the battlefield under their owner's control at the beginning of the next end step.
4/4
Turi of Hollow Depths

Turi of Hollow Depths {5}{B}{G}{U}

Legendary Planeswalker - Turi
Whenever a creature you control enters, if it wasn't cast, you gain life equal to that creature's toughness and may draw a card.
[+2]: Return up to one target creature card from your graveyard to the battlefield.
[–3]: Create an 8/8 blue Kraken creature token.
[–9]: Each player exiles all creature cards from their graveyard, then sacrifices each creature they control. Put each creature card exiled this way onto the battlefield under your control.
Loyalty:
6
Turin's Study

Turin's Study {R}{R}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
When you get your eighth research counter, exile Turin's Study, then you may cast any number of nonland cards from the archived library without paying their mana costs.
  • MSEM Masters 2021
Turn to Fountain

Turn to Fountain {1}{U}{U}

Enchantment - Aura
Flash
Enchant artifact or creature
Enchanted permanent is an artifact with “{T}: Draw a card, then discard a card” and loses all other card types and abilities.
“Not my best spell, even I have to admit.”
—Lord Yaran
  • Quest for the Roseblade
Turn to Salt

Turn to Salt {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Exposure to the ankulith fields can leave careless Seekers to nasty fates.
  • Scriptures of Urshad