8596 cards found
Fueled Flame

Fueled Flame {2}{R}

Instant
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
Fueled Flame deals damage to any target equal to the number of times you've catalyzed this turn.
If it's not flammable, you haven't used enough fire.
  • Oirohpo
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Fulfill Twisted Dreams

Fulfill Twisted Dreams {2}{G}{U}

Sorcery - Revelation
Untap all permanents you control.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
{G}{U}: Untap Fulfill Twisted Dreams.
5/5
Fulfill the Contract

Fulfill the Contract {2}{B}

Instant
Fulfill the Contract deals X damage to target creature or planeswalker and you gain X life, where X is the number of Satrapies you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
  • Alkabah: The Rise of Soli
Fulguration

Fulguration {3}{W}{W}

Sorcery
As an additional cost to cast this spell, you may pay {3}{W}.
Choose a nonland permanent type. Destroy all permanents of the chosen type. If this spell's additional cost was paid, destroy all permanents of the chosen type you don't control instead.
Full Belly

Full Belly {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+3 and has trample.
An object at rest stays at rest, and an object in motion stays in motion.
  • Monsters of Chikyu
Full House

Full House {4}{U}

Instant
Choose one —
• Return all tapped creatures to their owners' hands.
• Return all untapped creatures to their owners' hands.
  • High Noon
Full Salvo

Full Salvo {3}{R}

Enchantment
At the beginning of your draw step, draw an additional card. If you control three or more artifacts, draw two additional cards instead.
At the beginning of your end step, discard your hand.
Outgun, outman, outnumber, outplan.
Fulmen, Aether Prodigy

Fulmen, Aether Prodigy {1}{U}{R}

Legendary Planeswalker - Fulmen
[+1]: Draw a card, then discard a card.
[–2]: Fulmen, Aether Prodigy deals 2 damage divided as you choose among one or two targets. Draw a card.
[–6]: Whenever you cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
Fulmen, Eldritch Channeler
Fulmen, Entelan Researcher

Fulmen, Eldritch Channeler {1}{U}{R}

Legendary Creature - Human Wizard
{U}{R}, {T}: Fulmen deals 1 damage to target creature. When a creature dealt damage this way dies this turn, draw a card.
Whenever you cast an instant or sorcery spell, if you cast another instant or sorcery spell this turn, exile Fulmen, then return him to the battlefield transformed under his owner's control. He deals 3 damage to each creature.
1/2
Card has other part: Fulmen, Entelan Researcher
Fume Whisperer

Fume Whisperer {1}{U}{B}

Creature - Lizard Wizard
Whenever you cast a spell that targets, Fume Whisperer gets +1/+1 until end of turn and can't be blocked this turn.
3/2
Card has other part: Brainwash
  • Kahembo: Olde Dawn
Fuming Lawmaker

Fuming Lawmaker {2}{U}{R}

Creature - Human Warrior
Whenever an Aura you control enters, untap Fuming Lawmaker.
{1}, {T}: For each opponent, Fuming Lawmaker deals 1 damage to that player or a planeswalker they control. Scry 1.
3/1
  • Mious
Funerary Daoshi

Funerary Daoshi {4}{W}

Creature - Panda Bear Monk
Lifelink
When Funerary Daoshi enters, return target creature card with mana value 3 or less from your graveyard to your hand.
“Communion with and respect for the dead are a tentative balance.”
—Wei Ji
3/3
  • Panxiou
Fungal Flourishing

Fungal Flourishing {1}{G}{G}

Sorcery
Create three 1/1 green Saproling creature tokens.
Deep in the scorched jungle, where the blood of the shaman Rakka Mar was spilled, life takes root once again.
  • Alara
Fungal Goliath

Fungal Goliath {3}{G}

Creature - Fungus Demon
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Trample
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 green Saproling creature token.
4/3
  • End of Wollensie
Fungal Whomper

Fungal Whomper {4}{G}{G}

Creature - Fungus
When Fungal Whomper enters, you gain 4 life.
When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
4/4
Furious Betrayal

Furious Betrayal {1}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +1/+0 and gains haste.
Driven insane by the clashes, some Khalizors turned on their own allies.
  • Aftermath
Furious Blow

Furious Blow {2}{R}

Sorcery
Furious Blow deals 4 damage to any target.
{2}{R}, Exile Furious Blow from your graveyard: Search your library for an Ameret planeswalker card or a card named The Lost and Seeking, reveal it, put it into your hand, then shuffle.
Related card: The Lost and Seeking
  • Alkabah: The Rise of Soli
Furnace Golem

Furnace Golem {5}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Furnace Golem desecrates a permanent, you may return target artifact card from your graveyard to your hand.
3/4
  • Al Tabaq
Furnace Outpost

Furnace Outpost {2}{R}{R}

Creature - Wall
If a source you control would deal noncombat damage, it deals double that damage instead.
“A few decades, and this climate will be transmuted for the industry we desire.”
—Professor Michael Haldean
0/4
  • Feanav: The Apothecary's Progress
Furry Friend

Furry Friend {5}{G}

Sorcery - Adventure
Create a 5/5 green Badger Bear creature token with trample. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Swiftspear Ambusher
  • Adventurers of Onora
Furtive Witch

Furtive Witch {2}{W}

Creature - Human Shaman
{1}{W}: Exile Furtive Witch. If you do, exile another target nonland permanent. Return both of those cards to the battlefield at the beginning of the next end step under their owners' control.
2/2
  • Harvest Festival
Fury Module

Fury Module {1}{R}{G}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{3}{R}: Rage
The first instant or sorcery spell you cast during your next turn costs {3} less to cast.
{3}{G}: Rampage
The first permanent spell you cast during your next turn costs {3} less to cast.
{2}{R}{G}: Ruin
Fury Module gains “Whenever you cast a spell with mana value 5 or greater, you may draw a card.”
  • Beyond the Blackwall
Fury Swipes

Fury Swipes {2}{R}

Instant
Fury Swipes deals 2 damage divided as you choose among one or two targets. Scry 2.
“It's not the size of the monster that determines its power, but its bravery despite the odds.”
—Masaru, aspiring champion
Futile Faith

Futile Faith {2}{W}

Instant
If you control an Angel, Demon, Faerie, or Spirit, draw a card.
Exile target nonland permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Claims to divine right fractured support among the angels, until heaven itself was in civil war.
  • The Empty Throne of Feanav