15897 cards found
Arina's Defiance

Arina's Defiance {B}{B}

Instant
If a creature would leave the battlefield this turn, exile it instead.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, target player sacrifices a creature.
“You control me no more. You will fall.”
— Arina, to Icilica
  • Spark of Revolution
Questionable Methods

Questionable Methods {U}

Enchantment
At the beginning of combat on your turn, whenever target creature deals combat damage to a player this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Warm Blood Chaser

Warm Blood Chaser {2}{B}

Creature - Zombie Horror
Warm Blood Chaser has flying and haste as long as you control a Goblin.
Some creatures come alive from the thrill of the hunt.
3/2
  • Khaliz-Dorahn
Branding Shackles

Branding Shackles {2}{B}

Instant
Target player sacrifices a creature. If you control an artifact, draw a card.
A good torturer first captures its victim, then interrogates it. A great torturer begins with the pain since second one.
  • Tides of War
Tortle Trader

Tortle Trader {1}{G}

Creature - Turtle Scout
{G}, {T}: Add one mana of any color. When a creature enters this turn, if that mana was spent to cast it, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
0/2
  • Karina's Explorations
First Carvings

First Carvings {4}{U}

Instant
Primal {1}{U} (During your turn, you may cast this spell for {1}{U} instead of playing a land.)
Draw two cards.
The fastest way to turn thoughts into power is to write them down.
  • Novea
Saia, the Mastermind

Saia, the Mastermind {3}{W}{U}

Legendary Planeswalker - Saia
[+1]: Untap up to two target permanents. They gain hexproof until your next turn.
[–2]: Tap up to three target permanents. They don't untap during their controller's next untap step.
[–6]: Exile up to five target permanents. Return those cards to the battlefield under your control.
Loyalty:
4
  • Villains: The Musical
Vanguard of Glory

Vanguard of Glory {2}{W}

Creature - Human Soldier
As long as it's your turn, Vanguard of Glory has first strike.
“Names etched on spear-poles, worthy.
Names called to the front lines, worthy.
Names carved into mausoleums, worthy . . .”
—Masnavi, Cyrukan poet, Ghazal for Worth
3/3
  • Alkabah: The Rise of Soli
Fast Travel

Fast Travel {R}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Until end of turn, target creature you control gets +3/+0 and gains first strike and haste. [Sacrifice it at the beginning of the next end step.]
“Let's skip to the good part.”
  • Arkadai
Enigmatic Protector

Enigmatic Protector {1}{U}

Creature - Human Monk Avatar
Whenever a creature attacks you or a planeswalker you control, upgrade Enigmatic Protector. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Prowess
“The Soulless are mortal. I am not. The decision is clear.”
0/3
  • Arkadai
Cadalon Chemist

Cadalon Chemist {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature you don't control blocks, Cadalon Chemist deals 1 damage to that creature.
3/2
  • Villains: The Musical
Ancient Tablet

Ancient Tablet {1}

Artifact - Clue
When Ancient Tablet enters, scry 2.
{2}, Sacrifice Ancient Tablet: You may shuffle any number of target cards from your graveyard into your library. Draw a card.
  • Riddles of Revio
Roll the Dice

Roll the Dice {4}{U}{U}

Sorcery
Target opponent looks at the top six cards of your library and separates them into a face-down pile and a face-up pile. Choose a pile, then play any number of cards from it without paying their mana costs. Put the rest of the cards into your graveyard.
  • Dark Seas of Shiryen
Kept Under Watch
Publicly Disgraced

Kept Under Watch

Enchantment - Aura
(Color indicator: Kept Under Watch is white and blue)
Enchant player
At the beginning of enchanted player's upkeep, that player chooses draw step, main phase, or combat phase. They skip each instance of the chosen step or phase this turn.
Card has other part: Publicly Disgraced
  • A Tourney at Whiterun
Misleading Doubts

Misleading Doubts {4}{U}

Instant
Put target creature into its owner's library third from the top.
  • A Tourney at Whiterun
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Whimsy

Whimsy {U}{U}{U}

Enchantment
Whenever you draw a card, target player mills two cards.
Whenever you cast a blue spell, scry 1, then you may reveal the top card of your library. If it's an instant or sorcery card, draw a card.
Silken Spinner

Silken Spinner {2}{G}{G}

Creature - Spider
Reach
“I hear tales of worlds where spiders are no bigger than your fingernail. I hope to visit one someday.”
— Chiu's apprentice
3/4
  • Goliaths of Nangjiao
Riverchase Diver

Riverchase Diver {3}{U}

Creature - Merfolk Rogue
{U}, {T}: You may tap or untap another target creature.
Whenever one or more other creatures you control deal combat damage to a player, you may untap Riverchase Diver.
3/3
  • Feanav: The Apothecary's Progress
Frostbreath Dragon

Frostbreath Dragon {5}{U}{U}

Creature - Dragon
Flying
This spell can't be countered.
When Frostbreath Dragon enters, tap target creature. It doesn't untap during its controller's next untap step.
Whenever Frostbreath Dragon becomes the target of a spell or ability, counter it unless its controller pays {2} and discards a card.
6/7
  • Survive the Night
Elusive Monkey

Elusive Monkey {2}{U}

Creature - Monkey
{1}{U}: Exile Elusive Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
To kill a capuchin
— Novean expression meaning
2/2
  • Novea
Gharial Bandit

Gharial Bandit {3}{U}

Creature - Crocodile Rogue
The Kafyabari back-alleys were filled with crooks, thugs, and anyone grimy enough to dissuade them.
3/2
Card has other part: Lurking Below
  • Kahembo: Olde Dawn
Master of Marble Row

Master of Marble Row {3}{W}{W}

Creature - Human Artificer
When Master of Marble Row enters, choose one —
• Create a colorless Monument artifact token with “Creatures you control get +1/+1.”
• Create a white Cloister enchantment token with “When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.”
3/4
Twisted Gladiator
Archon of Triumph

Twisted Gladiator {2}{B}

Creature - Mutant Warrior
Menace
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He fought capably to obtain victory...
3/2
Card has other part: Archon of Triumph
  • Al Tabaq
Press-Gang Recruiter

Press-Gang Recruiter {1}{U}{R}

Creature - Orc Pirate
When Press-Gang Recruiter enters, create a Treasure token.
{5}, {T}, Sacrifice an artifact: Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. Activate only as a sorcery.
3/3
  • Over the Horizon