15897 cards found
Chigau, the Red Market

Chigau, the Red Market {1}{B}

Legendary Enchantment
When Chigau, the Red Market enters, draw a card, then choose a creature card name.
Once each turn, you may cast a creature spell with the chosen name from your graveyard.
Cadalon Experimenter

Cadalon Experimenter {2}{R}

Creature - Human Artificer
When Cadalon Experimenter enters, if you control an artifact, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
2/3
Rotten Grin

Rotten Grin {3}{B}

Enchantment - Aura
Enchant creature
{X}{B}: Enchanted creature gets +X/+X until end of turn.
When enchanted creature dies, return it to the battlefield under your control.
  • Feanav: The Apothecary's Progress
Conniving Brigand

Conniving Brigand {1}{G}

Creature - Human Advisor
When Conniving Brigand enters, draw a card.
It was him the Cauldish agents turned to as they sought unsavory allies for their plot.
0/3
  • A Tourney at Whiterun
Callous Conduit

Callous Conduit {R}

Creature - Human Wizard
First strike
Whenever you make first contact, Callous Conduit deals 1 damage to target player or planeswalker. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“The extraplanars can't even survive Volaria on their own. Go back home where it's safer!”
1/1
  • Karina's Explorations
Graygulch Lurker

Graygulch Lurker {2}{B}

Creature - Spirit
When Graygulch Lurker dies, target opponent loses 2 life.
The massacre of Graygulch left behind a town for ghosts everywhere to convene, safe from the aether of judges and outlaws alike.
3/2
  • High Noon
Arbiter of the Demeter

Arbiter of the Demeter {3}{B}

Creature - Human Pirate
{2}{B}, Sacrifice a creature: Draw a card. You gain 1 life.
Any scoundrel who boards the Demeter must accept that their life now holds the value of a single gold piece.
2/4
  • Dark Seas of Shiryen
Erratic Visionary

Erratic Visionary {1}{U}

Creature - Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
“Not every idea we have will be good, but this is the time for innovation.
Let's find our spark and make something unforgettable.”
1/3
  • Nangjiao In Bloom
Entelan Contact

Entelan Contact {U}{R}{W}

Creature - Human Advisor
Whenever you make first contact, exile the top card of your library. You gain life equal to its mana value. You may play that card until the end of your next turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
2/3
  • Karina's Explorations
Assimilated Runner

Assimilated Runner {3}{B}

Enchantment Creature - Demon
Menace
Once during each of your turns, when you sacrifice a permanent, you may put a +1/+1 counter on Assimilated Runner.
An age ago, a god was bound. Its followers sought divinity, but they found naught but decay. Now, the unbound wanders.
4/1
  • Beyond the Blackwall
Amulet of Loyalties

Amulet of Loyalties {2}{U}

Legendary Artifact
You may activate abilities of nonland permanents your opponents control.
“That vault holds a greater treasure than any of them know. They can have their trinkets and gold. This is all I desire.”
—Saia Evigal
  • Villains: The Musical 36 296
Bright-Eyed Adventurer

Bright-Eyed Adventurer {2}{W}

Creature - Human Scout
Lifelink
When Bright-Eyed Adventurer enters, rediscover an enchantment card. (Look at the top card of your library. You may reveal it and put it into your hand if it's an enchantment card. Otherwise, put it back or into your graveyard.)
“This isn't the end of the world. It's the start of a new and glorious one.”
2/2
  • Lovi Awoken
Converted Conqueror

Converted Conqueror {2}{U}{U}

Creature - Reflection
Flash
Whenever you draw a card during an opponent's turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/4
  • Ophorio
The Struggle for Death

The Struggle for Death {3}{G}

Enchantment
When The Struggle for Death enters, choose target creature you don't control. Any number of creatures you control fight that creature.
Whenever a creature dies, look at the top card of your library. You may put it into your graveyard.
  • The Empty Throne of Feanav
Visiting Dignitary

Visiting Dignitary {3}{R}{R}

Creature - Human Noble
When Visiting Dignitary enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/2
  • A Tourney at Whiterun
Twilight Dancer

Twilight Dancer {B}

Creature - Human
Whenever Twilight Dancer attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each player loses 1 life and mills a card.
1/1
  • Arcanum Academia
Thoughtless Malice
Malicious Thoughts

Thoughtless Malice {R}

Sorcery
Target creature gets +2/+0 and gains haste until end of turn.
Fabled {2}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Malicious Thoughts
  • Glacia: Hail to the Queen
Blessing of Might

Blessing of Might {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has “{G}: Regenerate this creature.”
“Let my blessing fill you, let my touch help you grow.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Gentle Repose

Gentle Repose {1}{R}

Sorcery
Discard up to two cards, then draw that many cards.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Fel Alston, Halfway Queen

Fel Alston, Halfway Queen {W}{U}{B}

Legendary Creature - Human Warlock
When Fel Alston, Halfway Queen enters, return target creature card from your graveyard to the battlefield. Then exile that creature unless Fel Alston was cast for its escape cost.
Escape—{1}{W}{U}{B}, Sacrifice two creatures. (You may cast this card from your graveyard for its escape cost.)
2/3
  • MSEM Masters: Legends
Starvation

Starvation {B}{R}{G}

Sorcery
Each player chooses up to half the creatures they control, then sacrifices the rest.
“As safe places dwindled, people became crowded. There was never enough to go around. My mother... did what was needed so that some, at least, would survive.”
—Repent, Daughter of Fallacy
  • Memorium Arcanum
Brume Trench-Thrasher

Brume Trench-Thrasher {4}{U}{U}

Creature - Leviathan
{6}{U}: Brume Trench-Thrasher can't be blocked this turn. This ability costs {1} less to activate for each instant and sorcery card you own in exile and in your graveyard.
As the depths rise, ships splinter.
5/6
  • Over the Horizon
Heinous Acts

Heinous Acts {2}{B}

Sorcery
This spell costs {2} less to cast if you sacrificed a Clue this turn.
Target player discards two cards.
“Is it done?” asked Roland. Darna responded: “It is, your majesty.”
  • Riddles of Revio
Mirrorwing Commander

Mirrorwing Commander {4}{U}{U}

Creature - Human Knight
Flying, ward {2}
At the beginning of your upkeep, if Mirrorwing Commander is embattled, create a token that's a copy of it. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
5/5
  • Quest for the Roseblade
Smite the Unruly

Smite the Unruly {B}{R}{G}{W}

Instant
Exile target permanent. Smite the Unruly deals damage equal to that permanent's mana value to its controller and you gain that much life.
“You were given a choice. Now you shall reap the rewards of it.”
—Emperor Tzhai
  • Sparks of a Multiverse