8944 cards found
Fluffpuff Frenzy

Fluffpuff Frenzy {3}{G}

Instant
Create three 1/1 green Elk Rabbit creature tokens.
Menagerie — If there are five or more creature types among creatures you control, you may search your library for a card named Fluffpuff Frenzy, reveal it, put it into your hand, then shuffle.
  • Adventurers of Onora
Flurry of Bolts

Flurry of Bolts {1}{W}{W}

Instant
Destroy target attacking or blocking creature. Flurry of Bolts deals 1 damage to each other attacking or blocking creature that creature's controller controls.
“Crossbows are a coward's weapon. They make a mockery of any honest battle.”
—Isak, captured knight
  • Seasons of War
Flush With Arcor

Flush With Arcor {1}{G}{W}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
Prevent all damage that would be dealt to you this turn.
You gain hexproof until end of turn.
  • Plagues of Fretport
Fly the Coop

Fly the Coop {2}{B}

Sorcery - Adventure
Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Northrime Privateers
  • Adventurers of Onora
Flying Scorpion

Flying Scorpion {2}{R}{W}

Creature - Scorpion Bat
Flying
Whenever Flying Scorpion attacks, it gets +1/+0 until end of turn for each creature you control that's not attacking.
The sounds on the ground are just distractions for the silence in the sky.
2/2
  • Monsters of Chikyu
Flying Throne

Flying Throne {3}

Artifact - Equipment
When Flying Throne enters, attach it to target creature you control.
Equipped creature gets +1/+0 and has flying.
Equip {2}
  • Alkabah
Flying with Dragons

Flying with Dragons {3}{R}

Sorcery
Exile the top five cards of your library. You may play Dragon cards exiled this way as long as they remain exiled. You may play other cards exiled this way until the end of your next turn.
“He's sooo fluffy! Can we keep him?”
  • Karina's Explorations
Flynn Skara

Flynn Skara {2}{U}{R}

Legendary Planeswalker - Flynn
[+1]: Create a 1/1 red Dragon creature token with flying.
[–1]: Until end of turn, Flynn becomes a copy of target Dragon, except she has haste and indestructible. Her base power and toughness become equal to the number of Dragons you control.
[–3]: You may reveal a Dragon card you own from outside the game and put it into your hand.
Loyalty:
3
Flynn's Study

Flynn's Study {1}{U}{R}

Enchantment - Study
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever one or more Dragons you control attack, you may cast the top card of the archived library without paying its mana cost.
“Go get em, Ilieth!”
  • Sparks of a Multiverse
Flynn's Wonder

Flynn's Wonder {1}{U}{R}

Kindred Sorcery - Dragon
Create a 2/2 red Dragon creature token with flying and haste.
Whenever a nontoken Dragon you control attacks, you may return Flynn's Wonder from your graveyard to your hand.
“Ooooooooooh!”
—Flynn
  • Sparks of a Multiverse
Flynn, the Dragoneer

Flynn, the Dragoneer {1}{U}{R}

Legendary Planeswalker - Flynn
[+1]: Create a 1/1 blue Dragon creature token with flying and “This creature can't attack unless you control a nontoken Dragon.”
[–2]: Flynn deals damage to target creature or planeswalker equal to the total power of Dragons you control.
[–5]: You get an emblem with “Dragon spells you cast cost {U}{R} less to cast and have flash.”
Loyalty:
3
  • Sparks of a Multiverse
Focus Thoughts

Focus Thoughts {2}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
  • Zero
Focused Apprentice

Focused Apprentice {2}{U}

Creature - Human Wizard
Sacrifice a creature: Harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top in any order.
“I don't have time for friends.”
2/3
  • Arcanum Academia
Fog at Sea

Fog at Sea {2}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Prevent all combat damage that would be dealt this turn.
Fog-Lit Piracy

Fog-Lit Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.
Fleeting {1}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
  • End of Wollensie
Fogborn Mauler

Fogborn Mauler {6}{G}

Creature - Beast
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Fogborn Mauler enters or leaves the battlefield, you gain 2 life.
7/7
  • Aftermath
Folkvar, Galdurheim Brawler

Folkvar, Galdurheim Brawler {2}{G/W}{R}

Legendary Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control with power less than or equal to Folkvar, Galdurheim Brawler's power attacks, Folkvar deals 1 damage to the player or planeswalker that creature is attacking and you gain 1 life.
2/3
  • Seasons of War
Follow the Crumbs

Follow the Crumbs {4}{R}

Sorcery
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
  • The Stage Presents: The Neverending Act
Folsen, King of Valimir

Folsen, King of Valimir {2}{W}

Legendary Creature - Human Noble
Whenever a Plains you control enters, create a 1/1 white Soldier creature token.
Whenever you attack, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
2/4
Font of Natural Essence

Font of Natural Essence {2}{G}

Artifact
Whenever Font of Natural Essence enters or is put into a graveyard from the battlefield, create two 1/1 green Saproling creature tokens.
Partake in its energy and become one with the forest.
  • End of Wollensie
Font of Nefarox

Font of Nefarox {3}

Artifact
{T}: Each opponent loses 1 life and you gain 1 life.
Whenever you cycle a card or cast a spell with a cycling ability, untap Font of Nefarox.
It slakes only the darkest desires.
  • Alara
Font of Sorrows

Font of Sorrows {3}{G}{G}

Enchantment
Font of Sorrows and other permanents you control entering the battlefield cause their death knell to trigger.
Death knell — Draw a card. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
  • Karina's Explorations
Fool's Gold

Fool's Gold {2}{U}

Instant
Counter target monocolored spell.
  • High Noon
For Glory

For Glory {3}{G}

Sorcery
Invigorate 2, then target creature you control fights target creature you don't control. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
“Worry not, friend. I promise you will die an honorable death.”
  • Goliaths of Nangjiao
For Hearth and Home

For Hearth and Home {2}{G}{W}

Instant
Choose one —
• Create three 1/1 white Peasant creature tokens.
• Creatures you control get +1/+2 until end of turn. Untap them.
“For Norwick! For Yroncaster! For Edelber! For Caer Crann!”
  • The Petals Wilt