At the beginning of your upkeep, mill a card. Whenever a creature card is put into your graveyard from your library, you may exile it. If you do, create a 2/2 black Zombie creature token.
Pressure {1}{U}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) When Cuxuri Harbinger enters, draw a card.
“Chin up. It's not every day you get to see the beginning of the end.” —Turi of Hollow Depths
When CySec Moderation Council enters, choose a nontoken enchantment you control or an enchantment card in your graveyard. Conjure a duplicate of that card into your hand.
When CySec raised the Blackwall, the cost of safety seemed reasonable.
Other nontoken creatures you control have “When this creature enters, nourish 1.” (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.) Whenever Cybele, Mertle's Apprentice or another creature you control becomes tapped, you gain life equal to that creature's toughness.
Flying When Cyrukan's Messenger enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. Whenever Cyrukan's Messenger attacks, you may put an Equipment card from your hand onto the battlefield attached to Cyrukan's Messenger.
{1}{B}: Target creature you control must be blocked this turn if able. {1}{G}: Target creature you control can't be blocked by more than one creature this turn.
(Transcend as a sorcery to gain that type and a +1/+1 counter.) When Dai Gui enters, create a 1/1 green and blue Bird creature token with flying and “{T}: Add one mana of any color.” {X}{X}{G}{U}: Demigod — You gain X life and you draw X cards. X can't be 0. {X}{X}{G}{U}: God — Put up to X creature cards from your hand onto the battlefield.
As Damian, the Boss enters, pay up to 5 life. He enters with that many additional loyalty counters. [–X]: You gain X plus 3 life. [–1]: You draw a card and each opponent discards a card. [–4]: Destroy up to one target creature. Create a 3/3 green Mole creature token.
Dance of Dragons deals 4 damage divided as you choose among up to two targets. When one or more permanents dealt damage this way die this turn, draw a card. This ability triggers only once. Showcase {5}{U}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Pressure—{B}, Exile six cards from your graveyard. (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.) Deathtouch {B}, Exile six cards from your graveyard: Return Danithra Champion from your graveyard to the battlefield. Activate only during your turn.
[+1]: Until your next upkeep, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. [–2]: Look at the top two cards of target player's library. Put any number of them on top of that library and the rest on the bottom in any order. [–6]: Return all nonland permanents you don't control to their owners' hands.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Daring Cavalier is renowned, it has trample.
Enchant creature When Dark Desire enters, target player discards a card. Whenever enchanted creature deals combat damage to a player, you draw a card and you lose 1 life.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 1/1 blue Pirate creature token or a 2/2 white Dwarf creature token. III — Until end of turn, creatures you control gain “Whenever this creature attacks, draw a card, then discard a card unless this creature is a Pirate.”
All creatures get -3/-2 until end of turn. Coalesce {6}{B}{B}(You may cast this from your graveyard for {6}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)