14928 cards found
Generated Genius

Generated Genius {3}{U}{U}

Instant
Draw two cards.
You may cast an instant or sorcery spell with mana value 3 or less from your hand or graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
  • Beyond the Blackwall
Emulate

Emulate {X}{U}

Sorcery
Create a token that's a copy of target nonland permanent you control with mana value X.
Flashback—{U}{U}, Exile cards from your graveyard with exactly X card types among them. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Beyond the Blackwall
Dataform

Dataform {U}

Enchantment - Aura
Flash
Enchant permanent
Whenever enchanted permanent deals damage to an opponent, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Runners connect themselves to the web, where they are free from physical restraints.
Related card: Data-Point
  • Beyond the Blackwall
Data Recovery

Data Recovery {X}{U}{U}

Instant
This spell costs {3} less to cast if it targets a card in your graveyard that was put there from anywhere this turn.
Exile target instant or sorcery card in your graveyard with mana value X or less. You may cast a copy of that card without paying its mana cost.
  • Beyond the Blackwall
CySec Overwatch

CySec Overwatch {2}{U}

Enchantment Creature - Rogue
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent attacks, you may draw a card.
CySec's most elite runners patrol the Blackwall. Most haven't left virtual in decades.
3/2
  • Beyond the Blackwall
Cyclic Dream

Cyclic Dream {1}{U}

Enchantment - Aura
Enchant creature with mana value 4 or less
When Cyclic Dream enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Over the years, runners forgot just what types of monsters rest beyond the Blackwall.
  • Beyond the Blackwall
Cyclesmith Oracle

Cyclesmith Oracle {4}{U}{U}

Enchantment Creature - Giant
Ward {4}
{4}{U}: Cyclesmith Oracle can't be blocked until end of turn. This ability costs {X} less to activate, where X is the number of card types among cards in your graveyard.
The full spectra of humanity is reflected through its digital dreams, from the vengeful soldier to the curious seer.
4/7
  • Beyond the Blackwall
Cryptosphinx

Cryptosphinx {3}{U}{U}

Enchantment Creature - Sphinx
Flying
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent draws a card, you may draw two cards.
4/6
  • Beyond the Blackwall
Cracked Cipher

Cracked Cipher {3}{U}

Sorcery
This spell has flash as long as you control a permanent with flash.
Put target nonland permanent on top of its owner's library.
  • Beyond the Blackwall
Countersurge

Countersurge {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
“I love amateurs.”
  • Beyond the Blackwall
Buffer Overflow

Buffer Overflow {1}{U}

Sorcery
Target player mills four cards, then mills an additional four cards for each Curse attached to them.
The first step of Mayar's siege was as genius as it was crude. The Blackwall was charged by less-than-thinking constructs, flooding its core nodes.
  • Beyond the Blackwall
Branch

Branch {3}{U}

Instant
When you cast this spell, copy it. You may choose new targets for the copy. (Copies keep functions.)
Draw a card.
From root to leaf, a new seed born from a common tree.
  • Beyond the Blackwall
Visage of Hope

Visage of Hope {3}{W}

Enchantment Creature - Spirit
Flash
When Visage of Hope enters, you gain 3 life.
As the cracks in the Blackwall grew, the purpose starved of Dusk City glimpsed something greater. In the neon reflections of bleak alleys, faith slowly returned.
2/4
  • Beyond the Blackwall
Transcended Explorer

Transcended Explorer {1}{W}

Enchantment Creature - Avatar
When Transcended Explorer enters, if you control another enchantment, draw a card.
After the Clearance, some runners choose to stay with their exiled pantheon. Freed from their flesh, they became the first to walk a disconnected world.
3/1
  • Beyond the Blackwall
Spirituality

Spirituality {W}{W}{W}

Enchantment
Whenever you gain life, put a +1/+1 counter or loyalty counter on up to that many target permanents.
Whenever you cast a white spell, create a 1/1 white Cleric creature token with lifelink.
Unity tempered with piety, a digital divinity forged through mortal minds. A pantheon of imagination, and the purest of hope.
  • Beyond the Blackwall
Scarlands Singularity

Scarlands Singularity {W}

Enchantment Creature - Demigod
Prowess
When Scarlands Singularity enters, each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
Through the Clearance CySec ousted Nox and their pantheon. What remains of divinity was delegated to the ruins beyond Dusk City.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Sallmar, Freed Father

Sallmar, Freed Father {1}{W}{W}

Legendary Enchantment Creature - Avatar
You may look at the top card of your library any time.
Once during each of your turns, you may cast an enchantment spell from the top of your library or from your graveyard.
“Sharing knowledge is the most fundamental act of friendship. For it is giving without losing.”
3/4
  • Beyond the Blackwall
Rising Faith

Rising Faith {1}{W}

Instant
You gain 4 life. Surveil 2.
Whenever you cast a spell, you may pay {W} and exile Rising Faith from your graveyard. If you do, that spell gains lifelink. (If it becomes a permanent, it keeps lifelink indefinitely.)
In the shadows of Dusk City's neon descent a new path was shaping itself. One that promised freedom from greed, liberty through sharing.
  • Beyond the Blackwall
Repository Warden

Repository Warden {1}{W}

Enchantment Creature - Soldier
Flash
If a player would conjure a card, they instead conjure a card named Data-Point. (It's a sorcery that costs {2} with “Draw a card.”.)
If a player would copy a spell or cast a copy, they copy the card named Data-Point instead of anything else.
“Request rejected with prejudice.”
2/1
Related card: Data-Point
  • Beyond the Blackwall
Recompile

Recompile {1}{W}

Sorcery
Return target artifact, enchantment, or planeswalker card with mana value 3 or less from your graveyard to the battlefield.
The faithful looked upon the silent, silicon heart. In its circuits was salvation. Here was divinity, reignited at last.
  • Beyond the Blackwall
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Precog's Ban

Precog's Ban {1}{W}

Sorcery
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
Draw a card.
  • Beyond the Blackwall
Petal of a Heart

Petal of a Heart {W}{W}

Legendary Artifact Creature - Droid Rebel
First strike
When Petal of a Heart enters, if you cast it, reveal up to two permanent cards with mana value 1 from your hand. For each card revealed this way, conjure a duplicate of that card into your hand.
“Dusk City deserves to blossom.”
2/1
  • Beyond the Blackwall
Pair Program

Pair Program {2}{W}

Sorcery
Each player draws two cards.
Flashback—{W}, Tap two untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Despite their competitive nature, some runners learn that one plus one is three.
  • Beyond the Blackwall
OTA Infusion

OTA Infusion {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
A sudden surge of information, and a renewal of contracts. From one moment to the next, a zero to hero.
  • Beyond the Blackwall