8944 cards found
Flailing Terror

Flailing Terror {2}{B}{B}

Creature - Zombie
Sacrifice two other creatures: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Flailing Terror becomes monstrous, target opponent sacrifices two creatures.
3/3
Flamboyant Inventor

Flamboyant Inventor {3}{G}

Creature - Human Artificer
When Flamboyant Inventor enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
At the beginning of each combat, you may have Powercells you control become 2/2 Construct creatures with vigilance in addition to their other types until end of turn.
3/3
  • Discoveries of Akieva
Flame Ascetic

Flame Ascetic {2}{R}

Creature - Human Wizard
When Flame Ascetic enters, you may exile up to one instant card and up to one sorcery card from your graveyard. Put a +1/+1 counter on Flame Ascetic for each card exiled this way.
She derives her present power from the cinders of the past.
1/2
  • Goliaths of Nangjiao
Flame Jolt

Flame Jolt {2}{R}

Instant
Flame Jolt deals 2 damage to target creature and 1 damage to target player or planeswalker.
Never anger a Lafterii, especially if she's bored.
  • Khaliz-Dorahn
Flame Juggler

Flame Juggler {2}{R}

Creature - Human Wizard
When Flame Juggler dies, it deals 3 damage to each opponent.
“You think this is impressive? Qiuyue, toss me that sword.”
3/1
  • Nangjiao In Bloom
Flamearrow Partisan

Flamearrow Partisan {3}{R}

Creature - Human Archer
Reach
Whenever you cast a noncreature spell, you may pay {R}. If you do, target creature can't block this turn.
“The cold nights of Dellan must be so unpleasant for the Midnight Order. Why don't I send them a little something to warm them up?”
3/3
  • Rail War
Flameblade

Flameblade {3}{R}

Instant
Flameblade deals 4 damage to target player or planeswalker.
While not the most original of weapons, swords and fire are a combination certain to please any audience.
  • Villains: The Musical
Flameboon Alchemist

Flameboon Alchemist {2}{R}

Creature - Human Rogue Wizard
When Flameboon Alchemist dies, you may put a +1/+1 counter on target creature you control.
Unlicensed alchemy is banned in Yroncaster, but Aravant is home to many who dabble in dangerous magic.
4/1
  • Quest for the Roseblade
Flamecaller's Command

Flamecaller's Command {1}{R}{R}

Sorcery
Choose two —
• Exile the top two cards of your library. You may play them until the end of your next turn.
• Add {R}{R}.
• Creatures you control get +1/+0 until end of turn.
• Flamecaller's Command deals 1 damage to each creature you don't control.
Flamecloaked Artisan

Flamecloaked Artisan {2}{R}

Creature - Human Wizard
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever Flamecloaked Artisan attacks, exile the top card of your library. If it's a nonland card with mana value less than Flamecloaked Artisan's power, you may cast it this turn, and you may cast it as though it had flash.
2/2
Flameform Amalgam

Flameform Amalgam {2}{R}{R}

Creature - Human Elemental Wizard
When Flameform Amalgam enters, you may return target instant or sorcery card from your graveyard to your hand.
Recite {4}{R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/1
Flamemaster Insurgent

Flamemaster Insurgent {3}{R}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you cast an instant or sorcery spell, Flamemaster Insurgent gets +X/+0 until end of turn, where X is that spell's mana value.
2/1
  • K15 Core Set
Flamerider

Flamerider {2}{R}{R}

Creature - Elemental
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on Flamerider, you may have it deal damage equal to its power to target creature.
2/2
  • Spark of Revolution
Flames of the Forge

Flames of the Forge {3}{R}

Enchantment
Whenever a creature you control becomes tapped, exile the bottom card of your library. You may put it on top of your library. If you don't, Flames of the Forge deals 1 damage to target opponent or planeswalker.
  • Oirohpo
Flamespeaker's Craft

Flamespeaker's Craft {2}{R}

Enchantment - Aura
Enchant creature you control
When Flamespeaker's Craft enters, it deals 2 damage to any target.
Enchanted creature has “{T}, Discard a card: Draw a card.”
“Is your future in the fire, or is it fire in your future?”
  • Theros Triumphant
Flamethrower

Flamethrower {5}{R}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Flamethrower deals 4 damage to any target.
  • Monsters of Chikyu
Flamewake Elk

Flamewake Elk {2}{R}{R}

Creature - Elemental Elk
Haste
Whenever Flamewake Elk attacks, you may put a +1/+1 counter on another target attacking creature.
Elven druidism and dwarven firecraft are a potent combination.
4/2
  • Quest for the Roseblade
Flamewhip

Flamewhip {2}{R}

Sorcery
Flamewhip deals 2 damage to each non-Goblin creature.
If you control a Goblin creature, create a 1/1 red Goblin creature token.
  • Spark of Revolution
Flare Blitz

Flare Blitz {1}{R}{W}

Enchantment
When Flare Blitz enters, it deals 3 damage to any target and you gain 3 life.
{1}{R}{W}: Return Flare Blitz to its owner's hand.
Flare Extensions

Flare Extensions {2}{R}

Instant
Up to one target creature gains winnow until end of turn if you've cast another spell this turn. (Damage dealt to it also causes its controller to lose that much life.)
Flare Extensions deals 3 damage to any target.
  • Ophorio
Flarespore Mycoid

Flarespore Mycoid {3}{G}

Creature - Fungus
{3}{R}: Target creature can't block this turn.
Predators in Jund know what not to hunt if even dragons refuse to eat it.
4/4
  • Alara
Flash of Inspiration

Flash of Inspiration {3}{U}{U}

Instant
Bleed {1}{U}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Look at the top seven cards of your library. Put two of those cards into your hand and the rest on the bottom of your library in any order.
Flawed Masterpiece

Flawed Masterpiece {2}{R}

Sorcery
Choose target artifact, creature or planeswalker. If this spell was foretold, you may destroy it. Create a token that's a copy of it except it isn't legendary, has haste and “At the beginning of the end step, sacrifice this permanent.”
Foretell {B}{B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Flawless Heist

Flawless Heist {2}{U}{U}

Enchantment
At the beginning of your upkeep, gain control of up to one target noncreature, nonland permanent for as long as you control Flawless Heist. Then if you control five or more permanents you don't own, you win the game.
Five lost treasures, forgotten no longer.
  • Villains: The Musical
Flawless Tactics

Flawless Tactics {3}{W}

Instant
Creatures you control get +1/+1 and gain first strike until end of turn.
“Why am I the leader? Because I'm the best. Simple as that.”
—Selvar, the Seeker
  • Arkadai