14928 cards found
Galeforce

Galeforce {1}{U}

Instant
Return target creature to its owner's hand. You may have another target creature gain flying until end of turn.
  • Zero
Galetwister Mage

Galetwister Mage {3}{U}

Creature - Elk Wizard
Flying
Instant, sorcery, and Wizard spells you cast cost {1} less to cast.
“Gone soon in a monsoon!”
3/2
Card has other part: To the Rescue!
  • Adventurers of Onora
Gamhaugen Warbeast
Drake of the Peaks

Gamhaugen Warbeast

Enchantment - Aura Steed
(Color indicator: Gamhaugen Warbeast is blue)
(Transform this if it's not attached to a creature. Pay {3}{U} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen Warbeast's rider gets +2/+2 and has flying.
The humans just didn't know the right way to go about doing so.
Card has other part: Drake of the Peaks
  • Quest for the Roseblade
Gaze Deeper

Gaze Deeper {3}{U}{U}

Instant
Pressure {1}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Draw three cards.
“When you see they fear that knowledge, that should be your cue to make it yours.”
—Turi
Gaze of the Grave

Gaze of the Grave {U}

Enchantment - Aura Curse
Enchant opponent
Enchanted player plays with the top card of their library revealed.
Whenever enchanted player casts a spell, you may have them mill a card.
  • Dark Seas of Shiryen
Gear Up

Gear Up {U}

Sorcery - Adventure
Choose flying, prowess, vigilance, or ward {2}. Create a colorless Equipment artifact token with “Equipped creature has the chosen ability” and equip {2}. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Inconspicuous Platypus
  • Karina's Explorations 50b 287b
Generated Genius

Generated Genius {3}{U}{U}

Instant
Draw two cards.
You may cast an instant or sorcery spell with mana value 3 or less from your hand or graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
  • Beyond the Blackwall
Gentleman Thief

Gentleman Thief {2}{U}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever Gentleman Thief deals combat damage to a player, gain control of target marked creature.
2/2
  • Villains: The Musical
Gentry Infiltrator

Gentry Infiltrator {U}

Creature - Human Rogue
Whenever Gentry Infiltrator deals combat damage to a player, you may search that player's library for a creature card and exile it. If you do, that player shuffles.
{2}{U}{U}: Gentry Infiltrator becomes a copy of a creature card exiled with it until end of turn.
1/2
  • Al Tabaq
Get Out

Get Out {1}{U}

Instant - Adventure
Target permanent phases out. (Then exile this card. You may cast the artifact later from exile.)
Card has other part: Hyle's Gift
  • Karina's Explorations
Gharial Bandit

Gharial Bandit {3}{U}

Creature - Crocodile Rogue
The Kafyabari back-alleys were filled with crooks, thugs, and anyone grimy enough to dissuade them.
3/2
Card has other part: Lurking Below
  • Kahembo: Olde Dawn
Ghost of Lost Futures

Ghost of Lost Futures {5}{U}

Creature - Spirit
Flying
Creatures your opponents control get -1/-0.
“All this war and tragedy sprang from the Prince Regent's death at my hands. I wished for none of this, yet what can anyone do now?”
—Lettie Wormwood
4/4
  • The Empty Throne of Feanav
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Ghostly Hounds

Ghostly Hounds {2}{U}{U}

Enchantment Creature - Dog Spirit
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Ghostly Hounds mentors a creature, that creature can't be blocked this turn.
3/3
  • Riddles of Revio
Gift of the Sphinx

Gift of the Sphinx {4}{U}

Enchantment
Whenever you cast a spell during an opponent's turn, put a charge counter on Gift of the Sphinx.
At the beginning of your upkeep, draw a card for each charge counter on Gift of the Sphinx.
  • Pyramids of Atuum
Gifted Warmage

Gifted Warmage {2}{U}

Creature - Cephalid Wizard Avatar
Whenever Gifted Warmage attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
2/2
  • Arkadai
Gifts of the Oshiruko

Gifts of the Oshiruko {2}{U}

Sorcery
Create a 2/2 colorless Spirit creature token.
Draw a card.
  • Path of Shadows
Gilded Authority

Gilded Authority {4}{U}

Enchantment
When Gilded Authority enters, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Creatures your opponents control get -1/-0.
Gitaxian Reprocessor

Gitaxian Reprocessor {3}{U}

Creature - Phyrexian Artificer
When Gitaxian Reprocessor enters, if you cast it, choose one —
• Create a token that's a copy of another target creature, except it's an artifact and isn't a creature.
• Create a token that's a copy of target noncreature artifact, except it's a 2/2 creature in addition to its other types.
3/2
  • MSEM Masters Cube
Give 'em the Slip

Give 'em the Slip {1}{U}

Instant
You may pay {U} and tap an untapped Rogue you control rather than pay this spell's mana cost.
Counter target spell unless its controller pays {2}.
SINGLE (33 1/3 RPM)
Give Penance

Give Penance {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Untap each Horror you control during enchanted creature's controller's untap step.
  • Beyond Our Ken
Glamer Artist

Glamer Artist {1}{U}

Creature - Faerie Wizard
Flying, prowess
{T}: Until end of turn, target land is every basic land type in addition to its other types.
Trusting to navigate by landmarks alone has sealed the fate of many an explorer.
1/2
  • Seasons of War
Glamorous Aerialist

Glamorous Aerialist {1}{U}

Creature - Human Wizard
Harmony — Target creature gains flying until end of turn.
When Glamorous Aerialist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Gleaming Dream

Gleaming Dream {1}{U}{U}

Creature - Reflection
Flying
Reflections, being made of light, never truly die, but rather fade away into little more than memories.
2/2
  • Oirohpo
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon