4623 cards found
Paygan Firebinder

Paygan Firebinder {1}{R}

Creature - Azra Shaman
Paygan Firebinder gets +1/+0 for each Satrapy you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
0/3
  • Alkabah: The Rise of Soli
Peace of the Glade

Peace of the Glade {G}

Enchantment
Whenever you draw a card except during your draw step, you gain 1 life.
{5}{U}: Draw a card.
Finding himself lost and overwhelmed by his defeat in the jousts, Declan left the confines of Whiterun to try and find some place to gather himself.
  • A Tourney at Whiterun
Peacetime Murals

Peacetime Murals {3}{G}{U}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Peacetime Murals enters, draw three cards and you gain 3 life.
{2}{G}: Grow as Two
Whenever you activate an ability of a creature you control, create a token that's a copy of that creature except it isn't legendary. This ability triggers only once each turn.
{2}{U}: A Better Mankind
Whenever a creature you control enters, you may activate one of its abilities without paying its costs. This ability triggers only once each turn.
  • Nangjiao In Bloom
Peakblazer Dragon

Peakblazer Dragon {3}{R}{R}

Creature - Dragon
Flying
“Its breath melts snow as its wings form frozen clouds. Tell me, have you ever seen something more beautiful?”
—Mieng Li
4/3
  • Goliaths of Nangjiao
Peek into the Future
Seer's Astrolabe

Peek into the Future {U}

Instant
Scry 3.
Monument {1}{U}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
The stars flow to a rhythm of futures untold.
Card has other part: Seer's Astrolabe
  • Alkabah
Peeto, Northrime Pioneer

Peeto, Northrime Pioneer {1}{G}{U}

Legendary Creature - Mouse Scout
When Peeto enters, scry 2.
Whenever a Scout you control attacks, choose land or nonland, then look at the top card of your library. If it's a card of the chosen kind, you may reveal it and draw a card.
2/2
  • Adventurers of Onora
Pelt's Refuge

Pelt's Refuge {3}{U}

Enchantment
When Pelt's Refuge enters, if {G} was spent to cast it, distribute two +1/+1 counters among creatures you control.
Whenever a creature you control dies, draw a card.
  • Novea
Pennon Blade

Pennon Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
In wielding it comes the responsibility of guiding others to victory.
  • K15 Core Set
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Percy's Proclaimer

Percy's Proclaimer {2}{R}{G}{W}

Creature - Horror Advisor
Green creatures you control have “{T}: Add one mana of any color.”
Red creatures you control have “{1}, {T}: This creature deals 1 damage to target player.”
White creatures you control have “{2}, {T}: Tap target nonland permanent.”
5/5
  • The Stage Presents: The Neverending Act
Perennial Unrest

Perennial Unrest {2}{G}

Sorcery
Madness {4}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target creature gets +4/+4 until end of turn. Put a trample counter on it. If this spell's madness cost was paid, all creatures able to block that creature this turn do so.
  • Dark Seas of Shiryen
Perfect Aim

Perfect Aim {1}{G}

Sorcery
Perfect Aim deals 5 damage to target creature with flying. When that creature dies this turn, you gain 5 life.
  • Spark of Revolution
Perfect Partnership

Perfect Partnership {1}{R}{G}

Enchantment
When this enchantment enters, create your choice of a 1/1 red Dwarf creature token or a 1/1 green Elf creature token.
At the beginning of combat on your turn, up to one target Dwarf and up to one target Elf each get +1/+0 and gain first strike until end of turn.
  • The Petals Wilt
Perfect Shell

Perfect Shell {G}{U}

Creature - Human Mutant Artificer
Trample
Whenever a token you control enters, put a +1/+1 counter on target creature.
“Having perfection within reach can be a paralyzing experience for a lesser mind.”
2/2
  • Beyond the Blackwall
Perfect the Models

Perfect the Models {B}{R}{G}

Sorcery
Perfect the Models deals 3 damage to any target and you gain 3 life. You may play an additional land this turn.
{5}{B}{R}{G}, Exile Perfect the Models from your graveyard: Create three 3/3 black Demon Horror creature tokens. They gain haste and indestructible until end of turn. Activate only as a sorcery.
  • The Stage Presents: The Neverending Act
Perilous Passage

Perilous Passage

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Perilous Passage: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Perplexing Visions

Perplexing Visions {5}{U}

Sorcery
Tap up to three target creatures. Those creatures don't untap during their controller's next untap step. Scry 3.
“To untrained minds, Kruphix's gifts are inscrutable. We who look past the shroud of the unknown hold immeasurable power.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Persevere

Persevere {1}{W}

Instant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains indestructible until end of turn.
“It saddens her that you can't hear it.” “Who? What?” “The Universe. She's singing you a love song, and begging you to carry on.”
—Glitch, Galactic Muse, to Lt. Saxon
Pestilent Chitter-Sage

Pestilent Chitter-Sage {2}{B}

Creature - Rat Mutant Warlock
{2}{B}, {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
“A rat that became a man, or a man that became a rat? All I know is I don't want to meet it in a dark alley!”
—Gerti, village elder
2/3
  • Quest for the Roseblade
Pestilent Procession

Pestilent Procession {5}{G}{G}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Creatures you control get +3/+2 and gain trample until end of turn.
After the Undermine fell, Yaran turned his eyes on the Rundfora Run, and Caer Crann.
  • The Petals Wilt
Pestilent Renewal

Pestilent Renewal {5}{B}{B}

Instant
Destroy target creature. Create a tapped 2/2 black Zombie creature token.
“You die, I thrive.”
—Kevthra, Mistress of Terror
  • Tides of War
Pestilent Vermin

Pestilent Vermin {2}{B}

Creature - Rat Shaman
When Pestilent Vermin enters, target opponent loses 2 life unless they discard a card.
Whenever you cast a Tale, you may return Pestilent Vermin from your graveyard to your hand.
2/2
  • Kahembo: Olde Dawn
Petal Dancer

Petal Dancer {2}{G}

Creature - Plant
Whenever another creature you control enters, put a +1/+1 counter on a creature you control.
3/3
Petal Scatterer

Petal Scatterer {G}{G}{G}

Creature - Human
When Petal Scatterer enters, create a green Aura enchantment token named Blossom attached to target land. It has enchant land and “Enchanted land has ‘{T}: Add {G}{G}.'”
Petal Scatterer gets +1/+1 for each noncreature, nonland permanent you control.
1/1
Petalsnare

Petalsnare {1}{G}{U}

Instant
Choose any number of target nonland permanents each controlled by different players. For each of those permanents, return it to its owner's hand. If you returned a permanent you controlled this way, create a 3/3 green Plant Elemental creature token with reach.
  • The Petals Wilt