Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Evade the Authorities, you may return target creature to its owner's hand.
Put up to one target artifact, instant, or sorcery card from your graveyard on top of your library. Investigate twice. (Create two colorless Clue artifact tokens with “{2}, Sacrifice this artifact: Draw a card.”)
The dice were loaded, the war was over, and the good guys lost. And Remi knew that no one else on the planet would be able to change that if he didn't.
As Evil One's Mind Tricks enters choose Lafterii or Evil One. • Lafterii — Wizards you control have “{3}{U}, {T}: Draw a card.” • Evil One — Whenever a Zombie you control enters, target player mills two cards.
Spells you cast from anywhere other than your hand can't be countered. Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, you may draw a card.
Put target spell on top of its owner's library. Each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.) When Exile's Vanguard enters, tap target creature. That creature doesn't untap during its controller's next untap step.
Foretell {U}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Target creature gets -4/-0 until end of turn. Draw a card.
When Exquisite Artisan enters, judge target noncreature artifact you control. If you honor it, it becomes a 0/0 Construct artifact creature with flying. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When the last time counter is removed from Exquisite Heist, draw three cards.
Your opponents play with their hands revealed. At the beginning of your end step, choose a card name. You and spells you control can't be targeted by sources your opponents control with a name chosen by Eye of Dismay. Eye of Dismay has protection from names chosen by it.
Pressure {X}{U}{U}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Look at the top card of your library. You may put that card into your graveyard. Draw a card. If this spell was cast for its pressure cost, draw X cards instead.