15897 cards found
Drops of Yesterday

Drops of Yesterday {4}{U}{U}{U}

Sorcery
Target player draws a card for each card in their graveyard.
“If they won't remember me, I'll find a way to make them remember.”
  • Sparks of a Multiverse
Drown Amidst the Cosmos

Drown Amidst the Cosmos {1}{U}

Sorcery - Revelation
This spell can't be countered.
Tap up to three target permanents.
Coalesce {9}{U}{U} (You may cast this from your graveyard for {9}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Opponents can't untap more than two permanents during their untap steps while Drown Amidst the Cosmos is on the battlefield.
11/9
  • Beyond Our Ken
Drowned Rusalka

Drowned Rusalka {U}

Creature - Spirit
{U}, Sacrifice a creature: Discard a card, then draw a card.
The spirits of the drowned linger at the shore, seeking revenge on those that dragged them below, and those that watched and did nothing.
1/1
  • Novea
Drownyard Scavenger

Drownyard Scavenger {2}{U}

Creature - Merfolk Rogue
When Drownyard Scavenger enters, each player may return an instant or sorcery card from their graveyard to their hand.
One man's trash is a merman's treasure.
1/3
  • Tides of War
Drunau Egg
Drunau Engulfer

Drunau Egg {1}{U}

Creature - Leviathan Egg
Defender
When Drunau Egg enters, target player mills two cards.
{3}{U}{U}: Transform Drunau Egg. Activate only as a sorcery and only if an opponent has thirteen or more cards in their graveyard.
0/3
Card has other part: Drunau Engulfer
  • Innistrad In Memoriam
Drunau Engulfer
Drunau Egg

Drunau Engulfer

Creature - Leviathan
(Color indicator: Drunau Engulfer is blue)
Trample
“The portents are clear. All of Innistrad under rule of the tentacled god.”
—Runo Stromkirk
13/6
Card has other part: Drunau Egg
  • Innistrad In Memoriam
Drunkard Knight
Drunken Night

Drunkard Knight

Enchantment - Aura
(Color indicator: Drunkard Knight is blue)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
An ill advised night at the tavern followed by a shameful display at the morning jousts.
Card has other part: Drunken Night
  • A Tourney at Whiterun
Drunken Night
Drunkard Knight

Drunken Night {U}

Sorcery
Tap target creature.
Fabled {3}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
A fine day at the jousts followed by a joyous celebration at the tavern.
Card has other part: Drunkard Knight
  • A Tourney at Whiterun
Duel of Intellect

Duel of Intellect {1}{U}{U}

Instant
Counter target spell.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that spell's controller reveals their hand. You may exile a nonland card from that player's hand. If you do, that player draws a card.
  • MSEM Masters 2019
  • Spark of Revolution 31 189
Duela Alchemist

Duela Alchemist {4}{U}

Creature - Dwarf Artificer
Whenever Duela Alchemist becomes tapped, catalyze. (The next spell you cast this turn costs {1} less to cast.)
{1}{U}, {T}: Untap another target artifact or creature.
A duela's first subject is often himself.
3/3
  • Oirohpo
Duela Marshall

Duela Marshall {2}{U}

Creature - Dwarf Artificer
Whenever you cast a spell with mana value 4 or greater, catalyze. (The next spell you cast this turn costs {1} less to cast.)
1/3
  • Oirohpo
Duelist's Wings

Duelist's Wings {1}{U}

Enchantment - Aura
Enchant creature
When Duelist's Wings enters, put two +1/+1 counters on enchanted creature.
Enchanted creature has flying.
Duncaster Nightwatcher

Duncaster Nightwatcher {3}{U}

Creature - Human Detective
When Duncaster Nightwatcher enters and whenever you cast a noncreature spell, create a 1/1 colorless Human creature token.
Whenever you attack with three or more creatures, return target noncreature, nonland card with mana value 3 or less from your graveyard to your hand.
2/2
Duplicated Dismantler

Duplicated Dismantler {1}{U}

Artifact Creature - Human Construct
Flash
When Duplicated Dismantler enters, if you cast another spell this turn, return target spell to its owner's hand.
2/1
  • MSEM Masters Cube
Dwarven Inquisitor

Dwarven Inquisitor {1}{U}

Creature - Dwarf Artificer
Innovation is the fuel of the future, and we will be the ones to refine it.
2/1
  • Oirohpo
Dwynerloch Haunt

Dwynerloch Haunt {U}

Creature - Elemental Horse
This creature can't be blocked.
{2}{U}, Sacrifice this creature: Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
The waters of the Dwynerloch churn with the mysteries of ages past and future.
1/1
  • The Petals Wilt
Ebb and Flow

Ebb and Flow {2}{U}{U}

Sorcery
Each player returns each instant and sorcery card from their graveyard to their hand. Exile Ebb and Flow.
“Belief in the existence of solid form is an obstacle you must overcome if you seek to truly know this world.”
  • Tales of Old Jidai
Eccentric Musings

Eccentric Musings {U}{U}

Instant
Choose two —
• Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
• Draw a card.
• Untap up to one land.
  • Al Tabaq
Echoing Knowledge

Echoing Knowledge {U}

Sorcery
Draw a card.
Reprise {2} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Echoing Silence

Echoing Silence {1}{U}{U}

Instant
Counter target spell and each other spell with the same name as that spell.
Sound the memories of the forgotten.
  • Oirohpo
Echoshaping

Echoshaping {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has “Whenever this creature deals combat damage to a player, create a token that's a copy of it, except it's a 1/1 Reflection” and “When this creature leaves the battlefield, sacrifice all Reflections you control.”
  • Theros Triumphant
Eclectic Tactics

Eclectic Tactics {1}{U}

Instant
Creatures your opponents control get -1/-0 until end of turn for each different creature type among creatures you control.
“Selvar thinks he's the leader, but I'm the one who makes all our plans! Destined One or not, I've half a mind to leave him here.”
—Lelin, the Wise
  • Arkadai
Edge of Adventure

Edge of Adventure {1}{U}

Sorcery
Scry 1, then reveal the top card of your library. If it's a land card, put it into your hand.
Draw a card.
“If it wasn't dangerous, it wouldn't be an adventure, would it?”
— Selma, to Yuren
  • Harvest Festival
Edge of the Water

Edge of the Water {2}{U}

Enchantment
If you would draw one or more cards, instead you may draw that many cards plus one, then discard a card.
As long as ten or more cards are in your graveyard, noncreature spells you cast cost {1} less to cast.
Edifice Overseer

Edifice Overseer {4}{U}{U}

Creature - Lammasu
Flying
Civilized — Whenever Edifice Overseer attacks, if you control an artifact, a creature, and an enchantment, other attacking creatures you control gain flying until end of turn.
4/4
  • Scriptures of Urshad