9545 cards found
Eyes of the Maghbri

Eyes of the Maghbri {1}{B}{B}

Creature - Elf Shaman
When Eyes of the Maghbri enters, if you control a creature token, create a 2/2 black Hound creature token.
2/2
  • Harvest Festival
Fabled Chishou

Fabled Chishou {5}{G}{U}

Creature - Fish Dragon
When Fabled Chishou enters, create a token that's a copy of it, except it doesn't have this ability.
At the beginning of each end step, if Fabled Chishou isn't in a pack, sacrifice it. (Two or more creatures you control with equal power are in a pack.)
5/5
  • Panxiou
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Fabled Stag
Venerated Beast

Fabled Stag {1}{G/W}{G/W}

Creature - Elk
Unveil {3}{G}{W} ({3}{G}{W}: Transform this. Unveil only as a sorcery.)
“Hunting the white stag.”
—An expression to describe someone who is convinced they can achieve the impossible.
3/3
Card has other part: Venerated Beast
  • Feanav: The Apothecary's Progress
Fables of the Bold

Fables of the Bold {1}{B/G}

Enchantment
When Fables of the Bold enters, draw a card.
Enchanted creatures you control get +1/+1.
A dramatic tale is as good as any coin.
  • A Tourney at Whiterun
Fables of the Ill-Fated

Fables of the Ill-Fated {2}{B}{G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Fables of the Ill-Fated enters, destroy target nonland permanent.
{B}: The Witch's Temple
Whenever a nonland permanent you control dies, each opponent loses 1 life.
{3}{G}: Enter the Nest
{3}{G}, Sacrifice two lands: Create a 0/0 green Wurm creature token with “This creature gets +1/+1 for each permanent card in your graveyard.” Activate only as a sorcery.
  • Nangjiao In Bloom
Face of the Abyss

Face of the Abyss {2}{B}

Sorcery
Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
  • Elmare: Into the Abyss
Faceless Virtue

Faceless Virtue {2}{W}

Creature - Angel
Whenever a creature blocks or becomes blocked by Faceless Virtue, that creature loses all abilities until end of combat.
“A face changes to match the identity, and the person persists through it all.”
—Doctor Barton
3/3
  • Feanav: The Apothecary's Progress
Fade

Fade {1}{W}

Instant
Counter target spell unless its controller pays {2}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act
Faded Sacrifice

Faded Sacrifice {1}{W}

Instant
Exile target creature you control and each creature blocking or blocked by it.
Don't cry, because it's over.
  • Oirohpo
Fadefeather Griffin

Fadefeather Griffin {4}{W}

Creature - Griffin
Flying, first strike
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Fadefeather Griffin enters with a time counter on it for each other creature you control.
5/4
Fading Memories

Fading Memories {1}{W}

Creature - Spirit Cleric
When Fading Memories enters, exile target creature card from a graveyard.
Some Danuri still hear the voices of those who died during the War against the Evil One.
2/1
  • Khaliz-Dorahn
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Fae-Blessed Attendant

Fae-Blessed Attendant {1}{G/U}

Creature - Dryad
When Fae-Blessed Attendant enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, untap target permanent.
1/3
  • The Unraveling
Fae-Blessed Hunter

Fae-Blessed Hunter {G}

Creature - Human Warrior
You may cast this spell as though it had flash if you pay an additional {1} to cast it.
The net snapped shut, and the three seekers were brought face to face with their assailants.
2/1
  • The Unraveling
Fae-Frill Fox

Fae-Frill Fox {2}{B}{R}

Creature - Fox
Lifelink, haste
At the beginning of your end step, Fae-Frill Fox deals X damage to target player, where X is the number of times you gained life this turn.
“Cuteness doesn't mean a monster isn't dangerous. For some, that's part of the danger.”
—Trainee Karina Oblay, field notes
2/2
  • Karina's Explorations 201 304
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
Fahrib Informant

Fahrib Informant {U}{B}

Creature - Azra Assassin
Fahrib Informant can't be blocked by creatures with greater power.
Whenever one or more creatures you control deal damage to an opponent, put a +1/+1 counter on Fahrib Informant.
Many believe that the Faceless is a form of Fahrib. The Faceless makes sure this belief lives forever.
1/1
  • Alkabah
Fahrib's Tongue

Fahrib's Tongue {1}{U}{B}

Creature - Azra Rogue
Fahrib's Tongue can't be blocked by creatures with two or more creature types.
Whenever Fahrib's Tongue deals combat damage to a player, that player loses 1 life for each creature that dealt damage to them this turn.
1/3
  • Alkabah
Failed Martyr
Universal Savior

Failed Martyr {2}{W}

Creature - Human Cleric
Whenever Failed Martyr attacks, each other attacking creature gets +1/+0 until end of turn.
Attain {4}{W} ({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Universal Savior
  • The Empty Throne of Feanav
Failing Defenses

Failing Defenses {1}{U}

Instant
Counter target creature or Revelation spell unless its controller pays {3}.
Devisers and horrors alike were faced with violence of a sort they'd never seen before. Many couldn't handle the pressure.
  • Rail War
Failing Port

Failing Port

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Failing Port: Draw a card.
Mobs surged the docks, some so desperate they tried swimming their way to Yvette's ship. And in doing so, provided Harriet and Declan the distraction they needed to escape their would-be slavery.
  • Plagues of Fretport