15897 cards found
Herd Matron

Herd Matron {2}{G}{W}

Creature - Antelope Cleric
When Herd Matron enters, distribute two +1/+1 counters among one or two target creatures you control.
The knights ensured the young survive. She ensured they would thrive.
2/2
  • Kahembo: Olde Dawn
Royal Summons

Royal Summons {1}{W/U}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
When the king calls for your presence, it is advisable to obey, no matter how inconvenient.
  • A Tourney at Whiterun
Rei's Watch

Rei's Watch {2}{G}

Creature - Squirrel Scout
Reach
{G}, Sacrifice Rei's Watch: Untap all creatures you control.
The trees have eyes. And teeth.
2/3
  • Villains: The Musical
Dreamfire

Dreamfire {X}{R}{R}

Sorcery
Choose one or all —
• Dreamfire deals X damage to target creature.
• Dreamfire deals X damage to each player.
• Target creature gets +X/+0 until end of turn.
“When one embraces Ada's blessing, their potential reaches heights unseen by mortals. Not even the weaver can control themselves.”
Abyssal Stalker

Abyssal Stalker {2}{B}{B}{B}

Creature - Horror
Whenever Abyssal Stalker attacks, defending player discards a card at random.
When Abyssal Stalker dies, you may choose a creature. If you do, exile Abyssal Stalker. When the chosen creature leaves the battlefield, return Abyssal Stalker from exile to the battlefield tapped.
5/2
  • Zero
Read the Entrails

Read the Entrails {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Look at the top X cards of your library, where X is the sacrificed creature's power. Put one of those cards into your hand and the rest into your graveyard.
  • Novea
Knowledge Extractor

Knowledge Extractor {5}

Artifact Creature - Construct
Whenever Knowledge Extractor deals combat damage to a player, draw a card.
Information can be given freely, but it's always nice to have a backup when it needs to be obtained by force.
3/3
  • Tides of War
Vitality Exchange

Vitality Exchange {2}{B}{G}

Instant
Destroy target nonland permanent. You may return a card that shares a card type with that permanent from your graveyard to your hand.
“Nothing can match the power granted by controlling the cycle of life and death.” —Eryth, Mire Dredger
  • Seasons of War
Wandering Conqueror

Wandering Conqueror {R}{R}

Creature - Human Warrior
Whenever Wandering Conqueror attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
As Wandering Conqueror explores a land, you may put that card into your graveyard. Whenever you do, Wandering Conqueror deals 2 damage to target player or planeswalker.
1/2
  • Karina's Explorations
Prophetic Flames

Prophetic Flames {3}{R}

Sorcery
Prophetic Flames deals 3 damage to target creature. If you control a Goblin, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • K15 Core Set
Essence Erasure

Essence Erasure {1}{U}

Instant
Counter target creature spell unless its controller pays {3}.
Cycling {B} ({B}, Discard this card: Draw a card.)
“Tell you what. I'll let you keep your corporeal bits.”
—Ezakir, syphonmage
  • Alara
Rune-Scribe's Revealing

Rune-Scribe's Revealing {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to the battlefield face down. It gains metamorph. The metamorph cost is equal to its mana cost. (It's a 2/2 creature. Turn it face up and cast it at any time for its metamorph cost.)
  • Over the Horizon
Arden, Mirrormage

Arden, Mirrormage {2}{U}

Legendary Creature - Human Wizard
You may choose not to untap Arden, Mirrormage during your untap step.
Whenever Arden becomes untapped or leaves the battlefield, sacrifice all tokens created with it.
{3}{U}, {T}: Create a token that's a copy of another creature on the battlefield.
1/4
  • Zero
Lumbering Stoneshell

Lumbering Stoneshell {5}{U}

Creature - Turtle
Lumbering Stoneshell has hexproof as long as it's untapped.
When lying still, stoneshells are nearly indistinguishable from the boulders scattered around the flooded shore.
4/6
  • Goliaths of Nangjiao
Gale Murmurer

Gale Murmurer {2}{U}

Creature - Spirit
Flying
If a triggered ability of another permanent you control would trigger for the first time each turn, that ability triggers an additional time.
1/4
Adventuring Pack

Adventuring Pack {3}

Artifact
As long as you control four or more differently named lands, creatures you control get +1/+1.
As long as you control a land named Far-Off Lands, creatures you control get +1/+1.
While a planeswalker can leave in an instant, they must carefully plan when they want to stay.
  • Sparks of a Multiverse
Dramatic Peril

Dramatic Peril {4}{R}

Sorcery - Tale
(Color indicator: Dramatic Peril is green)
Dramatic Peril deals damage equal to the number of lands you control to any target. (Cast a copy of this spell once while this creatures is on the battlefield.)
Card has other part: Daisite Pioneer
  • Over the Horizon
Company Cannibalization

Company Cannibalization {B}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent in your portfolio. (Advisors, artifacts, and enchantments you control are in your portfolio.)
Draw two cards and you lose 2 life.
  • Over the Horizon
Hunger of Old Lovi

Hunger of Old Lovi {2}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control deals damage equal to its power to another target creature.
The firstborn awoke starving into a world of defenceless morsels.
  • Lovi Awoken
Public Hanging

Public Hanging {3}{B}

Sorcery
Destroy target creature.
Its controller loses 2 life.
  • High Noon
Interlocked Waterways

Interlocked Waterways

Land - Island
({T}: Add {U}.)
Interlocked Waterways enters tapped.
{U}, {T}, Reveal a blue card from your hand: Untap target creature.
Beguiling Witch

Beguiling Witch {4}{B}

Creature - Human Shaman
When Beguiling Witch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Whenever another creature dies, each opponent mills X cards, where X is Beguiling Witch's power.
2/3
  • Harvest Festival
Learn Through Error

Learn Through Error {1}{B}

Enchantment
Once each turn, when a player loses life, you may harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each opponent loses 1 life and you gain that much life.
But not necessarily your own.
  • Arcanum Academia
Lady of the Nymphaeas

Lady of the Nymphaeas {1}{G}{U}

Creature - Human Wizard
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{1}{G}{U}: Reveal the top card of your library. If it's a land card, you may put it onto the battlefield. If you didn't put that card onto the battlefield and you're in a renaissance, put it into your hand.
2/4
  • Nangjiao In Bloom
Pain's Embrace

Pain's Embrace {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
“Embrace it. Only then will there be space between inhibition and regret.”
—Odlor, cruciamancer
  • Alara