14928 cards found
Automated Overwatch

Automated Overwatch {2}{G}

Artifact Creature - Artificer
Reach
When Automated Overwatch enters, create a Function token with “If this spell would create one or more tokens, it creates twice that many of those tokens instead.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/3
Ascended Chronicler

Ascended Chronicler {3}{G}{G}

Enchantment Creature - Avatar
This spell costs {3} less to cast if you control three or more enchantments.
Trample
“First came the spoken world, and we grew into storytellers. Then the printed letter, and we were historians. Now, with the coded mind, we are librarians of eras yet to be”
4/4
  • Beyond the Blackwall
Archived Intelligence

Archived Intelligence {3}{G}

Artifact Creature - Droid
Reach
When Archived Intelligence enters, surveil 2. Then if you control a token, draw a card.
Bound intelligences, although considered crippled by their own kin, still outshine even the brightest of humans.
2/5
  • Beyond the Blackwall
Anran, Root Steward

Anran, Root Steward {5}{G}{G}

Legendary Enchantment Creature - Dragon
Reach, trample
When Anran, Root Steward enters, destroy up to three target noncreature permanents. For each permanent destroyed this way, its controller creates a colorless enchantment land token named Paradise with hexproof and “{T}: Add one mana of any color.”
7/7
  • Beyond the Blackwall
Alpha Trial

Alpha Trial {G}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Add one mana of any color.”
{3}, Sacrifice Alpha Trial: Conjure a card named Test Run into your hand. (It's a sorcery that costs {X}{G} with “Create an X/X green Mutant creature token. Draw a card.”)
Related card: Test Run
  • Beyond the Blackwall
Total Process Failure

Total Process Failure {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard a card. If you do, this spell costs {4} less to cast.
Total Process Failure deals 5 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
  • Beyond the Blackwall
Tapped Connection

Tapped Connection {1}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, you may discard a card. If you do, draw a card.
“The newbies rob entire packages, and CySec answers in brutal kind. No, the secret is to just skim a few credits from each one.”
  • Beyond the Blackwall
Substack Sniper

Substack Sniper {R}

Enchantment Creature - Avatar
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, Substack Sniper deals 1 damage to you and to each cursed opponent.
2/1
  • Beyond the Blackwall
Stillsong Enforcer

Stillsong Enforcer {2}{R}

Creature - Human Cleric
Menace
Whenever you discard a card, Stillsong Enforcer deals 1 damage to target opponent or planeswalker.
Mayar's voice spread through the band, echoing an ancient hymn. Not long after, its fury turned seekers to zealots.
3/1
  • Beyond the Blackwall
Smoldersoul Seer

Smoldersoul Seer {2}{R}

Creature - Human Mutant Rogue
Whenever you discard an instant or sorcery card, you may cast it from your graveyard. (You still pay its costs.)
Spells you cast from anywhere other than your hand cost {1} less to cast.
Not all of GenTech's subjects seek reunion.
3/2
  • Beyond the Blackwall
Shell Merc

Shell Merc {R}

Artifact Creature - Droid Mercenary
As long as it's your turn, Shell Merc has first strike and prowess.
Each dawn, the encryption is reset and their key is once more put on auction.
1/1
  • Beyond the Blackwall
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
  • Beyond the Blackwall
Seed of Chaos

Seed of Chaos {3}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Each cursed opponent must attack with at least one creature each combat if able.
Once in, chaos daemons are devilishly hard to get out of your datadeck.
5/5
  • Beyond the Blackwall
Script Jockey

Script Jockey {1}{R}

Creature - Human Artificer
Whenever you cast a spell with mana value greater than Script Jockey's power, put a +1/+1 counter on Script Jockey.
Some of Dusk City's most destructive weapons are available for free.
2/1
  • Beyond the Blackwall
Scouring Daemon

Scouring Daemon {2}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, discard a card. Then draw a card if an opponent is cursed.
5/5
  • Beyond the Blackwall
Runner's Release

Runner's Release {R}

Instant
Discard a card, draw a card, then conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Tell me you aren't looking to leave, and I will stay here forever.”
Related card: Data-Point
  • Beyond the Blackwall
Rosebud Runner

Rosebud Runner {1}{R}

Creature - Human Rebel
Prowess
When Rosebud Runner enters, exile the top card of your library. During your next turn, you may play that card from exile.
“GenTech? They make pretty promises about transcending, but their freedom isn't for the likes of us. I know this, as does Kym.”
2/1
  • Beyond the Blackwall
Rosebud Prodigy

Rosebud Prodigy {2}{R}

Creature - Human Rebel
Instant, sorcery, and enchantment spells you cast cost {1} less to cast.
Dusk City was a tinderbox, and to the thrill-seeking runners of Little Caella, Kym was liquid fire.
3/2
  • Beyond the Blackwall
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Beyond the Blackwall
Reaper Squad

Reaper Squad {3}{R}

Artifact Creature - Droid Soldier
Reach
Whenever you cast a spell with mana value 5 or greater, Reaper Squad deals 3 damage to target player or planeswalker.
The most ruthless in private security, Reaper™ assault teams are an open favorite of the city's elite.
4/3
  • Beyond the Blackwall
Race Condition

Race Condition {3}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, choose an attacking creature. Create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the next end step.
Who is to say what the state of now is?
  • Beyond the Blackwall
Quantum Stream

Quantum Stream {X}{R}{R}

Sorcery
Exile twice X cards from the top of your library. During your next turn, you may play cards exiled this way.
With an endless supply of computational power the future becomes deterministic.
  • Beyond the Blackwall
Quantum Bit

Quantum Bit {R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, you may conjure two duplicates of it into your main library, then shuffle. Then if there are two or more cards in your graveyard that share a name with that spell, copy it. You may choose new targets for the copy.
Pointer Churn

Pointer Churn {2}{R}{R}

Sorcery
You may cast cast up to two target instant and/or sorcery cards with total mana value 6 or less from your graveyard without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead.
Exile Pointer Churn.
  • Beyond the Blackwall
Null Bit

Null Bit {1}{R}

Instant
Null Bit deals 3 damage to any target.
You may discard a card. If you do, draw a card.
A tide of chaos to bring it all in order.
  • Beyond the Blackwall