14928 cards found
Crystal Vision Abomination

Crystal Vision Abomination {3}{R}

Creature - Elemental Horror
When Crystal Vision Abomination enters, create a 1/1 blue Elemental creature token with flying.
Whenever an Elemental you control attacks, that creature gets +1/+0 and first strike until end of turn.
3/3
  • Love Song
Crystal Wave

Crystal Wave {U}{B}{R}

Instant
Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Counter target spell.
• Destroy target creature.
• Discard your hand, then draw two cards.
Crystalcatcher

Crystalcatcher {W/U}

Creature - Bird Monk
Flying
Sacrifice Crystalcatcher: Counter target creature spell unless its controller pays {1}.
“There is no reason for excess.”
—Lao Xiang, Apex of Austerity
1/1
  • Panxiou
Crystalline Golem

Crystalline Golem {6}

Artifact Creature - Golem
When Crystalline Golem enters, choose a color. You gain 1 life for each permanent of that color you control.
It walks through all sorts of places, channeling their energy and irradiating it to empower those around it.
5/3
  • Tides of War
Crystallized Hope

Crystallized Hope {1}{W}

Instant
You gain 3 life. Choose one —
• You gain 3 life.
• Draw a card.
Her wounds sealed shut, and her skin grew rigid. She believed she would last, and the world answered.
Crystallized Moment

Crystallized Moment {2}{W}

Instant
Reflections you control get +2/+2 until end of turn. Other creatures you control get +1/+1 until end of turn.
  • Oirohpo
Crystallizer

Crystallizer {2}{W}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Whenever a Reflection you control becomes the target of a spell or ability, it gains indestructible until end of turn.
Anything can be discounted as dream so long as you don't look too close.
2/2
Cuff Down

Cuff Down {3}{U}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
When Cuff Down enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • K15 Core Set
Culi-Sae Exonerator

Culi-Sae Exonerator {1}{W}{W}

Creature - Human Monk
Double strike
{3}{W}: Arm target creature you control. Activate only as a sorcery. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/2
  • Glacia: Hail to the Queen
Culi-Sae Mesmer

Culi-Sae Mesmer {2}{U}

Creature - Human Monk
Flash
When Culi-Sae Mesmer enters, return all permanents attached to target permanent or player to their owners' hands.
“Unearned glory is fragile as snow. I will be your sunrise.”
1/3
  • Glacia: Hail to the Queen
Culi-Sae Partisan

Culi-Sae Partisan {3}{W}

Creature - Human Monk
At the beginning of combat on your turn, target embattled creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Glacia: Hail to the Queen
Culi-Sae Transfigurer

Culi-Sae Transfigurer {3}{U}

Creature - Human Monk
Flash (You may cast this spell any time you could cast an instant.)
When Culi-Sae Transfigurer enters, switch target creature's power and toughness until end of turn.
4/2
  • Glacia: Hail to the Queen
Cull the Citizenry

Cull the Citizenry {1}{B}

Instant
Distribute two -1/-1 counters among one or two target creatures.
The imperfect must go.
Culling Blade

Culling Blade {4}

Artifact - Equipment
Equipped creature gets +2/+1 and has menace.
Whenever equipped creature deals combat damage to a player, they sacrifice two permanents.
Equip—{2}, Sacrifice a creature.
  • Dark Seas of Shiryen
Culling Claw

Culling Claw {3}{B}

Creature - Lizard
Whenever Culling Claw attacks, target creature gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
Haploc poisons can bleed so deep even your commander will feel the sting.
3/2
  • Ophorio
Culminating Chaos

Culminating Chaos {1}{R}{R}

Sorcery
Escalate {R}{R} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Culminating Chaos deals 2 damage to each creature and each planeswalker.
• Exile the top two cards of your library and add {R}{R}. Until end of turn, you may play those cards.
Culminating Conspiracy

Culminating Conspiracy {1}{U}{U}

Sorcery
Escalate {U}{U} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Return target permanent to its owner's hand.
• Shuffle any number of cards from your hand into your library, then draw that many cards plus one.
  • Memorium Arcanum
Culminating Despair

Culminating Despair {1}{B}{B}

Sorcery
Escalate {B}{B} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Destroy target creature.
• Target player draws two cards and loses 2 life.
“I hope it stays dark forever. I hope the worst isn't over.”
Culminating Salvation

Culminating Salvation {1}{W}{W}

Sorcery
Escalate {W}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Create two 1/1 white Spirit creature tokens with flying.
• You gain 6 life.
  • Memorium Arcanum
Culminating Wisdom

Culminating Wisdom {1}{G}{G}

Sorcery
Escalate {G}{G} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Create a 3/3 green Beast creature token.
• Search your library for a land card, put it onto the battlefield tapped, then shuffle.
  • Memorium Arcanum
Cult of Trinity's Fall

Cult of Trinity's Fall {1}{B/G}{B/G}

Enchantment
Whenever a nontoken creature you control dies, create a 1/1 black and green Citizen creature token and you gain 1 life.
“Condemnation instead of absolution. Betrayal before protection. Inflicting those who deserve to be cured. The Trinity have abandoned us, and it is time for us to do the same in turn.”
—Parren of the New Voice
  • Plagues of Fretport
Cultist's Dagger

Cultist's Dagger {4}

Artifact - Equipment
Equipped creature has “{T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.”
Equip {5}
Equip {1}{B}{B}
  • Oirohpo
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Cumulus Horizon

Cumulus Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W} or {U}.
  • Harvest Festival
Cunning Cephalomancer

Cunning Cephalomancer {B}

Creature - Human Wizard
Lifelink
Whenever you sacrifice a nonland permanent, you may pay {1}. If you do, you draw a card and you lose 1 life.
1/1