8944 cards found
Fates Foretold

Fates Foretold {1}{U}{U}

Enchantment
At the beginning of your upkeep, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Zero
Fateseeker's Orb

Fateseeker's Orb {4}

Artifact
At the beginning of your upkeep, for each of your libraries, look at the top card of that library, then put it on the top or bottom of that library.
{2}, Pay 2 life: Draw a card.
  • Memorium Arcanum
Fateshifter's Prophet

Fateshifter's Prophet {2}{W}

Creature - Nephilim Cleric
When Fateshifter's Prophet enters, you gain 2 life and scry 2.
A moth from far away flutters into a peaceful land. Some see a portent of glorious war; others an omen of desperate famine.
2/3
  • Alkabah
Fatestitcher

Fatestitcher {3}{U}

Creature - Zombie Wizard
{T}: You may tap or untap another target permanent.
Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/2
Fatethief

Fatethief {1}{B}{B}

Creature - Reflection Shaman
When Fatethief dies, put the bottom card of your library into your hand.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/3
Fateweaving

Fateweaving {2}{U}{U}

Instant
Target player gains control of target ability or nonpermanent spell. You may choose new targets for it.
“When I'm done, you won't even remember what the old you was like.”
  • Ophorio
Fatewrench

Fatewrench {3}{U}

Creature - Vampire Rogue
Flying
{1}{U}, Sacrifice Fatewrench: Fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
No secret is safe from Mei's students, not even those that haven't been thought of yet.
3/1
  • Oirohpo
Fathom the Forbidden

Fathom the Forbidden {2}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Fatresya's Ankh

Fatresya's Ankh {4}

Artifact - Equipment
Equipped creature gets +1/+1 and has “{5}, {T}: This creature fights another target creature.”
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
  • Tides of War
Fatresya's Command

Fatresya's Command {2}{G}{G}

Instant
Choose two —
• Return target permanent card from your graveyard to your hand.
• Put two +1/+1 counters on target creature.
• Destroy target artifact or enchantment.
• Target player reveals the top three cards of their library. They may put a creature card from among them into their hand. They put the rest into their graveyard.
Fatresya, Protector of the People

Fatresya, Protector of the People {1}{R}{G}

Legendary Planeswalker - Fatresya
[+1]: Add {R} or {G}.
[–1]: Fatresya deals 2 damage to target creature. That creature can't block this turn.
[–5]: You get an emblem with “Creatures you control get +2/+2 and have haste and trample.”
Loyalty:
2
Faux, Who Lives for the Hunt

Faux, Who Lives for the Hunt {4}{B}

Legendary Creature - Shapeshifter
Faux, Who Lives for the Hunt enters as a copy of a creature card in your graveyard except it's legendary and has changeling and “When this creature dies, if it didn't have a bounty counter on it, return it to the battlefield with a bounty counter.” (It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
1/1
  • MSEM Masters: Legends
Favor of the Emperor

Favor of the Emperor {2}{B}

Sorcery - Inscription
You draw two cards and you lose 2 life.
Inscribe {3}{B}{B} ({3}{B}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Favoured Firebrand

Favoured Firebrand {1}{U}{R}

Creature - Human Warlock
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Favoured Firebrand dies, you may pay {U}{R} any number of times. Whenever you do, Favoured Firebrand deals 2 damage to any target and you draw a card.
3/1
  • Lovi Awoken
Fearful Observer

Fearful Observer {1}{G}{G}

Creature - Human Citizen
At the beginning of your upkeep, reveal the top card of your library. If you reveal a creature card this way, put it into your hand.
“Please. I can offer you food, if only you'll stay and protect me.”
0/2
  • Plagues of Fretport
Fearless Charger

Fearless Charger {3}{R}

Creature - Dwarf Warrior
Haste
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
“Why fear death? Ifram has promised that it won't be stagnation.”
3/2
  • Mious
Fearless King Shabil

Fearless King Shabil {2}{W/B}{R}{G}

Legendary Creature - Cat Noble
When Fearless King Shabil enters, reveal the top five cards of your library. You may put a Cat card from among them into your hand. Put the rest on the bottom of your library in any order.
At the beginning of combat on your turn, each Cat you control gains all abilities of each other Cat you control until end of turn.
5/4
  • Kahembo: Olde Dawn
Fearless Realmwalker

Fearless Realmwalker {2}{W}

Creature - Human Scout
When Fearless Realmwalker enters, put a +1/+1 counter on each of up to two target creatures.
Whenever Fearless Realmwalker attacks, you may pay {2}{W}. If you do, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
2/1
  • Worlds Away
Fearless Recruit

Fearless Recruit {2}{W}

Creature - Human Rebel
When Fearless Recruit dies, create a 1/1 white Rebel creature token.
“I do not fear death, for our ideals will outlast it. If I die, there will always be someone to take my place.”
2/3
  • Tides of War
Fearsome Army

Fearsome Army {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fearsome Army and at least two other creatures attack, creatures you control gain menace until end of turn.
When they advance, their enemies tremble.
3/1
  • Khaliz-Dorahn
Fearsome Xenoblossom

Fearsome Xenoblossom {2}{G}{W}

Creature - Plant
This spell can't be countered.
Ward {3}
{W}, Exile Fearsome Xenoblossom from your graveyard: You gain 4 life.
All hope of survival is gone with the fallen leaves.
5/5
  • Animus Vox
Feast Upon Maligned Souls

Feast Upon Maligned Souls {4}{B}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Mill five cards. An opponent separates the milled cards into two piles. Put one pile into your hand.
5 | You may cast a nonland card from the other pile without paying its mana cost.
  • Panxiou
Feasting Ettin

Feasting Ettin {4}{G}

Creature - Giant
Reach
Once each turn, when a creature you control dies, you may draw a card.
“Hey! Knock it off, brother! It's my turn to get the good bits first!”
4/4
  • Quest for the Roseblade
Feat of Strength

Feat of Strength {3}{G}

Sorcery - Adventure
Put a +1/+1 counter on target creature you control if it's a Warrior. Then it fights up to one target creature you don't control.
Card has other part: Fang Den Bouncer
  • Adventurers of Onora
Feather of the Simurgh

Feather of the Simurgh {3}

Legendary Artifact
{T}: Add one mana of any color.
{W}{U}{B}{R}{G}, {T}, Exile Feather of the Simurgh: Exile a white enchantment card, a blue instant card, a black battle card, a red sorcery card, and a green creature card from your graveyard. If you exiled five cards this way, cast any number of them without paying their mana costs.
  • Alkabah: The Rise of Soli